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Posts by Miguel Ángel García

Severance — Music To Refine To feat. ODESZA | Apple TV+
Severance — Music To Refine To feat. ODESZA | Apple TV+ YouTube video by Apple TV

YO, for anyone into Severance, and ambient music, Apple had ODESZA do a fucking 8 hour long themed "Music To Refine To" set, and its freakin great.

www.youtube.com/watch?v=JRnD...

1 year ago 201 44 12 7
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GTR: WebGPU Javi Agenjo (@tamat) 2024

Over the last year I've been learning #WebGPU. I took lots of notes to help me clear my mind. These notes are now a nice slides presentation to guide people migrating from #WebGL.
I hope you find it useful:
docs.google.com/presentation...

1 year ago 12 5 4 0
Video

🌌 Today, we have something truly special for you.

What if reality can be expressed through code?

Yohei Nishitsuji takes us on a mind-expanding journey through GLSL, simulation theory, and the nature of existence—where art meets physics, and perception dissolves.

tympanus.net/codrops/2025...

1 year ago 19 4 0 1
Video

Shake room
WIP, but try it out at www.joshuabolitho.com/demos/shake-...
#THREEjs #Rapierjs #physics

1 year ago 25 7 0 0
Post-Processing as a Creative Medium by Maxime Heckel

Post-Processing as a Creative Medium by Maxime Heckel

📝 New Blog Post 📝

I recently went on a "shader creative-spree" where Post-Processing became my main tool for transforming 3D scenes into stylized art

In it, I share the techniques behind the many effects I built and how I combined them in unique ways

blog.maximeheckel.com/posts/post-p...

1 year ago 138 31 7 4
Weather - New portfolio - Devlog 5
Weather - New portfolio - Devlog 5 YouTube video by Bruno Simon

The Devlog 5 is LIVE and it's all about weather 🌦️
👉 www.youtube.com/watch?v=C2gD...

- Small updates
- Leaves
- Wind lines
- Lightnings
- Raindrops & Snowflakes
- Water surface
- Snow
- Weather management
- Ending

1 year ago 65 10 0 2
I Tried Putting my Fluid Simulation on a Planet
I Tried Putting my Fluid Simulation on a Planet YouTube video by Sebastian Lague

I've been doing some more fluid sim experiments lately, and just uploaded a video about it!
youtu.be/8nIB7e_eds4

1 year ago 327 48 15 3

No idea but for everthing else bulkrename app

1 year ago 1 0 1 0
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Three.js Games Threejs and game development

💾 Memory management is tricky, but important! Spotting, tracking, and resolving memory leaks takes skill, and practice.

This section will step through real examples, from beginner-friendly examples to tricky edge cases. #threejs

Sign up👉
simondev.teachable.com/p/games-thre...

1 year ago 36 5 2 0
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Stress-testing the upcoming refactored API for Timestamp Queries in the WebGPURenderer alongside my upcoming article on Spatial Hashing.

The new TimestampQueriesPool creates isolated query pools per type (render/compute), each batched, and it's holding up so well. 🥹

#threejs

1 year ago 16 2 3 0
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GitHub - lisyarus/webgpu-raytracer: A software raytracing engine written in WebGPU A software raytracing engine written in WebGPU. Contribute to lisyarus/webgpu-raytracer development by creating an account on GitHub.

Btw the project is completely open-source and fairly readable: github.com/lisyarus/web...

1 year ago 45 13 4 0