Officially the first time someone plays our demo and uploads it to youtube! Very cool to see :D
www.youtube.com/watch?v=F2Mi...
Thanks @maelduinplays.bsky.social !! You made my weekend with this!
Posts by Gigo
Watch out for those Crawlers! Leave them alone and they might start eating a cow and transform into something much more horrifying...
My game Demon Spore is coming very soon!
We finally have a Demo for AntiMatcher on Steam! If you like puzzle games and you're looking for something you've never seen before check it out here: store.steampowered.com/app/4336520/...
Upcoming games to watch for:
* The Detective's Apprentice, by @darqwerful.bsky.social
* Helix: Descent N Ascent, by Badass Mongoose
* AntiMatcher, by @gigomakes.bsky.social and @terzalo.com
* Tiling Town, by muratsubo Games
* ?????, developed by ????? and published by Draknek & Friends
A typing/platformer/puzzle?? game we made with @gigomakes.bsky.social for Global Game Jam
You can play it in the browser, keyboard required!
legigo.itch.io/type-raider
#indiegame #gamedev
A spritesheet of individual animation frames portraying a character performing various movements
For Type Raider's animation we recorded @gigomakes.bsky.social doing all the moves outside, and then he spent a few hours rotoscoping all these frames. It's a long process, but the result was worth it!
I'm working on a game with @gigomakes.bsky.social !
It's called AntiMatcher and it's about solving puzzles by annihilating bubbles. It's coming soon!!
We just published a Steam page, please add it to your wishlist if you're into puzzle games! s.team/a/4336520
#indiegame #gamedev
This summer, escape a lab infested with tentacles in Demon Spore!
I'm a game designer here :D
and I made this trailer (well not the amazing animated part, just the cool action bit at the end)
www.youtube.com/watch?v=0Zky...
Are you working on your game's code today? Please go check if your saving your commits to the right branch :D
Not sure who needs this, aside from me this morning
Had a blast at #DevGAMM in Portugal this weekend. It was my first time showing Final Outpost at an event! Met some lovely people and learned a lot ๐
Right!
Congratulations!! ๐ค โจ๐ฅ
LOK Digital out now!
After a little more than two years of development, we are finally releasing our puzzle game "LOK Digital"!
Made in collaboration with the exceptional video game developer @raindrinker.bsky.social and published by the celebrated @draknek.bsky.social . Mobile coming next year!
This mode, I created for the Game Creators Club at Lusofana University! The students there meet once a month to showcase new games and they've let me join.
The theme this month was SPEED! No time to make a full new game, so I decided to cheat a bit.
Find the actual game I am working on in Bio
Here is how the not-so-zen mode is looking so far:
This is like 2 mins in, the speed has ramped up by now, I'm feeling confident cause I'm great at the slow speed and suddenly I run into a four colored piece ๐ซ
I hate those pieces ๐คฃ
#indieDev #browsergames #CMYK #puzzle
I want to apologize to all the Devs I ever worked with as a Product Manager. Now I see why you didn't want to implement those fixes.
Backlog is heavy ๐ฉโ๐ฌ
Prios are clear ๐
but..... here I go implementing a new game mode for no reason other than fun โค๏ธโ๐ฅ
#IndieDev #puzzle #browsergames #CMYK
Finally found the tiles I needed for the next step of the game, how cute is this???!
Thanks Mathieu Grec!! For making these available at lisbonazulejos.com
And if you haven't played CMYK yet, play the current build on my website: gigomakes.com/games/cmyk/play
Speaking of useless platforms, are y'all using exa.ai already? If not, here is a nice example of why it is so much better:
This amazing website is on page 6 of google search for "Lisbon Azulejos".
But it is the first result when using Exa AI. Not here to preach AI, just wtf google?