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Posts by EmberNoGlow

I usually act more aggressively in situations like this. lol.

6 hours ago 1 0 0 0

good guys

6 hours ago 1 0 0 0

task
task
task

6 hours ago 1 0 1 0

imho If you have an AI and you don't know how to communicate with it, you won't succeed; if the AI ​​understands you perfectly, you can create something working in a day without any programming experience in a specific language.

6 hours ago 0 0 1 0

lol, I just found out that you can buy something from a dentist besides the tooth-killing service, but it turns out you can also buy various other things. 🤯

2 days ago 1 0 1 0
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Hi! I'm making a game for #GameJam, and this time I'm planning on doing cutscenes and more for #Godot! I'm confident I've properly calculated the project's scope over 9 days and will be able to complete everything without any pitfalls. 👻

#GodotEngine #Blender #IndieDev #GameDev

4 days ago 13 3 0 0
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btw, here's another type of error. Unfortunately, they're right: we've exhausted our planet's resources. 😥

5 days ago 2 0 1 0
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Let's not despair 👍

5 days ago 11 2 0 0

Bsky is really having problems. I remember opening my profile page this morning and being horrified by the "Not Found" message. I was genuinely scared, but then I realized the entire social network had crashed with a 502 gateway error, and luckily, I wasn't the only one. And feed is dead too 😭

5 days ago 1 0 1 0
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This looks so awful😝 If you ask me what's going on, I'll say, "I had a bad morning." But seriously, I'm making a new game for #GameJam. I want to publish it early to get feedback, and if you'd like to join the development, you're welcome (send DM)!

#Godot #GodotEngine #IndieDev #GameDev #gamedevjs

5 days ago 6 1 0 0
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Hey, I created a quick and easy script that "softens" your corner Path3Ds in #Godot! It allows you to round the corners of a curve instead of manually adjusting the "in" and "out" points of each curve.

link: gist.github.com/EmberNoGlow/...

#Gist #IndieDev #GameDev #GodotEngine

6 days ago 12 3 0 0

thanks!

6 days ago 0 0 0 0

Thank you very much!

1 week ago 1 0 0 0

NICE 😍

1 week ago 0 0 0 0

Happy birthday! 🧡 I wish you all the best.💙💛💚💜💘💝 ¯\_(ツ)👍

1 week ago 1 0 1 0
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Hey... I FINISHED THE GAME!!! I've been working on this for 14 days and did everything in my power to make this game for #GameJam at least a little bit good. As usual, I'm not happy with the result, but I gained a lot of experience!

embernoglow.itch.io/skyless

#Godot #IndieDev #GameDev #art

1 week ago 31 5 2 0

Wow!

1 week ago 1 0 1 0
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You know, I really enjoyed participating in #gamejams, and I'm almost done with my game (well, I burned out at the last stage), so... I'll start a new run! I haven't decided yet, maybe I should try working in a team? We'll see how it goes! 🤔

👉 itch.io/jam/gamedevj...

#GameDev #IndieDev #JS #HTML

1 week ago 7 3 0 0
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🤍

1 week ago 1 0 0 0
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Hey, this is the first NPC in my #GameJam game! By the way, you can try it out while I'm making it! 😎
embernoglow.itch.io/skyless

#Godot #GodotEngine #IndieDev #gamedev #Art

1 week ago 15 3 0 0

🤯

1 week ago 1 0 0 0

thanks!

1 week ago 0 0 0 0

I don't see... I don't see the difference?!

1 week ago 1 0 1 0
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Hey! I published the game on itch.io! It may not live up to your expectations (at least mine). Well then. Wetter than autumn, clumsier than EA. Well, will you try it? Reviews are very helpful, the #gamejam ends in 6 days! It's so hard for me! 🤯

embernoglow.itch.io/skyless

#Godot #GameDev #IndieDev

1 week ago 16 4 2 0
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The game is turning out great. I asked a friend of mine to help me fine-tune the settings (& if you've known me for a while, you know what kind of friend 😈). I'm incredibly pleased with the result. For now. Look for it on itch.io soon! 🤩

#GameDev #IndieDev #GameJam #Godot #GodotEninge

1 week ago 16 3 0 0

thanks!

1 week ago 0 0 0 0

6 months vs 7 days... 🤪

1 week ago 1 0 0 0

i know

1 week ago 1 0 0 0
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On Linux, you can have a file without an extension. The extension is simply part of the filename that tells your system how to open it. But Linux, as far as I know, can analyze the file's contents and decide how to open it based on its internals.

1 week ago 0 0 1 0
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I'm starting to have a creative crisis. I don't even know what gameplay to make. So far, I've gotten the enemy AI up to par, added special effects, and finished all the levels. I added wisps - these guys deal damage to enemies when I summon them, at the cost of my own HP.😓

#Godot #GameDev #IndieDev

1 week ago 18 4 1 0