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Posts by Cities: Skylines Modding

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(NA NE) New Jersey Transit Light Rail/Tram - Paradox Mods New Jersey Transit Light rail/Tram vehicle from the Hudson-Bergen and Newark lines, perfect for North America themed cities

Coming in hot is new creator Vttoc’s first vehicle asset - a New Jersey Light Rail vehicle in 3, 5, and 3+5 car variants.

Grab it on PDX Mods:

14 hours ago 6 1 0 0
This Mod Will FIX Your Networks | CITIES SKYLINES 2
This Mod Will FIX Your Networks | CITIES SKYLINES 2 YouTube video by chaosfun

I made a little Node Controller Guide for #CitiesSkylines2 @cslmodd.ing @citiesskylines.paradoxinteractive.com

Hope you enjoy πŸ™‚

youtu.be/0Owjzc6wuX0

1 day ago 3 1 0 0
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Porter is still growing! I love this map by @poplarponderosa.bsky.social

#citiesskylines #citiesskylines2

6 days ago 7 1 1 0
A screenshot of a metro station in Cities: Skylines II at night

A screenshot of a metro station in Cities: Skylines II at night

A screenshot of a metro station in Cities: Skylines II at sunset

A screenshot of a metro station in Cities: Skylines II at sunset

A screenshot of a metro station in Cities: Skylines II during the day

A screenshot of a metro station in Cities: Skylines II during the day

A screenshot of a metro station in Cities: Skylines II at night

A screenshot of a metro station in Cities: Skylines II at night

I finally released the thing! Check out my first asset for #CitiesSkylines II: Gold Street Metro Station.

This modern two-platform subway station is inspired by Old Street tube and has been genericised to fit into a broader range of cities.

Get it on PDX Mods: mods.paradoxplaza.com/mods/141059/...

3 days ago 13 3 1 0
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🚨 Finally done, I present you a set of baroque old town houses for #citiesskylines2 ✨
Here are 39 assets, made up of 6 buildings across different lot sizes and 5 levels and color variations to give a heterogeneous old town landscape!
mods.paradoxplaza.com/mods/141265/Any

1 day ago 10 3 1 0
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In preparation for the bigger release in a few days 🦦
mods.paradoxplaza.com/mods/140996/...
#citiesskylines2

6 days ago 12 2 1 0
A screenshot from Cities: Skylines II showing a modern metro station with a green roof at the end of a street

A screenshot from Cities: Skylines II showing a modern metro station with a green roof at the end of a street

A screenshot from Cities: Skylines II showing a modern metro station with a green roof in an aerial view

A screenshot from Cities: Skylines II showing a modern metro station with a green roof in an aerial view

A screenshot from Cities: Skylines II showing a modern metro station at night

A screenshot from Cities: Skylines II showing a modern metro station at night

A screenshot from Cities: Skylines II showing a modern metro station viewed from a plaza at night

A screenshot from Cities: Skylines II showing a modern metro station viewed from a plaza at night

It’s ready! πŸ’ƒπŸΌ

Got some testers making some final checks, but I should be good to publish tomorrow

6 days ago 7 1 0 0
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A screenshot of Cities: Skylines II showing the alpha Node Controller mod

A screenshot of Cities: Skylines II showing the alpha Node Controller mod

Look familiar? A classic is on its way to Cities: Skylines II

Apropos of nothing, we have a Discord server where cool things like this are being built all the time: discord.gg/CTGTFgY9MV

2 weeks ago 13 5 1 0

More progress. Think I have all the above the track structure worked out. Just need to figure out more of the truss work on the underside and start on rivets.
#CitiesSkylines

2 weeks ago 14 2 0 1
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Finished off this little area. Looking good though.
#CitiesSkylines2
@citiesskylines.paradoxinteractive.com

2 weeks ago 2 1 0 0

Aside from having to tweak any changes you may have made to visual mods like Lumina, we don't anticipate any other impact on mods (except for the warnings about version mismatches) - so you should be good to play immediately.

1 month ago 6 0 1 1
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[Release!] Paddle Wheel River Cruise Ship!
For CSII:
mods.paradoxplaza.com/mods/135096/...

Finished off this latest asset for CSII! It's a Passenger Ship perfect for maps with rivers or lakes that connect to water bound outside connections.

2 months ago 16 1 0 0
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1.5.4f1 Mod Testing

If you prefer the spreadsheet approach, it's linked below.

- 30 of 280+ mods need an update
- 21 of these are major issues and none have an update pre-prepared
- Over 86% of mods are expected to work without issue

2 months ago 3 2 0 0
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Skyve: Mod Manager The all-in-one mod manager for Cities: Skylines II and PDX Mods.

"First Frost", the first patch by Ice Flake Studios (v1.5.4), is rolling out now πŸŽ‰

- Patch notes: forum.paradoxplaza.com/forum/thread...
- State of Modding: skyve-mod.com/compatibilit...

