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Posts by Andrew Davison

My first computer programming was Dragon 32 Basic, back in about 1982!

2 months ago 2 0 0 0
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What a nice morning to find that Alzugaray, Taher @marwantaher.bsky.social , Davison @ajdavison.bsky.social have turned ACE into a SLAM system. Since we did ACE, I was wondering whether it was possible, and I always thought who if not those folks can pull it off. ๐Ÿ™‚

ACESLAM: arxiv.org/abs/2512.14032

4 months ago 30 3 1 0
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good morning

8 months ago 1367 367 22 90

For those watching in black and white, the blue is behind the brown...

8 months ago 7 0 1 0

I've been a Tamiya RC fan since owning and loving a Grasshopper in the 80s, and more recently built one or their RC kits with each of my kids (Hornet, LunchBox and Midnight Pumpkin!)

8 months ago 4 0 0 0

Live Demo of MASt3R-SLAM this afternoon in the demo session at #CVPR2025.

10 months ago 11 1 0 0
GitHub - SLAM-Handbook-contributors/slam-handbook-public-release: Release repo for our SLAM Handbook Release repo for our SLAM Handbook. Contribute to SLAM-Handbook-contributors/slam-handbook-public-release development by creating an account on GitHub.

Full draft of the SLAM Handbook now released --- available as a free PDF, with a printed version coming soon. Now including Part 3, "From SLAM to Spatial AI" (I knew it would catch on eventually), with contributions from @hidematsu82.bsky.social and me.
#SpatialAI

github.com/SLAM-Handboo...

11 months ago 23 5 1 1

Great diagram.

11 months ago 116 19 3 1
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It's 3PM. Exactly 40 years ago the first ARM processor was powered up. It worked. To mark the occasion, a bottle of champagne was opened and the time and date was written on the bottle - by Sophie Wilson IIRC. I hope today another bottle is opened to celebrate the anniversary.

11 months ago 104 26 5 0

Great look at back at 2D scrolling methods in games.

1 year ago 1 0 0 0
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Slow motion Galton Board.
Love that Gaussian!

1 year ago 2 0 0 0

We were fortunate to have Jianyuan visit us at Imperial yesterday, and he gave a brilliant and thoughtful talk about 3D geometry and learning. Maybe every 6--12 months or so there is a paper in my area which really seems like something new and important, and VGGT is one of those!

1 year ago 17 1 0 0

Should be good!

1 year ago 5 0 0 0
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FutureMapping: The Computational Structure of Spatial AI Systems We discuss and predict the evolution of Simultaneous Localisation and Mapping (SLAM) into a general geometric and semantic `Spatial AI' perception capability for intelligent embodied devices. A big ga...

Remember: the route to Spatial AI is through SLAM. Key research topics are representations for real-time fusion of measurements and priors into persistent semantic/metric scene models; and algorithm/hardware co-design for 1000X efficiency. #SpatialAI
arxiv.org/abs/1803.11288

1 year ago 15 5 0 0

On the tram station video, VGGT fails entirely, whereas MASt3R-SLAM had done a more reasonable (albeit also not stellar) job.

bsky.app/profile/chri...

1 year ago 0 1 1 0
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Visual Geometry Grounded Transformer (VGGT) predicts cameras, point maps, depth maps, and point tracks for up to hundreds of images in less than a second on a H100 GPU.

github.com/facebookrese...

1 year ago 75 7 5 0
Washington's Dream - SNL
Washington's Dream - SNL YouTube video by Saturday Night Live

youtu.be/JYqfVE-fykk?...

1 year ago 3 0 1 0

200 hours of play in I am still addicted to Balatro!

1 year ago 1 0 0 0
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Cool to see this.

1 year ago 6 0 0 0
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Bracket City come visit bracket city

If you like word puzzles, Bracket City is really cool:
bracket.city
The clues are cleverly nested in a way that looks like Lisp code!

(Via the @recomendo.bsky.social weekly newsletter.)

1 year ago 3 0 0 0

Many interesting tests of MASt3R-SLAM on prerecorded videos.

1 year ago 6 0 0 0
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Introducing Aria Gen 2: Unlocking New Research in Machine Perception, Contextual AI, Robotics, and More Today, we're excited to announce the next step in the Project Aria journey: the introduction of Aria Gen 2 research glasses.

Aria Gen 2 is very impressive, with fully onboard SLAM and various other perception all within a 75g device with an hours-long battery life. Processing on custom silicon. Congrats to the Reality Labs team.

1 year ago 23 3 0 1

!

1 year ago 0 0 0 0

Shawshank Prison reconstructed with MASt3R-SLAM... from one of the best films ever.

1 year ago 24 0 2 1

I remember seeing this drone video a few years ago and thinking "we'll never run SLAM on that".... but here it is, complete with dense reconstruction (single camera, unknown calibration, no IMU). MASt3R-SLAM is absurdly robust.

1 year ago 34 6 2 0

Open source code now available MASt3R-SLAM: the best dense visual SLAM system I've ever seen. Real-time and monocular, and easy to run with a live camera or on videos without needing to know the camera calibration. Brilliant work from Eric and Riku.

1 year ago 31 6 0 0

Wow I'd like to try to understand this.
Something for @tinytapeout.com ?

1 year ago 8 0 0 0
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Looks like a great workshop, happening in Malaga this July.

1 year ago 6 0 0 0

Gradually unfollowing all of the namesakes I picked up from that automatic X to Bluesky converter tool!

1 year ago 5 0 1 0