Starting now we're gathering your ideas for the name of the world EverRail is set on in our Discord!
If you haven't joined, come and join us to take part in this unique opportunity to shape the world of EverRail!
Join here: https://discord.gg/AesirInteractive
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Don't forget, the demo for EverRail is out now!
It's available this week! Get the first taste of the Tracklands before we enter Early Access later this year!
Get it here:
You can play the #Nextfest EverRail Alpha Demo... Now! Go to our Steam page, download it and start to explore the Tracklands in single player or up to four player co-op!
Get it here: https://store.steampowered.com/app/4134600/EverRail/
EverRail's demo will be releasing on Monday as part of Steam's #nextfest!
Wishlist here so you don't miss out: https://store.steampowered.com/app/4134600/EverRail/
It's our regularly scheduled update, and this week we want to talk about #Nextfest, our plans for between now and our Early Access launch and how you can help shape the world of EverRail!
Read it here:
Do you play Open World/Survival games? Have you seen EverRail and thought, “I want to play that”?
Well, now’s your chance to become a playtester and jump in early to help shape the future of the game.
Join the Discord here: https://discord.com/invite/AesirInteractive
This week in our Dev Post we're talking about how the train isn't just the way you get around the Tracklands, it's your base, which you can build in to ensure your best chance at survival!
You can read the latest post here:
It's that time of week again, where we delve into more detail about EverRail!
This week we're covering some of the ways to survive the Tracklands, so make sure you don't miss it!
You can find the post here:
In EverRail the train you command can get big. Really big.
It's just one of the tools you'll need to survive the Tracklands when we enter Early Access later this year!
In EverRail, stopping isn't a rest, it's a countdown.
Every expedition forces a hard choice: leave quickly with what you have, or stay longer and risk running the battery down. The world doesn’t pause while you decide.
We're super happy to announce that EverRail will be taking part in Steam Next Fest from Feb 23rd, with a playable demo available to everyone!
Find out more, including how to take part in our upcoming pre demo playtest here:
Did you know we have a Trello which you can use to keep up to date on what we're doing in development?
You can access it here, and see what we have planned for our Early Access Launch!
trello.com/b/0MIQ3LJ6/everrail-deve...
EverRail is our first step into self publishing, and we couldn't be more excited.
We're building it alongside the community, refining systems and balance with player feedback.
We enter Early Access later this year, and we'd love to have you along for the odyssey!
Balance is a tricky thing, and we're always working on it.
Sometimes, we get it wrong, like when there were waaaay too many obstacles spawning on the tracks in one of our early builds...
#WIP
In this week's update, we're talking about what happens when the train stops.
You need supplies, you need resources to continue to survive, and every second off the train is a second closer to death.
Find out more here:
In EverRail, you'll need to use every tool at your disposal to survive the Tracklands.
On the rails, in the air, on foot, our Tricore gameplay means there's always something to do, and something to see.
Wishlist EverRail now on Steam and Epic Store so you get all the latest info on the game!
We're back with another Developer Update, detailing some of the mechanics of the glider.
The glider allows you to scout ahead, gather resources and find points of interest, all while the train is in motion!
Find out more here:
Sometimes life puts obstacles in your path. Be like the train, smash straight through them (while adequately protecting yourself!)
New year, new rails! We're gliding on into the new year (see what we did there?) and we can't wait to show you more of EverRail!
Happy New Year from all of us here in the frozen wastes!
From everyone on EverRail, we'd like to wish you a Merry Christmas, and we hope your holidays are staying on track!
Last minute Christmas shopping be like:
This is the conductor, signing off for Christmas. We'll still be posting, but the team is off to spend time with family and friends!
Wherever you are, we hope you have a wonderful Christmas if you celebrate, and we can't wait to bring you more EverRail next year!
Would you like to win a copy of EverRail when it releases into Early Access next year? Join our Discord by 2100 CET on January 12th 2026 and take the EverRail role and we'll be drawing 2 lucky people to win a copy in January!
You can join the Discord here: https://discord.gg/AesirInteractive
Want to know more about EverRail? Good news, we've got you covered - have a look at our first update about EverRail, giving a little detail about the Tricore gameplay at the heart of the game.
Check out the post here:
Announcing EverRail, where stopping means death, but stopping is the only way to survive!
Featuring our Tricore gameplay, you'll have to deal with the frozen wasteland on rail, on foot and in the air.
Coming to Early Access next year, wishlist EverRail on Steam and Epic Games.
LINK IN BIO!
Announcing EverRail, where stopping means death, but stopping is the only way to survive!
You'll have to deal with the frozen wasteland on rail, on foot and in the air.
Coming to Early Access next year, wishlist EverRail here: https://store.steampowered.com/app/4134600/EverRail/