2 months ago 7 1 1 0
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In today's Cities Skylines 2 let's play video on my YouTube channel, we work on adding a new bypass highway route.

#citiesskylines2 #citiesskylines #citybuilder #gaming #videogame

3 months ago 11 1 0 0
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Still building #citiesskylines2 assets , the NZ pack is moving along well

3 months ago 27 5 1 0
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Working on remaking a bunch of baroque buildings back from CS1 times. First one done. ✨
Need to have my hometown represented in the game after all! πŸ§šβ€β™‚οΈ
#citiesskylines2 #dresden @citiesskylines.paradoxinteractive.com

2 months ago 11 2 0 0
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RELEASED: EMD E7 Missouri Pacific Sunflower.
#CitiesSkylines
steamcommunity.com/sharedfiles/...

3 months ago 16 2 1 0

Almost 8 years after starting the development, Write Everywhere for Cities Skylines 2 is finally stable!
#mod #CitiesSkylines2

4 months ago 6 1 0 0
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Just published my first five ploppable #citiesskylines2 interchanges to PDX mods. Download link: mods.paradoxplaza.com/authors/Tedd...

4 months ago 18 2 0 0

If you’re releasing an asset to PDX Mods today, make sure you tag us so we can spread the word.

It’s like Christmas morning 🎁

4 months ago 4 0 0 0
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A first is a first!
Happy to write the first of hopefully many posts about an Asset I released to PDXM!
πŸ›οΈ The City Hall of Augsburg is a splendid Renaissance building in the centre of the city - and now yours as well! ❀️

@citiesskylines.paradoxinteractive.com
mods.paradoxplaza.com/mods/126627/...

4 months ago 19 4 2 1
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Custom assets can now be created and added to Cities: Skylines II πŸŽ‰

Check out the dev diary for an introduction to the Editor and a few tips and tricks πŸ‘‡πŸ‘‡πŸ‘‡
https://colossalorder.fi/?p=3214

#CitiesSkylines2

4 months ago 25 5 1 0

It's tiiiiiiiime ✨

4 months ago 5 1 0 0
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1.5.2f1 Mod Testing

If you prefer the spreadsheet approach, it's linked below.

- 81 of 260+ mods need an update
- 22 mods have updates ready to go, but
- 59 will need to wait for the patch to drop before they can be updated
- 105+ mods are known to work with the new version

4 months ago 1 0 0 0

The Editor Patch (v1.5.2) is rolling out now πŸŽ‰

- Patch notes: forum.paradoxplaza.com/forum/thread...
- State of Modding: skyve-mod.com/compatibilit...

4 months ago 4 1 1 1
A screenshot of a Paradox Forums announcement. The text reads: 
Tomorrow - Asset Mods will also become available for Cities: Skylines II. The free beta update to the Editor will allow modders to implement their own unique props and buildings, and share them with the Cities community through the Paradox Mods library.

This is the last thing on our Road Map for 2025, we will have a Developer Diary from Colossal Order about the Asset Modding tomorrow, so keep an eye out for that!

Official Cities: Skylines Account

A screenshot of a Paradox Forums announcement. The text reads: Tomorrow - Asset Mods will also become available for Cities: Skylines II. The free beta update to the Editor will allow modders to implement their own unique props and buildings, and share them with the Cities community through the Paradox Mods library. This is the last thing on our Road Map for 2025, we will have a Developer Diary from Colossal Order about the Asset Modding tomorrow, so keep an eye out for that! Official Cities: Skylines Account

Tucked away at the bottom of the launch comms for Skyscrapers and Supply Chains is confirmation that the Asset Editor will be arriving via an update tomorrow (04/12)!

Can't wait to see what you all create, make sure to tag us in your announcements.

4 months ago 11 3 1 0
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The Future of City-Building Games: A Developer-Player Perspective Grab a coffee or tea, relax, and enjoy a journey through my thoughts on city-building games. This is the first....

I've been wrestling with why city builders like Cities: Skylines struggle in both balance and performance. I've written a fairly long text and I hope that it will spark some discussion or ideas

www.radical-elements.com/minor-epipha...

#CityBuilder #CitiesSkylines

4 months ago 12 2 1 2
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RELEASED: EMD E8 Frisco Firefly. Redid my E8 model and made up some nice heavyweight cars.
#CitiesSkylines

steamcommunity.com/sharedfiles/...

4 months ago 14 5 0 0
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1.4.2f1 Mod Testing

If you prefer the spreadsheet approach, it's linked below.

- Only 22 of 250+ mods need an update
- 6 are members of early access, but
- 14 will need to wait for the patch to drop they can be updated
- 151 mods are known to work with the new version of the game

5 months ago 3 0 0 1