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Posts by ondy

Final Conflict with Moon Entity
Final Conflict with Moon Entity YouTube video by icesnort

full vid's done youtu.be/Ck3v67AHoU4

19 hours ago 47 18 1 0
a snippet of the Chubby Cherub manual for NES. Large header text that reads:

IDENTIFICATION OF THOSE WHO OBSTRUCT CHUBBY CHERUB

Below are hand drawn pixelated images:
DOG - 100 points
Chow Chow - cannot be killed.
Bull Dog - 200 points
Crow - cannot be killed

a snippet of the Chubby Cherub manual for NES. Large header text that reads: IDENTIFICATION OF THOSE WHO OBSTRUCT CHUBBY CHERUB Below are hand drawn pixelated images: DOG - 100 points Chow Chow - cannot be killed. Bull Dog - 200 points Crow - cannot be killed

Chubby Cherub (NES)

5 days ago 521 144 5 12
Video
1 week ago 644 272 2 4
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new github update automatically enables scraping your code for copilot 😍☺️

change it under settings > copilot > features > privacy

2 weeks ago 1323 812 45 31
Chrontendo Episode 27 (00:34:20)

Chrontendo Episode 27 (00:34:20)

3 weeks ago 39 11 0 2
Assorted enamel pins and keychains

Assorted enamel pins and keychains

I may need to travel soon to see my family, so I'm opening up informal sales for my leftover Missing Numbers pins and keychains!

Please DM me here or on Discord (username racieb), and I can send you a PayPal invoice; I will ship worldwide with free shipping to the US.

1 month ago 127 69 6 7
Video

Well let's see if this gif looks halfway decent! Work on the boss AND crt filter demo

2 months ago 262 45 11 0
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Too dumb to live too pissed to die

1 month ago 280 32 2 0

Culture has to turn away from this shit to survive. We have to make our own stuff and maybe it’ll look like dogshit but we can call it ours and love the process

1 month ago 2053 569 7 7

you should keep drying up their user revenue source in the middle of
trying to take the company public

1 month ago 3728 2073 7 4

nope, it is delay-based only

1 month ago 1 0 0 0
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last night we tried 6 players and it felt like the delay-based netcode was REALLY being pushed to its limit...

it was still (mostly) playable, but I'm probably gonna have to break up the stages to boost performance #gamedev #SpaceCatDX

1 month ago 102 16 4 1

gonna be tight on money until I get the next game out, so all my games are on discount once again!

store.steampowered.com/app/2352640/...

2 months ago 209 125 4 7

Metal Head Wario Can Shove It Up Your Own Ass

1 month ago 297 78 1 1

all of the performance problems seem to be completely nullified by simply using the YYC compiler. the game runs at full speed on steam deck now. it created a couple of bugs but i'm still ironing those out - it'll be worth it for the huge performance boost.

1 month ago 17 0 1 0
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Video

ran an online playtest last night!

besides some performance issues on the busier stages (especially on steam deck) it felt GREAT to play with four players #gamedev #SpaceCatDX

2 months ago 190 24 8 0
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SpaceCatDX Multiplayer Gameplay | ondy Get more from ondy on Patreon

bluesky video compression ate this one alive so the better quality version is up on patreon (for free) www.patreon.com/posts/spacec...

2 months ago 6 0 0 0
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spongebob and patrick from spongebob squarepants are standing next to each other in the ocean . ALT: spongebob and patrick from spongebob squarepants are standing next to each other in the ocean .
2 months ago 3 0 1 0
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ran an online playtest last night!

besides some performance issues on the busier stages (especially on steam deck) it felt GREAT to play with four players #gamedev #SpaceCatDX

2 months ago 190 24 8 0
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heard the here comes Pacman models went public

2 months ago 243 61 2 0

gonna be tight on money until I get the next game out, so all my games are on discount once again!

store.steampowered.com/app/2352640/...

2 months ago 209 125 4 7
Preview
"Here Comes Pacman" Animation Files : haakor : Free Download, Borrow, and Streaming : Internet Archive The Maya animation files for the original Here Comes Pacman uploaded to YouTube on July 6th 2006, originally from some time in 2004.Files shared directly by...

Here Comes Pacman Maya animation files got uploaded to archive org!

All credit goes @spongeis5.bsky.social 's friend Nuke640 for getting the ability to let these be archived. I'm just sharing the link here.

archive.org/details/fina...

2 months ago 684 290 6 15

the fact the PS3 version added local co-op but they didn't bother to split up the camera is one of the Decisions of All Time

2 months ago 3 0 0 0

big publishers seem to be allergic to pixel art and anything hand-drawn. even the bonus games M2 made for konami's castlevania/gradius collections ended up really short due to crunched dev time. we're lucky we even got those.

2 months ago 4 1 2 0

it's not necessarily bad it just doesn't really suit castlevania. it looks so much like dead cells, right down to the logo, to the point where it doesn't have much of its own visual identity. it's pretty disappointing.

2 months ago 5 0 0 0
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i do not care for the art style

2 months ago 42 4 3 0

I am not trusting Discord with my ID and netiher should you.

2 months ago 1075 523 15 1

mm3-6 sound effects vs mm1-2 sound effects

2 months ago 2730 1098 20 6
Furnace - the chiptune tracker

furnace tracker tildearrow.org/furnace/

2 months ago 2 0 1 0