Organic flow, inspired by the colour and shape shifting properties of sea creatures. Using some of the new tools we’re working on @insydium_ltd
Posts by Mike Batchelor
Twisting viscosity simulation @insydium_ltd #FUSED
Slimy simulation @insydium_ltd
Honey simulation test @insydium_ltd #FUSED
Fluffy seas, simulations @insydium_ltd
Liquid sim inside a dynamic softbody, @insydium_ltd
Few tests of things were cooking at the lab. @insydium_ltd
Glitter, Slo-Mo, X-Particles FlowField, @insydium_ltd
Tearing constraints so satisfying. NeXus, @insydium_ltd
Had to have a go at the fluids in a object thing people are making. Done with NeXus Constraints and Fluids. @insydium_ltd
Always wanted to have a go at the old Flyknit thing, X-Particles, NeXus, MeshTools @insydium_ltd
Chocolate and Gold NeXus Fluids, @insydium_ltd
Fluid Flow, NeXus Fluids @insydium_ltd
Spiral out, MeshTools and a little xpresso rig to delay the offsets. @insydium_ltd
Creepy swarm rig setup with X-Particles Nexus @insydium_ltd
Wired Growth, using MeshTools and X-Particles @insydium_ltd
Plant peeling with INSYDIUM MeshTools and Taiao. @insydium_ltd
Todays plant, Dragon Tree with INSYDIUM Taiao. @insydium_ltd
Plant of the day Umbrella Plant, modelled in INSYDIUM Taiao, rendered in Redshift. INSYDIUM ltd
Myosotis Forget-me-not wiled flowers, modelled INSYDIUM Taiao, rendered in Redshift. INSYDIUM ltd
System of a dog🤘
Testing out some new NeXus tools @insydium_ltd #fluidsims
Playing around with some new NeXus tools we’re cooking up making things so much easier and faster. @insydium_ltd
Small Bonsai tree modelled in INSYDIUM Taiao, rendered in Resshift Cinema4D @insydium_ltd #bonsai #nature #taiao
Here is a render of the plasma ball rig, rendered in Redshift, @insydium_ltd #xparticles #meshtools #c4d
Just finished building this Honeylocust tree with INSYDIUM Taiao simple loop setup with the Forces options. @insydium_ltd
Building block flower setup with INSYDIUM Taiao, rendered in Redshift @insydium_ltd
Just got this 😊
Here’s a test Iv been playing about with making a procedural Plazma Ball rig with X-Particles and MeshTools @insydium_ltd