Coming in hot is new creator Vttocβs first vehicle asset - a New Jersey Light Rail vehicle in 3, 5, and 3+5 car variants.
Grab it on PDX Mods:
Posts by Cities: Skylines Modding
I made a little Node Controller Guide for #CitiesSkylines2 @cslmodd.ing @citiesskylines.paradoxinteractive.com
Hope you enjoy π
youtu.be/0Owjzc6wuX0
Porter is still growing! I love this map by @poplarponderosa.bsky.social
#citiesskylines #citiesskylines2
A screenshot of a metro station in Cities: Skylines II at night
A screenshot of a metro station in Cities: Skylines II at sunset
A screenshot of a metro station in Cities: Skylines II during the day
A screenshot of a metro station in Cities: Skylines II at night
I finally released the thing! Check out my first asset for #CitiesSkylines II: Gold Street Metro Station.
This modern two-platform subway station is inspired by Old Street tube and has been genericised to fit into a broader range of cities.
Get it on PDX Mods: mods.paradoxplaza.com/mods/141059/...
π¨ Finally done, I present you a set of baroque old town houses for #citiesskylines2 β¨
Here are 39 assets, made up of 6 buildings across different lot sizes and 5 levels and color variations to give a heterogeneous old town landscape!
mods.paradoxplaza.com/mods/141265/Any
In preparation for the bigger release in a few days π¦¦
mods.paradoxplaza.com/mods/140996/...
#citiesskylines2
A screenshot from Cities: Skylines II showing a modern metro station with a green roof at the end of a street
A screenshot from Cities: Skylines II showing a modern metro station with a green roof in an aerial view
A screenshot from Cities: Skylines II showing a modern metro station at night
A screenshot from Cities: Skylines II showing a modern metro station viewed from a plaza at night
Itβs ready! ππΌ
Got some testers making some final checks, but I should be good to publish tomorrow
A screenshot of Cities: Skylines II showing the alpha Node Controller mod
Look familiar? A classic is on its way to Cities: Skylines II
Apropos of nothing, we have a Discord server where cool things like this are being built all the time: discord.gg/CTGTFgY9MV
More progress. Think I have all the above the track structure worked out. Just need to figure out more of the truss work on the underside and start on rivets.
#CitiesSkylines
Finished off this little area. Looking good though.
#CitiesSkylines2
@citiesskylines.paradoxinteractive.com
Aside from having to tweak any changes you may have made to visual mods like Lumina, we don't anticipate any other impact on mods (except for the warnings about version mismatches) - so you should be good to play immediately.
[Release!] Paddle Wheel River Cruise Ship!
For CSII:
mods.paradoxplaza.com/mods/135096/...
Finished off this latest asset for CSII! It's a Passenger Ship perfect for maps with rivers or lakes that connect to water bound outside connections.
If you prefer the spreadsheet approach, it's linked below.
- 30 of 280+ mods need an update
- 21 of these are major issues and none have an update pre-prepared
- Over 86% of mods are expected to work without issue
"First Frost", the first patch by Ice Flake Studios (v1.5.4), is rolling out now π
- Patch notes: forum.paradoxplaza.com/forum/thread...
- State of Modding: skyve-mod.com/compatibilit...
In today's Cities Skylines 2 let's play video on my YouTube channel, we work on adding a new bypass highway route.
#citiesskylines2 #citiesskylines #citybuilder #gaming #videogame
Still building #citiesskylines2 assets , the NZ pack is moving along well
Working on remaking a bunch of baroque buildings back from CS1 times. First one done. β¨
Need to have my hometown represented in the game after all! π§ββοΈ
#citiesskylines2 #dresden @citiesskylines.paradoxinteractive.com
Almost 8 years after starting the development, Write Everywhere for Cities Skylines 2 is finally stable!
#mod #CitiesSkylines2
Just published my first five ploppable #citiesskylines2 interchanges to PDX mods. Download link: mods.paradoxplaza.com/authors/Tedd...
If youβre releasing an asset to PDX Mods today, make sure you tag us so we can spread the word.
Itβs like Christmas morning π
A first is a first!
Happy to write the first of hopefully many posts about an Asset I released to PDXM!
ποΈ The City Hall of Augsburg is a splendid Renaissance building in the centre of the city - and now yours as well! β€οΈ
@citiesskylines.paradoxinteractive.com
mods.paradoxplaza.com/mods/126627/...
Custom assets can now be created and added to Cities: Skylines II π
Check out the dev diary for an introduction to the Editor and a few tips and tricks πππ
https://colossalorder.fi/?p=3214
#CitiesSkylines2
It's tiiiiiiiime β¨
If you prefer the spreadsheet approach, it's linked below.
- 81 of 260+ mods need an update
- 22 mods have updates ready to go, but
- 59 will need to wait for the patch to drop before they can be updated
- 105+ mods are known to work with the new version
The Editor Patch (v1.5.2) is rolling out now π
- Patch notes: forum.paradoxplaza.com/forum/thread...
- State of Modding: skyve-mod.com/compatibilit...
A screenshot of a Paradox Forums announcement. The text reads: Tomorrow - Asset Mods will also become available for Cities: Skylines II. The free beta update to the Editor will allow modders to implement their own unique props and buildings, and share them with the Cities community through the Paradox Mods library. This is the last thing on our Road Map for 2025, we will have a Developer Diary from Colossal Order about the Asset Modding tomorrow, so keep an eye out for that! Official Cities: Skylines Account
Tucked away at the bottom of the launch comms for Skyscrapers and Supply Chains is confirmation that the Asset Editor will be arriving via an update tomorrow (04/12)!
Can't wait to see what you all create, make sure to tag us in your announcements.
I've been wrestling with why city builders like Cities: Skylines struggle in both balance and performance. I've written a fairly long text and I hope that it will spark some discussion or ideas
www.radical-elements.com/minor-epipha...
#CityBuilder #CitiesSkylines
RELEASED: EMD E8 Frisco Firefly. Redid my E8 model and made up some nice heavyweight cars.
#CitiesSkylines
steamcommunity.com/sharedfiles/...