And now full devlog about Blacksmith and the forge is out!
slycrowgames.com/posts/blacks...
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Posts by Sly Crow - Wishlist on Steam
And here is my first update on the Steam - introduction of the Blacksmith!
store.steampowered.com/news/app/416...
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First small anniversary! 50 wishlists!! Thank you all for supporting me - this means A LOT!
store.steampowered.com/app/4160330/...
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Happy Monday!
"Lower your center of gravity. And your expectations."
#gamedev #indiedev #MonMotivation #ZotisMonday #MondayWisdom
Step by step, the forge becomes a real scene. Of course, a ton of details are still ahead
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Small but essential update on the next scene - the forge for the previously made blacksmith. Still a very drafty - the goal now is to plan items' placement and leave enough space for character navigation
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More news! Starting today, every Monday, we will witness Zoti's week start and receive a Monday Wisdom =)
"Start every week with a plan, a snack, and a backup plan for the plan."
#gamedev #indiedev #MonMotivation #ZotisMonday #MondayWisdom
Applied! Fingers crossed and pushing forward to a playable Demo!
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That feeling when you have so much to share, but time still has not come
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Some progress with the blacksmith character
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Wow, didn't know that about itch! Thanks for the heads up
And I have the website, where all devlogs are also presented =)
slycrowgames.com
And here is my next devlog =) Small, but important one, marking first big public milestone =)
And with huge thanks to @steamcapsule - this service brought A LOT of insight and help while I worked on capsule!
slycrowgames.itch.io/sly-crow/dev...
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The steam page is up and running, so I can finally get back to character design. Next character - strong, powerful, blacksmith. And here is the current sketch
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Great staff!! Just backed you up!
Thaaaanks!
Oh my, oh my, Steam Page is live now!
store.steampowered.com/app/4160330/...
Wishlist on Steam!
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Thanks!
Thank you!
Yeah, I also thought about making this configurable
Thank you!
Steam Page is under review! I hope it will pass π€π€π€
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Thank you!!
Hey, thanks for the advice! This is for classic point-and-click adventure and I donβt plan to make crowds of objects, so with your point of view labels make total sense
Thanks! I already started digging into it!
Thank you!!
Interactive screenshot is a great mvp =)
I will definitely try it and share feedback!
Hey, that might be interesting! Di you have playable demo/build? =)
I'm going to the mountains for a couple of days and want to take a horror atmospheric game to play in the evenings. Well, you know - dark night, fireplace, I'm totally alone in a wooden cabin... To trigger some nerve π Working on a game like this - will be glad to playtest =)
#gamedev #horror
Any advice? =) Besides Nike slogan =)