Pixelated photograph of a taxidermied crow perched on a twig
Pixelated close up photograph of a taxidermied bird head with detail of the eye and hooked beak
Two taxidermied birds at a museum
#gameboycamera #gameboy #photography
Pixelated photograph of a taxidermied crow perched on a twig
Pixelated close up photograph of a taxidermied bird head with detail of the eye and hooked beak
Two taxidermied birds at a museum
#gameboycamera #gameboy #photography
These are ROM only, but a good deal at $8 and $16. I like to keep a couple of this kind of thing on hand for multi-cart/console tests.
handheldlegend.com/products/cop...
handheldlegend.com/products/gam...
(Den of Snakes is also a very underwhelming game, as it's mainly a proof of concept)
And four copies of Den Of Snakes? π π
Old dogs deserve bling too!
If there's one thing the world needs - it's RGB modding a Tiger gameβ’com.
Looking smooth!
There was cool stuff in Revision!
Picture of a Cougar Boy game box for "Snake Roy" with a snake that has a mans head with long hair
Kinda looks like a cousin to snake roy.
Enjoyed this! Chill with great style
Seems like you already worked your fix out, but did you see that leinacc made their sgb disasm repo public? (last month)
github.com/leinacc/sgb0...
+1 to this so much, super useful combo. Even better in my case that it supported emulating the SNES mouse too.
That's an exercise in media literacy. We can learn to be critical and skeptical readers of media we encounter, including when it supports causes & perspectives we believe in. Checking references, looking at source materials, etc. (in this case looked at the source and did not find it as claimed)
Review is nonsense a human wouldn't have flubbed:
- Gets licensing wrong instead of just reading simple "For the End User" section at the top of the LICENSE file
- Thinks gets() is security risk due to not understanding it's in the GBDK API for *CONSOLES*, not tools
- Missed CI has examples build
Maybe there's a screen mod for that too. In the case of the SupaBoy people found existing off the shelf parts that were compatible and less crappy, so it seems possible.
Photograph of a supaboy snes clone viewed from below such that the screen image colors are inverted due to poor viewing angles.
Photograph of a supaboy snes clone viewed from below at a similar angles, with the new screen the image colors are no longer inverted and are clearly reproduced.
Did an IPS screen mod for the Supaboy handheld #SNES clone. Viewing angles are soooo much better.
I'm really bad at getting flex cables into their connectors, but eventually prevailed.
Their kickstarter had an option of bare wifi carts for people doing thier own projects. Was temping but required additional hardware to flash the wifi firmware if I remember right. Would be cool to see more connected games.
Pretty sure they mentioned the cart was based the @there.oughta.be one.
legit horsing
I've added your palette/attribute approach to my catalog page of torch effects. π
(in gbdk using assets to match the other examples in the repo)
github.com/bbbbbr/gb-to...
It looks really good!
Yes. And (accidentally) spreading misinformation to support a position serves to undermine the legitimacy of the critique. It's better to source high quality information that withstands scrutiny. As you mention, there's plenty that's actually in the legislation which could be pointed to.
It sounds like the exactly kind of thing someone might make (or has made) on the at protocol. I don't keep track much, but perhaps in the same realm as leaflet and whitewind.
π
Recommend fact checking things (like this) before re-posting. There are plenty of other things, which are actually real, to be concerned about.
www.snopes.com/fact-check/p...
Ha, that's something I guess.
I like that they are using bootleg Game Boys (GBBC) to play the bootleg games.
Ah fun! Spent a bunch of time playing the arcade version (and a couple others) a few years ago. One of those games that really never gets old for me.
We see you sitting up there in your chiptune castle built on free asset packs, gazing down upon the horde of tool-less masses below.
Manifesting your dreams!
A recent gbdev discussion about low discrepancy sequences provided useful ways to think getting the spray both random and evenly distributed in a pleasing way. Ended up randomizing all brush pixels into an array with a preferred a min x,y distance between consecutive ones and cycling through those.
Screenshot of qrpaint in a game boy emulator, there is a drawing of a mountain ridge in black with dithered white highlights on the left side of the peaks and a dithered sky going from top (dark) to bottom (light) and a black moon or sun.
Screenshot of qrpaint in a game boy emulator, there is a drawing showing different sizes and durations of the spray tool with lower and higher densities of random pixels (lighter and darker overall effect).
OK, apparently couldn't resist one more feature in #QRPaint (v0.9.4).
Added a Spray tool with a slightly over-engineered random spray and flow rate. π
bbbbbr.itch.io/game-boy-qr-...
#Gameboy #Megaduck #pixelart #retrogaming
Screenshot of qrpaint in a game boy emulator, there is a drawing of a smiley face and lots of overlapping circles and lines
Screenshot of qrpaint in a game boy emulator, the whole screen is dimmed except a small area around the fill-style selector with three types, hollow, foreground-fill, background-fill
Small update to #QRPaint (v0.9.3) that adds selectable fill style for the Circle and Rectangle tools.
bbbbbr.itch.io/game-boy-qr-...
#Gameboy #Megaduck #pixelart