Posts by Matt Phillips
Ah the SNES scene is a bit of a shame, last I looked into it (2020 or so) there wasn't a decent C API for it like SGDK, and nowhere near the amount of resources we have for Mega Drive. Something I'd love to tackle... in retirement.
TANGLEWOOD is coming to NINTENDO SWITCH on 16th DECEMBER!
This definitive release features enhancements such as widescreen, HQ audio, new levels, achievements, and an all-new storybook mode!
www.nintendo.com/en-gb/Games/...
#retrogaming #retrogames #nintendo #switch #nintendoswitch #gamedev
It aired in 2018 but thank you โฅ๏ธ
This week: Alekz is making a video game about... making video games! Including randomly generated 68k assembly!
Definitive Edition for Nintendo Switch is about to start QA :)
Artwork for Tanglewood, showing the fox-like hero Nymn and a big slobbering monster.
Screenshot from the intro to Tanglewood. While Nymn sleeps, a shadowy figure looks on with a sinister grin.
Screenshot from Tanglewood. Using the "yellow" colour power to float, Nymn flies over a bed of spikes in a windy, rainy part of the forest.
Box art for the Evercade cartridge Xeno Crisis/Tanglewood, featuring those two games on one cart.
A very happy birthday to TANGLEWOOD, one of the first "modern retro" indie games we published on Evercade, and one half of the excellent Xeno Crisis/Tanglewood cartridge for the platform! Tanglewood first released on this day in 2018.
FORMAT might have the potential to grow into one? Pretty successful so far
This one, yep :)
Grayson and Bao
In action here!
youtu.be/TlNEIyX2HE0?...
I cannot understate the mental health benefits of taking a break from social media.
Still alive.
Still working on Tanglewood for Switch.
Here's some cats.
I used a Cross Products MegaCD kit
added!
Will do, cheers!
Yes I will! I think it's already been uploaded somewhere but I'll make sure. There are a few SEGA technical bulletins I don't recognise in here, too.
I can't work it out, maybe they flew too close to the sun and said SNASM (their main competitor)
Yeah I wondered too! I'll get a torch on it and see if I can figure out what it said
Please welcome a new member to the family. It's a Psy-Q Mega Drive devkit, something I've been after for the best part of a decade.
I've never seen one boxed before, and I've certainly never seen one with all of the listed package contents.
ISA card, disks, manuals, cables, tech bulletins.
Received a lovely gift this morning
Hey! Yep I'll pop on Discord and take a look
Won a few awards in my time but none mean more to me than this stupid thing. Awarded to me by the sound design team at Traveler's Tales, because I went behind the producer's back and fixed some audio problems.
Okta's an interesting case for complexity/obscurity actually working against the intended goal. If you don't fully understand it, you'll just click whatever to get on with your work.
Or in this case, whatever makes it stop pinging your phone at 3am.
www.secquest.co.uk/white-papers...
"Single Sign-on" sure except every service has a different system and they're all a pain to use and there's a million redirects before you get to where you want to go and you actually sign in 30 times a day.
Today's frustration post brought to you by Microsoft and Atlassian.
I wish!
alternate social media series i did a while ago. gonna start reposting work on here
Borrowing SNES/SFC buttons for this one. No one really makes cube-consoles because the steel mould needs to be very deep I guess, and the sides often need to be slanted. I solved it by making it in slices (the sides can use the same mould as they're symmetrical). Apparently the Steve Jobs cube (NeXT) was very difficult to make and had a bazillion parts. Most consoles are just slabs and monoliths now because we don't really have interface buttons, knobs, displays/gauges or media ports. Sadness.
Here borrowing buttons and lettering from the Twin Famicom.
Keyboard based on the Family Basic one, but heavily altered. Left-handed layout! A BBC Micro -like acrylic glass over the F-keys to hold a reference sheet.
Famicube joypad concept, with an analog stick borrowed from N64 I think.
Some FamiCube concepts from a while back.
A few favourites from Motorcycle Live at Birmingham NEC