They're both very shaped. π€
Posts by Lycoris πβ¨
Alcremie and Lunamon are both cute! Cuuute! π₯°
They both really cute, aren't they?βΊοΈ
I think it's fine to like them both. π
Sheβs a baby and canβt say it correctly yet. π₯Ί
But yes, my baby is very cute. βΊοΈ
Itβs why I like drawing emotes. π€
My baby is so cute π₯Ί
Happy Birthday, Rocco!! ππ
Dorumon snuck in there on his own. π€
They're cute though, so it's okay, haha.
I love him too! π₯Ή
He barely tolerated him, lol.
Nooo, those two get along better now compared to five years ago.
Itβs because he is! π₯Ή
Happy Valentine's Day, everyone! β¨ There's a free set of Lilymon emotes to download on my Ko-Fi, down below! Enjoy! π· #Digimon #Lilymon
Yoo-hoo! This month's emote release on my Ko-Fi is Lunamon! πβ¨ #Digimon
New post on Ko-Fi for members! ko-fi.com/post/1-1-202...
Overall, I think it has a very strong identity and style variance, which I find is a plus. The game's engaging at the point where I'm at, and I hope it keeps on.
But I will say, I am particularly biased towards certain types of characters. Beyond that, the motion of the characters is really well-crafted, and I like the overall direction in the sense that /because/ things are structured like this, they can get away with a lot more fluidity. 5/
The suspension of disbelief if really stretched thin. Again, some agents are better written than others, and I don't mind that as they can't all be feats of interest, but it's very obvious when they try to push character interest when the character is genuinely not very deep. 4/
Overall, I think the "gooner game" allegations are only surface-level, because while there's a degree of eroticism in the designs, the character vignettes are genuinely interesting-- some moreso than others. I feel like in some aspects however (because I am spoiled to an extent), 3/
The world-building is very believable and while I don't exactly understand how the Agents are able to fight against Ethereals, the setting is mostly scientific but borderline supernatural / magical. It blends the line a lot. I like how differently the characters are coded design-wise, too. 2/
Honestly, I'm not very far in, but I like the overall vibe. The Cunning Hares are very likeable, and I find that Nicole as a character is well-executed in terms of balancing being a good boss that constantly ends up in these zany situations because of her own sensibilities. 1/