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Posts by Devroom-Vantasia

On a more positive indie note, we had a wonderful time at MCM Comic Con / EGX 2025. Got to see some amazing projects and chat to some wonderful developers. These were my personal highlights from what I played.
@vantasia.dev @otterweavegamesstudio.com @hawaiianshirtgames.bsky.social

4 months ago 4 1 0 0
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Wow! @mcmcomiccon.bsky.social was amazing - thanks to the brilliant #indiegamedevs that joined the Game Republic zone! #gamedev

4 months ago 16 5 0 1
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Be afraid and do it anyway” said Raine from @vantasia.dev on our GR panel today with Dan from
@infinity27.bsky.social and Marco from @otterweavegamesstudio.com at @mcmcomiccon.bsky.social #gamedev

4 months ago 10 1 0 0
You know a country by its values. By what a country values. And it turns out thatwhat a country values can change overtime. Sometimes, though, there's a sort of cognitive delay between the country you think you are in, and the country you've actually become. For example, you can keep selling yourself, to foreigners, as the country of William Shakespeare and Jane Austen, and luring busloads of tourists to Stratford-upon-Avon and Bath, and put a statue of George Orwell in front of the BBC, and imagine yourself a cultured and literate nation, which the rest of the world admires for its devotion to the written word - but if you then chronically underfund your cultural institutions, and treat your cultural workers with contempt, many people will suspect you of being full of it. And as the decades pass - and fewer and fewer Shakespeares and Austens and Orwells emerge from your little island - even more people will begin to suspect that in truth you do not value culture at all, and are in fact running a giant heritage museum in which the only cultural workers you respect are the dead ones.

You know a country by its values. By what a country values. And it turns out thatwhat a country values can change overtime. Sometimes, though, there's a sort of cognitive delay between the country you think you are in, and the country you've actually become. For example, you can keep selling yourself, to foreigners, as the country of William Shakespeare and Jane Austen, and luring busloads of tourists to Stratford-upon-Avon and Bath, and put a statue of George Orwell in front of the BBC, and imagine yourself a cultured and literate nation, which the rest of the world admires for its devotion to the written word - but if you then chronically underfund your cultural institutions, and treat your cultural workers with contempt, many people will suspect you of being full of it. And as the decades pass - and fewer and fewer Shakespeares and Austens and Orwells emerge from your little island - even more people will begin to suspect that in truth you do not value culture at all, and are in fact running a giant heritage museum in which the only cultural workers you respect are the dead ones.

With alt text.

5 months ago 595 217 3 22

Very excited for this! It's my first time doing anything like it so I'm nervous, but thrilled for the opportunity πŸ˜„

5 months ago 3 0 0 0
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The Saplum Cradle will be getting interviewed by Kyodom0 on Twitch tonight at 6PM GMT! We'll be spending 2 hours giving a QnA and developer commentary for the game's demos, so come along if you have the chance!

5 months ago 2 1 1 1
two discord users having a conversation.

one says: "where my grug at. it's like where my hug at but with a caveman twist. inventive"

another replies, hours later: "sorry i did read this but didn't reply; I think it was so fucking stupid that my brain instantly repressed it"

two discord users having a conversation. one says: "where my grug at. it's like where my hug at but with a caveman twist. inventive" another replies, hours later: "sorry i did read this but didn't reply; I think it was so fucking stupid that my brain instantly repressed it"

5 months ago 2 0 0 0
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I'm happy to announce that a new demo for The Saplum Cradle will be available at the FORMAT LIVERPOOL Halloween Event on October 30th!

Tickets are still available, and you can find my trailer for the event below.

Hope to see some of you there! πŸ˜„

#liverpool #halloween #gamedev #madewithunity

5 months ago 7 3 1 0
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6 months ago 8 6 0 0
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Finally set up a proper business email for myself! Looks far more official than my old gmail one, that's for certain.

6 months ago 4 0 0 0

Very happy to say our game will be at GaMaYo on the 13th of November! I've gone to this event before, but it's my first time as an exhibitor. So excited πŸ˜„

#gamedev #indiedev #showcase

6 months ago 19 5 1 0

I think the type of person who unironically comments to claim on those "comment for good luck and fortune" type posts actually does deserve to have those good things happen to them

theres too much cynicism and irony in the world now. i like seeing someone online act so genuinely

8 months ago 2 0 0 0

Point: "Penultimate" does not mean "super extra epic ultimate".

Counterpoint: It *should* mean that, so I'll keep using it that way.

9 months ago 1 0 0 0
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The Unofficial Develop Brighton Events Calendar

If you're in Brighton next week for Develop, why not swing by some of the unofficial social events going on? During Develop:Brighton, the city becomes a host for a vibrant and diverse selection of peripheral events.

Find the list of fringe events here: docs.google.com/spreadsheets... #DevelopConf

9 months ago 8 4 1 0

Bluesky is NOT Twitter. 🚫

On Twitter, you get high engagement for being controversial or inciting arguments. Easy dopamine hits, but empty ones.

And that's by design. Everyone is trying to pop off and get "paid". It's soulless.

You can't treat Bluesky the same way.

INTERACTION is KEY. (cont...)

10 months ago 1436 334 74 35
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To figure out why something is bad, apply the word 'slop' to its genre, and work backwards

10 months ago 3456 330 68 17
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Very happy with the colour scheme on the backgrounds, but still need to refine the smaller details.

#madewithunity #gamedev #indiedev #pixelart

10 months ago 22 4 0 0
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Been going through the process of scaling down the rest of the art for my game into pixel art. A more painful process than you'd think, but the sprites look fantastic so far!

#madewithunity #gamedev #indiedev #pixelart

10 months ago 35 6 1 0

I think me finally posting directly about Saplum on Bsky is the "cat out of the bag" moment for me. I'll start posting clips of the game over the coming weeks while I set up a Steam page.

Check out @saplum.com for my *official* Bsky account for the game! That's where I'll be posting most about it.

10 months ago 4 0 0 0

Thank you so much for inviting me! Super excited to show my game off in July πŸ˜„ If anyone's in Brighton at the time, make sure to pop by and say hello!

10 months ago 6 1 1 0
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Finally managed to find a place that sells physical copies of my favourite manga of all time

Helck and Vermilio I love youuuuuuuuuuuu 😭😭😭

11 months ago 2 0 0 0

just part of one of the posters for the new dmc show. i wasn't fond of it

1 year ago 1 0 1 0
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might be too on the nose

1 year ago 0 0 1 0
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highly recommend this form of iterative game design. it's been great for productivity

1 year ago 3 0 0 0
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undergoing important market research (polling my close friends) for a project im working on

1 year ago 1 0 0 1

I accidentally did old-school stress testing on my game, and by that I mean I fell asleep with Unity in play mode all night.

The game still worked afterwards! That's a good sign πŸ˜„

1 year ago 1 0 0 0

I keep showing up to cool game industry events and then not talking about them afterwards. Definitely gonna fix that

1 year ago 0 0 0 0

Attended Leeds Games Toast today, a monthly meetup for a bunch of people all over the games industry. Learned a lot of great stuff and met a lot of great people, definitely going to make it a regular thing to show up πŸ˜„

1 year ago 2 0 1 0

Looking back on this and realising I'd found a suitable 8-bit font literally 3 hours after posting it while looking for something completely unrelated. Oops

1 year ago 0 0 0 0

Gonna be attending this today, very excited! With any luck, I'll be able to catch up with some familiar faces

1 year ago 1 0 0 0