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Posts by Jack de Quidt

-- tries again with a different formulation of his name, the number doesn't come out right. eventually butchers his name ("Pyotr Kirillovich Bezhukov") into "l'russe besuhof" ("the russian besuhof [sic]") and is THRILLED to see it fits

23 hours ago 13 0 0 0

in the scene where pierre gets into numerology at the beginning of act 2 they got very close to including my favourite joke of that section - in the book he tries to calculate the name of the person who will defeat napoleon. tries his own name on a whim, the number doesn't come out right --

23 hours ago 9 0 1 0

the last 10 minutes was phenomenal and also taken word-for-word from the book, which i don't mean as a dig - that's what you should do - the end of book 2 of war and peace is just transcendent and i was so moved and joyful to see it played out on stage

23 hours ago 17 0 2 0

the adaptive task is so gigantic that i'm not really surprised or even too disappointed but as good as the segment of the book is that they're adapting, there is SO much structural work that goes into making that segment work in the book that is completely absent from the show

23 hours ago 12 0 1 0

i saw Natasha, Pierre, and the Great Comet! wow they did natasha dirty

23 hours ago 25 0 1 0
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Side Story: 24: A Key Part of the Gloop Somewhere between Goo and Glue and Goop, is Gloop. And that's the stuff that makes up the middling (and middle-ing) parts of many vast, open world RPGs. Flat but enjoyable-enough random encounters. Rh...

In today's episode of Side Story, @austinwalker.bsky.social and @notquitereal.bsky.social discuss Ardenfall and Road to Vostok. What is the mortar that holds an open world RPG together? And what happens when you pull the erotics of play out of an extraction shooter? sidestory.show/24-a-key-par...

1 week ago 66 18 5 4

GOD i want to swim in the pellucid sapphire pool and eat the fish that the mermaids lay out on the green leaves in the place where games criticism thrives

6 days ago 43 0 1 0

Do you enjoy Side Story? Why not tell a friend about it? Why not tell a friend about it on Reddit Dot Com, or in the place where games criticism thrives, that warm cavern with the pellucid sapphire pool that we are all trying to reach. Are you in that cavern? Tell the people there about Side Story.

6 days ago 63 21 1 0
Tour poster announcing dates for Comfort Object x GUTMACHINE shows i may 2026. There's a transgender mech fight that i don't think i can describe very well, ngl.

5/22 Hamilton, ON
Collective Arts Brewing
5/23 Montréal, QC
Barfly
5/29 Toronto, ON
The Dock Ellis
5/30 Brantford, ON
Brandi's
5/31 St. Catherine's, ON
Warehouse Concert Hall

Tour poster announcing dates for Comfort Object x GUTMACHINE shows i may 2026. There's a transgender mech fight that i don't think i can describe very well, ngl. 5/22 Hamilton, ON Collective Arts Brewing 5/23 Montréal, QC Barfly 5/29 Toronto, ON The Dock Ellis 5/30 Brantford, ON Brandi's 5/31 St. Catherine's, ON Warehouse Concert Hall

can this site stop breaking on tour announcement day please

2 weeks ago 134 32 7 0
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Coming soon: The Locked Room Murder Mystery Game A storytelling board game where you generate a murder mystery from scratch.

new banner alert for the Locked Room Murder Mystery Game, follow the Kickstarter coming this summer! www.kickstarter.com/projects/ada...

2 weeks ago 45 17 0 0
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Save 40% on World Pole Stone Dusk: Diadem of the Pole on Steam Challenging and rewarding gameplay, crisp pixelart graphics, and very crunchy audio. A tiny game for ginormous gamers.

~ World Pole Stone Dusk: Diadem of the Pole ~

My game is out now on steam! Its a tough but short action game with many weapons enemies and secrets! Crunchy music, crunchy pixels, and super cheap!

store.steampowered.com/app/3468690/...

2 weeks ago 115 80 5 10

tune in to one of the great mysteries of our time, "The Three-Two Cousins Murder"

2 weeks ago 16 3 0 0
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Festoon of shells, 1656. Proving for all time that still-life painting can be hilarious. By Jan van Kessel of Antwerp, born OTD 1626.

2 weeks ago 252 57 3 2
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Twitch Twitch is the world

At 2pm ET today, over at twitch.tv/friendsatthetable, we're going to be continuing our LIVE AT THE TABLE series by playing @vidityavoleti.bsky.social's A LAND ONCE MAGIC!

2 weeks ago 32 16 0 3

when i lived in the UK i worked nights and one time i had the night off and i watched the babadook and i came out of the room at about 3.30am to find that my sister had placed a top hat on top of a dressmaker's dummy she was working on

2 weeks ago 5 0 0 0

So grateful to have contributed some holy space pirates to this project! Please support Realis, it's a genuine banger

2 weeks ago 298 74 1 0

there's a point where you hear us get entirely becalmed and it's really rough until the wind changes and we accelerate rapidly and horribly to the finale

2 weeks ago 7 0 0 0
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the three-two cousins that appear in this are a top tier @carberry.deals invention and the way this LP ends up really has to be heard

2 weeks ago 47 11 1 0

one of my favorite things I've recorded in recent memory please come listen to Jack, Keith and I be goofballs

2 weeks ago 56 11 2 0
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Live at the Table: Locked Room Murder Mystery Pt.1 | Friends at the Table Get more from Friends at the Table on Patreon

Part 1 of our first live game of 2026, @adambell.games's Locked Room Murder Mystery, is now available for $5+ backers on our Patreon! www.patreon.com/posts/live-a...

