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Just finished in time, still lots to improve i think but i enjoy it lol.

1 month ago 0 0 0 0
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It's getting there, there some extra scene in the play, but right now i will keep it as a hidden feature.")

1 month ago 1 0 0 0
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This week's process is quite huge, i'm happy with what i doing so far. Hope can build the scene better

1 month ago 6 0 0 0
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Just some setup and start to modeling the door for this week, a bit behind now but maybe will try my best to catch up(ye maybe)

2 months ago 4 0 0 0
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Start preparing a whole new project, using AI to quickly brainstorm some scene ideas. Not sure which one to develop yet.

2 months ago 5 1 0 0
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Just finished my set up for next project, hopefully have enough time to do something interesting and crazy.

2 months ago 5 0 0 0
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This project is coming to the end, after lots of adjustments, I'm pretty happy with what i got at the end. Looking forward (maybe?)to next project!

2 months ago 6 0 0 0

(¦3[▓▓]

2 months ago 0 0 0 0
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This project's deadline is approaching, I will try my best to make it more complete!~ (∠・ω< )⌒★

2 months ago 8 1 3 0

xiexie, my bro

3 months ago 2 0 0 0

嫩爹

3 months ago 0 0 0 0
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This is my process for this week, start building the cave and change a bit of the scene, still a lot details to improve.

3 months ago 7 0 1 0
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This is my very first white box just indicates the position of temple and player's route

3 months ago 7 0 0 0
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Inspired by Fushimi Inari Taisha, I combined elements of a traditional Japanese garden to explore how water, mountains, and architecture can coexist within a relatively compact space. The goal is to guide the player visually toward higher structures through deliberate composition and visual cues.

3 months ago 8 0 1 0