Got my sprite creation pipeline fully working. This allows me to create "complex" 3d objects into a rotateable isometric camera view. Looks funky on the editor side. Had to do some wierd draw order math to get it working. #MadeWithUnity #Unity #GameDev #IndieDev #UnityEditor #Blender #Python
Posts by Robo
Working on a Billboard system for using sprites for 3d objects. Sprites are rendered in blender using a python script for automation #Unity #Blender
Working on the last bits on the slideable attachments on our fully modular guns. Smoothing and snapping look good. #Unity #UnityVR #MadeWithUnity #IndieDev #GameDev #VR
Best part of making games in Unity is making editor tools for quick development down the line. #MadeWithUnity #Unity #GameDev #IndieDev #UnityEditor
Finished up my animation sideproject #blender #animation #simulation #rigidbody
Testing some subtle grass wind sway for upcoming animation. #Blender #Animation #CGI #Render
Using Physics for handling objects makes for a much nicer experience in my opinion. So ofcause i gotta add 6dof object manipulation. #MadeWithUnity #Unity #GameDev #IndieDev #3D #GamePhysics
The Scanner sure is scanning now #MadeWithUnity #Unity #GameDev #IndieGame
Got Equipable stuff working along with being able to hold stuff while having a Scanner Equipped. Now the scanner just needs to be able to scanπ #MadeWithUnity #Unity #GameDev
While working on the modular gun system, Attachments are also going along great!