We’re heading to GodotCon Amsterdam!
Xogot will be at the showcase Thursday and Friday.
On Friday, Miguel will be giving a lightning talk:
"What one year of shipping Godot on iOS taught us"
We hope to see you there!
blog.xogot.com/meet-the-xog...
Posts by Xogot: Godot on iPad and iPhone
Some nodes define the world. Others help it react.
Erin's latest video introduces Area3D and signals in Xogot, with a practical look at trigger zones and event-driven gameplay in Godot on iPad.
youtu.be/GmH1RmXieZQ
Physics bodies define behavior. Collision makes it work.
Erin's latest video introduces 3D collision in Xogot, covering colliders, layers, and masks for game development with Godot on iPad.
youtu.be/rzo3yKURTOQ
New video in our Xogot 3D modular series is live.
Erin walks through the different 3D physics bodies in Godot and show how to choose the right one for platforms, moving objects, and player-controlled characters on iPad.
youtu.be/zmtYP4tXzVU
PAX East starts early if you’re a game developer.
A minicon, lightning talks, meetups (including a Godot Mixer), and more. Most events are open even if you’re not attending PAX.
More details (with Godot specifics) up on our blog: blog.xogot.com/boston-gamed...
How do you implement drag-and-drop with grid snapping in Godot?
Jhello shows how to build a clean, reusable system using Xogot on iPad.
Watch the tutorial:
youtu.be/KYmGNF0501Q
Our 5th video in the Xogot 3D modular series is now live.
In this episode, we focus on placeholder scenes and show how to build reusable players, environments, and obstacles that can be instanced and replaced later while developing games with Godot on iPad.
youtu.be/CfEWURgQuW0
Quick 2D prototyping doesn’t need final art.
In this short Xogot tutorial, Jhello shows how to build fast, editable test environments using polygon collisions and visuals in Godot on iPad.
youtu.be/7xtbcF-l3mw
Every game needs a good camera.
In this new Xogot tutorial, Jhello walks through building a flexible 2D camera system with targets, rooms, limits, and screen shake using Godot on iPad.
youtu.be/0w_auIo-g0c
Getting started on a game but you don’t have any art? You can start with placeholders.
Our new video introduces placeholder models in Xogot, covering how to prototype 3D objects using MeshInstance3D and CSG while developing games with Godot on iPad.
youtu.be/hc7MlyQYMdQ
To preview a 3D scene in Godot, you need a camera.
The newest video in our Xogot 3D series introduces Camera3D setup in Xogot, including projection modes and camera configuration for Godot on iPad.
youtu.be/qfxw5d5jSko
Everything We Added This Year to Help You Learn Xogot
As we wrap up 2026, here's a look at the docs, tutorials, and videos we’ve published to help you build games with Godot on iPad and iPhone.
From new XogotDocs tutorials to 2D and 3D videos, it’s all here:
blog.xogot.com/everything-w...
Everything We Added This Year to Help You Learn Xogot
As we wrap up 2026, here's a look at the docs, tutorials, and videos we’ve published to help you build games with Godot on iPad and iPhone.
From new XogotDocs tutorials to 2D and 3D videos, it’s all here:
blog.xogot.com/everything-w...
The second video in our Xogot 3D modular series is live.
Introduction to Lighting in Xogot covers the basics of Directional, Omni, and Spot lights, and how to use them effectively when building 3D scenes with Godot on iPad:
youtu.be/8eVlB9sRc3o
Already familiar with Godot?
This video shows how Xogot adapts the Godot editor for iPad and iPhone, what’s changed, and why.
Watch:
youtu.be/2_XwamxxJ4o
Xogot Jam 3 starts today! Our theme to wrap up 2025 is:
Wrapped.
You have just over two weeks to build a game for iPad or iPhone using Godot and Xogot.
Join the jam:
itch.io/jam/xogot-ja...
Shout-out to @travh98.bsky.social for his fantastic Three Years of Godot Gamedev retrospective video.
It’s a fun look at the games he’s made this past year, mostly for Godot Wild Jam, but also his entry in our first Xogot Jam.
www.youtube.com/watch?v=iIAM...
Just published our first 3D tutorial.
The video introduces the WorldEnvironment node and shows how it shapes the look and feel of 3D scenes in Xogot/Godot. Whether you're building an outdoor world or an interior room, this video will help you bring your 3D scenes to life:
youtu.be/3qniuBdU_fE
Xogot Jam 3 starts next Friday! You can make a full game on-device with Xogot, or build in Godot on your desktop and test on an iPad or iPhone with Xogot Connect.
Join the jam:
itch.io/jam/xogot-ja...
First game that was assisted by Xogot!
Bug fixing on an iPad while commuting on the train:
krumelursoft.itch.io/cosmo-blue
Xogot now has beta builds based on Godot 4.5.1 available for testing. We’re targeting App Store updates based on 4.5.x in the coming weeks.
Beta details, migration info, and what to expect:
blog.xogot.com/xogot-is-mov...
Xogot Jam 2 is officially a wrap and Xogot Jam 3 is just around the corner!
blog.xogot.com/xogot-jam-3-...
Xogot Connect is live in the Godot Asset Library!
The easiest way to run and debug Godot games on iPhone and iPad:
• Deploy wirelessly over Wi-Fi
• Debug & Inspect nodes
• Live-test changes in realtime
• Built-in onscreen controls
Learn more:
blog.xogot.com/introducing-...
Smooth, precise top-down player movement in just 15 lines of code.
Our latest tutorial shows how to use lerp() to build responsive player controls in Xogot, the native mobile version of the Godot for iPad and iPhone.
youtu.be/asJtxd2eyk8
The Godot 2025 showreel is out! We're so grateful for every submission, vote, and support from our community 💙
www.youtube.com/watch?v=7ZwE...
Build platformer movement that feels right.
This new Xogot tutorial walks through precise 2D controls with acceleration, jump physics, and coyote time, all powered by Godot on iPad.
youtu.be/zD1OCqYQ9GE
Announcing Xogot to Xogot Remote Debugging: Develop on one device, play on another!
Edit, code, and debug on iPad while testing your game live on iPhone.
More details on the Xogot Blog: blog.xogot.com/xogot-to-xog...