would love to see a thread of small practical pieces of advice developers just starting out or unfamiliar with a genre might not know!
I’ll start: if you’re using a tag-based system, don’t just give everything an individual tag—look for thematic groups where similar events can lead to same outcome
Posts by Ido Yehieli - Stellar Cartography Interactive
This has been a hard secret to keep: we're publishing the remarkable He Who Watches on Steam!
He Who Watches is a unique, first-person puzzle game with a fundamental twist - a casual disregard for gravity!
Play the demo and wishlist today!
store.steampowered.com/app/1070500/...
What about *Crimson Dessert* (so like red velvet i guess)?
When platforms post developer stats, the one I would love to see is "How many developers earn a living wage?"
Prophet Margin is a pagan trading game where you build cities, weave trade routes and try to give each god the right tribute! store.steampowered.com/app/3624110/... #TeaseYaGame
Forbidden Solitaire - coming soon to a PC near you...
bsky.app/profile/grey...
#TeaseYaGame
I helped playtest this and I kept wanting to play!
A creepy puppet, Mr Magpie, sits across the table from you. He has dealt a bunch of cards face down to the casino-green board.
Hey #TeaseYaGame,
Mr. Magpie's Harmless Card Game is a surreal blend of Minesweeper, Blackjack and Balatro, hosted by your friendly neighborhood murder-puppet.
Playtest on steam! store.steampowered.com/app/3616280/...
I’ve heard! I hope you like it :)
Prophet Margin is a pagan trading game where you build cities, weave trade routes and try to give each god the right tribute! store.steampowered.com/app/3624110/... #TeaseYaGame
On the bright side I think not knowing about the latest “thing” until a few hours later (if at all) will do me only good.
Do you like solitaire and retro horror vibes? This game is pretty fun. It's solitaire with on rails dungeon crawling and strategy combined with solitaire and story. It was very fun. store.steampowered.com/app/3414580/... #steam #nextfest
TL;DR Unity -> Godot transition: after 13 years in unity, it took me 4-6 weeks of getting adjusted, and now i’ll never go back. it has quirks, like other engines. there’s bugs. but it’s free, basically equally capable, and well reported issues get fixed quicker than in unity (sometimes within hours)
True! I guess i assumed there's a refree like in soccer that gets to decide on a case by case basis. In this particular case its obvious the guy trying to shoot wasn't in fault and debatable if the guy jumping him tried to pull this trick or just misjudged what the other guy was going to do.
isn't this already banned from basketball? :D (I'm not that knowledgeable about it but I thought any kind of contact is forbidden, you're only allowed to touch the ball?)
for puzzle-likers following me (there’s got to be a bunch of you), I’ve really been enjoying The Daily Spell. little word jumbles with fun worldbuilding behind it (which recalling can help you out). there’s an archive; I would pay Money Dollars for more of these now that I’ve burned through most
Announcement: STEAM DEMO OUT NOW!
The early dungeons of Forbidden Solitaire are now open to those bold - or foolish - enough to explore them.
How badly do you wish to live forever? 👁️🩸
👇👇👇
store.steampowered.com/app/3414580/...
Please wishlist and share - thank you!
#indiedev
oh damn, i was already gone by then!
I tried (still trying) mastodon but honestly the usability is quite bad (to this day if i dont log in for a few weeks i have to search to find what the url is cause there's no single master-server & following people on other servers is a bit of a pain etc)...
Well not quite the same...twitter was actively murdererd by Elon! IRC was abandoned because other services gave away free candy. But I agree in principle.
Usenet got overrun but spam and just became basically unusuable towards the end, but IRC remained the same level of user-hostile throughout
and yes im also posting to mastodon but it's a lot less active than bsky so I dont get that much interaction there.
i kinda hate how the death of IRC slashed off a bunch of my online social bubble (i moved to discord after a bunch of my regular irc channels were abandoned by everyone else, then they also abnadoned the discord server that was supposed to be the replacement...)
Thanks to @dgrey.bsky.social for being the first (and almost only 😅) tester before I put this up online! I really like how its coming along, if I may say so myself. I wish I had the game design/code chops to do this when I was making Cardinal Quest 15 years ago!
Here's my weirdo way of doing html4 (not 5!) roguelike rendering (<span>s in a <pre>, oh my!). It actualy works! Didn't test it on IE6 though.
stepping on stairs down/up goes to the next/previous level. There's always enough floor room around the stairs that they dont block you.
here it is @danarama.bsky.social @playmedusa.bsky.social: gist.github.com/tametick/a33...
Feel free to reuse!
It’s all html4 and es3 (unless I missed some sneaky modern API call) btw, so should theoretically work on IE6 or 7, or Firefox 1.x :)
Honestly for an ascii game this isnt harder than any other way and you get better font rendering from the browser