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Posts by Chris Roberts (Yondernauts Games)

You could separate camera rotation from gun rotation and damp the latter. Youโ€™d need a good way to communicate where the gun is facing though. Also slowing down projectiles can remove some of the twitch element, and even adding things like HL2 style tracking or guidance but with countermeasures

1 year ago 2 0 0 0

The one that adds random using directives to my scripts whenever I look at the keyboard. Codice game UI just wants to be included

1 year ago 0 0 0 0

I can easily imagine that with YouTube too, but there must be a tipping point where lower price x higher numbers beats ridiculous price x lower numbers. Atm I can't stand YouTube next to other streaming services and see any sense in them charging twice as much for what they offer in comparison

1 year ago 0 0 0 0

I'd love to know the ratio between how much the average non-premium user makes YouTube in ad revenue, over .1% of users on a $1 or $2 sub would make them

1 year ago 4 0 0 0

I can't stand these business models that focus on punishing users for not paying over using positive incentives. No sub? Let's make the ads longer, more intrusive and harder to skip. Ad blocker? Let's lag out the browser. Not enough carrot and too much stick just makes people hate the platform

1 year ago 8 0 1 0

I kept tortoise for the client end because it puts all the controls in your windows Explorer right click context menu. It's just super convenient. If I need to share with people outside my network I tend to use private github repos and can actually keep that folder in one of your local svn repo too

1 year ago 0 0 0 0

Local to your network. There's ways around that, but I've never felt the need. I did VisualSVN + Tortoise for years, then switched to the subversion app on a budget synology nas. That sat always on on my network for 8 years, minimal upkeep required and I never managed to fill it.

1 year ago 2 0 1 0
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1 year ago 725 340 45 21

Doesn't sound like a successful grocery run to me ๐Ÿ˜…

1 year ago 0 0 1 0

If you've still got room then that'd be great. I've been digging round in unity most days for a decade now ๐Ÿ˜…

1 year ago 0 0 1 0
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NeoFPS NeoFPS is the Unity FPS controller asset you need to achieve your vision. Hugely flexible and designed to allow you to create any kind of FPS game

Hey BlueSky

I'm Chris, an indie dev / generalist with >15 years in the industry.

My current thing is the NeoFPS framework asset for Unity. You can check it out here: neofps.com

I'm working on a big upgrade to that, then hoping to push back into art and building a game

#gamedev #unity #indiedev

1 year ago 25 1 1 0