2 weeks ago 53 11 3 5
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Twitch Twitch is the world

Tomorrow, Sunday 5th, we are going to be playing @vidityavoleti.bsky.social's A Land Once Magic live on twitch.tv/friendsatthetable at 2pm ET!

2 weeks ago 46 16 1 1
Let's Play Dragon's Dogma 2 - Episode 1
Let's Play Dragon's Dogma 2 - Episode 1 YouTube video by Dia Lacina

It's time Arisen-stans!

We're headed back to the world of Dragon's Dogma with new heroes in a new game!

In this episode @headfallsoff.com joins me in Character Creation and to talk about the correct Time To Sword-in-Hand. Also we throw guys.

It's Dragon's Dogma II!

youtu.be/k_BQMJZfkjg?...

2 weeks ago 174 51 13 4

of course

2 weeks ago 2 0 0 0

Hey! Peter, who made San Sibilia (an excellent game about a dreamlike city that we played during our Sangfielle season), has a new game on Kickstarter that looks extremely good. All of Peter's games are definitely worth your attention, but would love to get the eyes of more folks on this one!

2 weeks ago 94 32 1 0
Reddit post titled: "What's the most elegant mechanic you've ever seen?" 

With the body text: "Elegance" meaning the most complex/nuanced outcome from the simplest input

Reddit post titled: "What's the most elegant mechanic you've ever seen?" With the body text: "Elegance" meaning the most complex/nuanced outcome from the simplest input

A post from Reddit user fluxyggdrasil:

The moment I think I "Got" Realis was a session where they were protecting a noble kid at a feast. Good kid, super naive, super surrounded by usurpers.

One noble was found stabbed in the main hall. "Does anybody have a counter for the sentence "I always take drastic measures to achieve my goals?" The intent is to kill this woman." Naturally, the doctor of the group ran out and into the hall to save her.

...what they then learned was that this was a ploy to separate the doctor from the noble kid. 

"...The Doctor is busy, it's just you two now. And now I need to ask you: Do either of you have a counter for the sentence "I always wield an undetectable poison?" Their intent is to poison the child to death."

No 'dice' or random chance, but watching those players SCRAMBLE over their sheets to try and find a sentence they could leverage in a way to counter this sentence and un-poison the kid. (Which credit where it's due, they managed to do!) But man, I never thought Diceless gaming would have any stakes or "High-Pressure" situations until I pulled that admittedly mean trick on them. Consider me a Realis believer. That entire mini-campaign was fantastic.

A post from Reddit user fluxyggdrasil: The moment I think I "Got" Realis was a session where they were protecting a noble kid at a feast. Good kid, super naive, super surrounded by usurpers. One noble was found stabbed in the main hall. "Does anybody have a counter for the sentence "I always take drastic measures to achieve my goals?" The intent is to kill this woman." Naturally, the doctor of the group ran out and into the hall to save her. ...what they then learned was that this was a ploy to separate the doctor from the noble kid. "...The Doctor is busy, it's just you two now. And now I need to ask you: Do either of you have a counter for the sentence "I always wield an undetectable poison?" Their intent is to poison the child to death." No 'dice' or random chance, but watching those players SCRAMBLE over their sheets to try and find a sentence they could leverage in a way to counter this sentence and un-poison the kid. (Which credit where it's due, they managed to do!) But man, I never thought Diceless gaming would have any stakes or "High-Pressure" situations until I pulled that admittedly mean trick on them. Consider me a Realis believer. That entire mini-campaign was fantastic.

A follow up question from Strayl1ght:

What was the counter? Now you have me invested

A response from fluxyggdrasil:

My Duelist PC countered by invoking their sentence +0 "I always carry a beautiful and distinct (weapon)." Their intent was to do some medieval-style bloodletting to get the poison out of the blood (or at least keep them stable long enough for the doctor to come back) as their weapon would be sharp as any scalpel, so it would be a much safer and easier cut to stitch back closed.

A follow up question from Strayl1ght: What was the counter? Now you have me invested A response from fluxyggdrasil: My Duelist PC countered by invoking their sentence +0 "I always carry a beautiful and distinct (weapon)." Their intent was to do some medieval-style bloodletting to get the poison out of the blood (or at least keep them stable long enough for the doctor to come back) as their weapon would be sharp as any scalpel, so it would be a much safer and easier cut to stitch back closed.

This is suuuuuch a good example of how Realis works. Both the way that it allows for a sort of narrative maneuvering /and/ the way it pushes everyone to really get creative with what they have on their sheets.
www.reddit.com/r/rpg/commen...

2 weeks ago 566 105 9 2
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whatever we’re doing, we’re reading pig blood blues

2 weeks ago 5 0 1 0

sylvie and i send the cast to hell

2 weeks ago 44 0 2 0

media club plus clive barker

2 weeks ago 126 0 11 0
a bird scare balloon floats over tea fields. a modernist house sits in the background and tunnels are in the foreground under the leaves

a bird scare balloon floats over tea fields. a modernist house sits in the background and tunnels are in the foreground under the leaves

Quettel, The Grand Tea Field - a Moon Illustration drawn for Realis (www.kickstarter.com/projects/cru...)

2 weeks ago 331 89 6 1
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Realis, by Jack de Quidt from the album Realis: Friends At The Table Soundtrack

If you enjoyed the Realis theme in @austinwalker.bsky.social's kickstarter trailer, you can buy it here, along with an explosion of that sound out into a whole album! notquitereal.bandcamp.com/track/realis

2 weeks ago 98 42 1 2