An image of the game being played; it is night, and the moon is full. In the distance, several mountains can be seen; many are snowcovered. Two lone trees are on the landscape, and in the front, a crashed prop plane (broken windshield, broken tail, and broken wing, with nonsense call letters) can be seen. There is a prompt at the bottom, awaiting the user's input.
Developed by a team of doctors, Wilderness had a traditional adventure goal (find a gold statue, and extract), but the gameplay focused on shelter, encumbrance, star navigation, limiting exposure, and food safety.