Posts by fromsoftserve
dark souls 2 now has pathtracing thanks to DS2LightingEngine's new pathtracing version! I made a video showing how to install it, and also a quick look at the pathtracing version of my Second Sin mod/preset, as well youtu.be/J5oax-iNgOY
put out my reshade for the mass effect trilogy, which includes stochastic screenspace reflections via the lumenite shader (and configured by me), some large scale RTAO, and a tiny tonemap. Main thing is the SSSR. Looks SO good in Mass Effect. www.nexusmods.com/masseffectle...
hello i have put out a new video where I start a fresh vanilla DS2 playthrough, as I seek inspiration for the pathtracing version of my Second Sin mod i'm currently working on thanks to the forthcoming PT version of DS2LightingEngine (in private beta for testing!) youtu.be/zRn7gYC-lxA
Work by other modders using PT build. First image is by Beubeu (Imported assets like rocks), second one is by
@fromsoftserve.bsky.social (Textures/Atmosphere config) and 3rd one is by @triviavanille.bsky.social (Textures/Atmosphere config), PT does consistent lighting of all zones/objects in game
but of course my mod is just one of multiple being worked on, as we also have @triviavanille.bsky.social and Beubeu working on their own! plus DS2LightingEngine PT has a default preset built right in, these mods are just us mod makers using DS2LE for our own vision
there is still much work to be done as I have to go through the entire game again to adjust materials for pathtracing, adjust atmosphere configurations (with new possibilities unlocked due to PT), and in general, it's been my favorite mod work i've done thus far
i've been helping test the editor features for the private beta pathtracing version of @dslightingengine.bsky.social so what you see here is 4 WIP pics from the PT version of my Second Sin mod. PT allows me to fulfill the dream of a fully dynamically-lit Drangleic with no compromises at all
to celebrate bloodborne's 11th birthday, I made a 10ish minute montage video showing the 1.0 version of my PC Remaster mod, which has taken hundreds and hundreds of hours. it's my love letter to this amazing game! youtu.be/zYLGTK0uO0w
Finally got my Bloodborne PC Remaster to version 1.0. No mod is ever perfect but i'm really happy with this one. As a refresher, it brings dynamic shadows for everything, higher res textures, parallax occlusion mapping, better AA, DoF, SSAO, edits lightmaps, www.nexusmods.com/bloodborne/m...
i made a one hour video where i yap about crimson desert, with the things i don't like, and the things that I do. a truly bizarre game. some really funny things happen while recording and doing some quests, god bless open worlds www.youtube.com/watch?v=2noJ...
surprise 1 hour video showing almost every area in my pc remaster mod of bloodborne, as it's nearing completion. Just polishing now. Includes: dynamic shadows for everything, higher res textures, new spec maps, parallax occlusion mapping, better AA, better SSAO, and more!
youtu.be/cqYGyopIhgw
put out a new a brand spankin new version of my pc remaster mod of bloodborne. restores all the original reflectance maps (i modified all of them ages ago, and it's a whole thing, don't worry about it), reduced the SSAO for each map (I had it set too high) www.nexusmods.com/bloodborne/m...
hi person reading this. you are now legally obligated to watch this stream youtube.com/live/jSsejVY...
i'll be live in an hour playing more of my pc remaster mod of bloodborne. gonna be finishing up the nightmare of memphis and then ludwig's horsussy is getting smashed www.youtube.com/live/jSsejVY...
so annoyingly none of them have names lol. by default the AA method is set to "4" and then I've played around with 1, but I've settled on 2 being the best. Presumably they're all some form of FXAA. But, it's technically possible "2" is SMAA, as I'm not gonna pretend to be an AA expert
just put out patch 0.99.6 of my Bloodborne PC Remaster mod and this update focuses on improving the anti aliasing (swapped to unused AA method), SSAO (less noisy), and DoF (higher quality blur). tweaks to dynamic shadows, too. bug fixes, more material work, etc www.nexusmods.com/bloodborne/m...
new bloodborne pc video just dropped by this really handsome and talented modder known as fromsoftserve. he would appreciate if you would watch it, repost this, and shout it from the mountaintops since i'm posting it late because of who i am as a person www.youtube.com/watch?v=DmOU...
just put out a new video announcing the death of reshade in my bb pc remaster mod lol. well, the fact that it's no longer required, but now truly optional. and I've improved the default anti aliasing (at least imo!) while i'm at it. www.youtube.com/watch?v=LSxy...
released a new patch for my Bloodborne PC remaster mod that re-enables the built-in anti aliasing and improving it. Plus, re-enables the built in Depth of Field. So, reshade is no longer needed by default, since AA can be disabled via the shadps4 patch menu now www.nexusmods.com/bloodborne/m...
just put out a new video showing off the screenspace reflections that you can now use in Bloodborne on PC using the shadps4 emulator! and it's one checkbox in the patch menu. easy peasy! youtu.be/4K8hatL5RPc
i am live playing more of my pc remaster of bloodborne if you're into that type of thing
hello I will be streaming in t-virus one hour, err I mean t-minus I have RE on the brain i guess. More Bloodborne PC remaster playthrough. Decided to pause on Ludwig rawdogging me to do more of the base game because of who I am as a hoonter
Time is so fake, “oh we added more daylight” no you didn’t, daylight is portioned by the cosmos repent of your hubris
celebrate the women in your life today by buying them a new sword for their collection
I also have a set of google drive links for all my mods if you'd like to support this project and of course my ds1, ds2, ds3, etc, projects too! www.patreon.com/posts/93299179
i've just released a new patch for my Bloodborne PC Remaster mod and it's a big one. lots of higher res textures, new shininess maps, some bug fixes, and a particular focus on the Research Hall. download below. www.nexusmods.com/bloodborne/m...