Still horrendously busy with drawing for work and managing life at the moment, finding time to at least start another personal drawing and maybe get to some ancient WIPs today.
Posts by ink
Pixelart from the first game I've worked on art for - Decarnation - released in 2023.
mushrooms
2022, 25 colors, pixelart
Unsure if I posted this before or not
Looks like something I'd LOVE to play, but honestly taken out by "Waldmeister", immediately just thinking of the flavour and thus associated candies and beverages
I've posted this before, sorry for nothing new this week, very busy with work and private things at the moment.
Drifting flowers
21 colors, 2023, pixelart
He got added in in the last content update and is very optional and rather hidden, but I guess the aesthetics give away the general area of the map at least
It may be obvious that out of the Drova enemies/bosses I worked on the pixelart for, this one was closest to my heart. He's obviously a very good dog.
12 colors, pixelart
12 colors, pixelart
In the style of qqruzkin, for a pixeljoint challenge, 2022, 24 colors, pixelart
In the end they will be, here it's more or less tests and mockups, lots (including shadows) still likely to change!
(Finally) allowed to share some of the (WIP) pixelart from the current project I'm working on with Just2D, but not going to show or say any more except that it's a rpg and I'm excited to be working on it
12 colors, pixelart
I looked up what I would need to keep in mind if I wanted something to technically be able to run on the GBA, which caused a color palette limit for one, and for the other, a tileset size restriction of 8x8px per tile.
Very busy lately, hopefully more time for personal drawings soon.
GBA-restrictions, pixelart.
Realized I never reposted these with proper zoom-in.
Both and neither, sometimes after work (on real game assets for actual games) I wind down by making assets and mockups for random game ideas in my head I may or may not ever do anything with
Artifact from the unholy vault of eternal WIPs.
20 colors, pixelart
10 colors, pixelart
I've come to find that color count/control is one of the most obvious tells, especially because that point is not obvious to people that know very little about pixel art.
The points about how much text comments are given to posts as a tell I agree with the least though.
Wonderful color choices!
I looked at a few fireplace loop videos on youtube, but mostly used my experience from animating fires for videogames.
Another attempt at making an animation upload possibly a bit less compressed than before.
2023, 8 colors, pixelart
Many such cases: You work on a super specific idea for an entire month on and off, changing things until they are perfect- but in the end, it's the random thing you drew in an afternoon without any big plans that has that esoteric "special something"
6 colors, pixelart
Quick still life, pixelart, 12 colors
According to the coder I asked, resetting your key bindings may work, and this doesn't seem to be a common(ly known) bug overall. If all else fails, feel free to mail us again at info@just2d.com, since I don't want to fill up the comments of a third person with tech support even more. ๐ซ
Usually we are trying to actively reply and look out for any bugs, issues, feedback people may have, though I think easiest ways to reach the people that can actually fix bugs is through the drova discord or pc bug report tool. I'll link this thread to the coders!
Hey, one of the Drova devs here (artist)- can you write me some more details about that bug? I can move the information to the coders, and if it's not fixed yet, we will fix it asap.