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Posts by Andy Hippo

Learning about debuggers Today’s article is a collection of materials to learn more about debuggers: how they work, which technologies are under the hood, what kind of problems exist in this area. There is of course a big o...

Wanna learn how debuggers work? Here I’ve collected some materials about this and related topics β€” werat.dev/blog/learnin...

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Segmented stacks in Wine/Proton minidumps Last year I was working on improving debugging experience for Wine/Proton and part of that work went into supporting process crashdumps. Supporting minidumps was particularly important and of course i...

Found my old notes about the work I put into making Wine/Proton minidumps useful and thought it would make an entertaining blog post.

When people wonder why you can't "just port the game to linux/macos" or "just use Wine" it's always issues like this you encounter every step of the way.

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