Good news: I successfully dissociated from social media for a bit (how relaxing!)
Bad news: it means I forgot to share the last newsletter. Oops.
Anyway here's that:
open.substack.com/pub/studiove...
Posts by Vezelle
The first studio newletter is up!
studiovezelle.substack.com/p/the-studio...
Also Inkshade is on sale for Steam Scream fest!
The game was designed from the ground up to be very #spooky if you know anyone looking for a cheeky Halloween deal :)
store.steampowered.com/app/3141310/...
Thanks for the heads up! Fortunately I keep a closer eye on festivals than Bluesky and already applied 😅
Thanks for hosting #TurnBasedThursday @songs-of-silence.com!
Just in time for #spooky season, Inkshade recently launched and is on sale :)
store.steampowered.com/app/3141310/...
If you want to know what I’ll be working on next or like hearing about random #gamedev things, then consider signing up for this nascent newsletter:
studiovezelle.substack.com
It’s a casual, a low-commitment way to stay in the loop, sort of like a blog laced with secrets⋆⭒˚.✧
It’s very flattering how many people asked for the Inkshade OST to be purchasable on #Steam. So I put it up on Steam!
store.steampowered.com/app/4061520/...
Inkshade is a creepy #turnbased #tactics #game played against an otherworldly game master. If you're looking for slightly frightening #DnD, you've come to the right place.
store.steampowered.com/app/3141310/...
And thanks for hosting #TurnBasedThursday @curlygoblin.bsky.social!
I found an old picture for #ScreenshotSaturday that I took right after programming the system that lets the Inkshade GM move around. After months of them being rooted behind the desk, turning around to see this was deeply unnerving ._."
Thanks for hosting @2pgames.bsky.social.
Anyone looking for something spooky on this #TurnBasedThursday might like Inkshade, which just released a few weeks ago :)
store.steampowered.com/app/3141310/...
I consider myself very lucky that the Inkshade release accidentally dodged tomorrow's bombshell by a good three weeks. No, not because competition is spooky, but because now I might actually have time to play #Silksong ^^
Finally got the entire Inkshade OST up on YouTube. I am a total scrub when it comes to music-making, but here it is if anyone else enjoys listening to these tracks :)
www.youtube.com/playlist?lis...
#Music #IndieGame #GameDev
The only instrument I can play (and play poorly at that), is the piano. So I couldn’t resist making an Inkshade track that is almost entirely piano.
youtu.be/QbQdSzDxvUs
#Music #IndieGame #GameDev
Just uploaded a new Inkshade track. This one is a subdued reprise of the original combat theme, intended for use in caves and such :)
youtu.be/bJESkx_kj5c
#Music #IndieGame #GameDev
Dunno if it will work for you, but what helps me is just saying "left foot right foot" when I hit walls. Literally one single minuscule step at a time, and you'll reach the finish line. It is inevitable.
You don’t get to choose what you’re passionate about. And solo dev is insane. Send help.
#GameDev #IndieDev #WhyAmILikeThis
I love seeing how game assets progress from concept to completion. So behold: the game master’s desk I made for Inkshade! Terrible doodles, a pre-alpha model, and a final asset I’d describe as “passable”.
#GameDev #ArtIsHard
Thanks for hosting #TurnBasedThursday @ggstudio.bsky.social!
Inkshade released just last week, and the reception has blown my socks off. So cool to finally know what it’s like to get a game out there. If anyone reading this picks it up, I sincerely hope you enjoy the heavy blanket of atmosphere :)
I love it when games have a surprise electro track for the credits theme, so I made this drum & bass tune for Inkshade. Now on YouTube for anyone looking for some eerie beats :)
youtu.be/QlvL4QdaIdA
#Music #IndieGame #GameDev
Live-action footage of me getting ready to fight #bugs after taking care of regular life things:
Here’s a chaotic track I made for a specific combat encounter in Inkshade. I watched 2001: A Space Odyssey for the first time while working on this one, which really comes out in one specific measure haha.
youtu.be/fNfmVAUq_Fk
#Music #IndieGame #GameDev
Anyone reading from the future: patch v1.0.005 should fix this!
A while ago I added some paper flower doodads to a bunch of Inkshade maps. I think they really add to the ・゚*:✧ ambiance *:・゚
#ScreenshotSaturday #Vibes #PaperCraft
I made this before releasing Inkshade, expecting the launch to be just a wee bit stressful. I’m happy to report that I am not a meme soothsayer, and the launch is actually going quite well :)
(Still gonna share this because I love this scene)
#GameDev #IndieDev #Sanic
Fun fact: this was the first piece of music I composed for Inkshade. I spent a very, very long time making it (I am a total scrub at music), but it served as a very handy foundation for the rest of the OST!
youtu.be/MQDtSMvzcfw
#Music #IndieGame #GameDev
Thank you!
Thank you for the shout out! Also congrats to you too @chromaticink.bsky.social! (Coincidentally the Dice Gambit trailer music has been stuck in my head all week haha)
Not only is it #TurnbasedThursday (thanks for hosting @epyoncf.bsky.social!), but it’s also the Inkshade launch day! It’s been a wild ride, and I’m so excited to share what I’ve been cooking with the world :)
store.steampowered.com/app/3141310/...
Inkshade just dropped. I’ve been working on it for nearly three years, and I’m so excited to share it with everyone. If you give it a go, I hope you have fun!
store.steampowered.com/app/3141310/...
#IndieGame #StrategyGame #Games
24 hours until Inkshade releases. It's nerve-wracking, but I’m still ecstatic, as my goal was to create something that hopefully brings at least one other person a little bit of delight.
So if you pick up the game tomorrow, I have one important, earnest message:
I hope you have fun!
Here’s the earliest screenshot I have of Inkshade next to one I just took. I’d say the game looks a little bit better 2 days before release than it did 2 months into development.
#GameDev #UnrealEngine #IndieGame #GlowUp