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Posts by Zinan Mei

Thank you!

1 month ago 1 1 0 0
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staring to tune the juice in my #pixelart #indiegame, is this too much particles? #gamedev

1 month ago 14 8 2 0

Thank you!

1 month ago 0 0 1 0
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staring to tune the juice in my #pixelart #indiegame, is this too much particles? #gamedev

1 month ago 14 8 2 0
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I've been losing my mind to rework my #pixelart #indiegame attack system so that it can do more complex attacks such as below (all in one attack combo).

Changed from an array based system to a struct based system, my fellow struggler #IndieDev #gamedev will get it

3 months ago 9 3 1 0

Thank you! Yes I parried the arrow at the end and reflected it!

3 months ago 1 0 0 0
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I've been losing my mind to rework my #pixelart #indiegame attack system so that it can do more complex attacks such as below (all in one attack combo).

Changed from an array based system to a struct based system, my fellow struggler #IndieDev #gamedev will get it

3 months ago 9 3 1 0
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easy to enter flow state in this #indiegame when there's literally one action - attack #gamedev #gaming

6 months ago 11 5 0 0
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easy to enter flow state in this #indiegame when there's literally one action - attack #gamedev #gaming

6 months ago 11 5 0 0
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#indiegame #gamedev post - I want to make the benefit or doing high risk actions more clear, so I changed the combo bar from just showing direct number to giving a #pixelart "filling bar" animation to make it more satisfying

7 months ago 19 4 0 0
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Thank you!

7 months ago 0 0 0 0

Thank you so much!

7 months ago 0 0 0 0
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#indiegame #gamedev post - I want to make the benefit or doing high risk actions more clear, so I changed the combo bar from just showing direct number to giving a #pixelart "filling bar" animation to make it more satisfying

7 months ago 19 4 0 0

Thanks for the info! Will keep that in mind

7 months ago 1 0 0 0
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20 seconds of a solo #gamedev 's tactical action #pixelart #indiegame where attack is the main action #screenshotsaturday

7 months ago 15 3 1 0
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solo #gamedev making a tactical action #pixelart #indiegame where attack is the main action, added a super quick tutorial for playtesters #screenshotsaturday #gaming

7 months ago 14 3 0 0
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#gamedev #IndieDev post - one feedback that I got was it's hard to tell "attacking" vs "escaping" enemy, so I changed the running animations, is it obvious that some enemies have different intents here? #gaming #pixelart

7 months ago 10 4 0 0
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#gamedev #IndieDev post - one feedback that I got was it's hard to tell "attacking" vs "escaping" enemy, so I changed the running animations, is it obvious that some enemies have different intents here? #gaming #pixelart

7 months ago 10 4 0 0
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solo #gamedev making a tactical action #pixelart #indiegame where attack is the main action, added a super quick tutorial for playtesters #screenshotsaturday #gaming

7 months ago 14 3 0 0

Thank you so much!

7 months ago 0 0 0 0

Thank you so much!

7 months ago 0 0 0 0
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hearing my frenz playtesting saying my parry felt insanely satisfying as a solo #gamedev really made my day 😭#pixelart #indiegame

I mean they also said timing it was dogwater but i take one win at a time #gaming

7 months ago 28 6 2 1
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solo #gamedev developing a #pixelart tactical action game where attack is the main action (hear my glorious SFX 👌) #screenshotsaturday #gaming

7 months ago 8 3 0 0
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Locking in for #IndieDev #gamedev until I can no longer resist silksong😭I get this question a lot but, just based on the game play, can you guess what type of game this is? (huge sword aside) #pixelart #gaming

7 months ago 18 5 0 0
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solo #gamedev developing a #pixelart tactical action game where attack is the main action (hear my glorious SFX 👌) #screenshotsaturday #gaming

7 months ago 8 3 0 0
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Locking in for #IndieDev #gamedev until I can no longer resist silksong😭I get this question a lot but, just based on the game play, can you guess what type of game this is? (huge sword aside) #pixelart #gaming

7 months ago 18 5 0 0
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#gamedev #IndieDev post - how i created my juicy "orb" effect - first goes to a random direction, stays for 0.5s and then accelerates towards player with a particle trail. The sound is also the same with slightly pitch diff to sound more organic. thoughts? #gaming #pixelart

7 months ago 9 3 0 0
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adding some juice for my solodev #indiegame, testing a #gamedev drop system to illustrate the rewards from actions. the sound is peaceful #gaming

7 months ago 11 5 0 0
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new parry sounds for my solodev #indiegame, really put that clang in there #gamedev #pixelart #gaming. Squashing all the bugs now for a very early playtest #screenshotsaturday

7 months ago 17 5 0 0
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new parry sounds for my solodev #indiegame, really put that clang in there #gamedev #pixelart #gaming. Squashing all the bugs now for a very early playtest #screenshotsaturday

7 months ago 17 5 0 0