não estou defendendo a decisão, acho que não faz sentido você não confiar no trabalho de profissionais capazes
ou mesmo no trabalho de vários profissionais, certamente ele tem a verba para bancar um nível maior de certeza se esse é o problema
Posts by Dini
concordo que é totalmente viável a tradução do jogo para qualquer língua
mas também não entendi que a visão dele é de impossibilidade, mas questão de não querer associar como "oficial" uma tradução que não teve envolvimento, fora o financeiro, dele...
não vejo como algo tão errado, estou louco?
I wonder which angles will be chosen for the 3D assets!!
This looks so effortlessly interesting
Two cats stand side by side, the one on the left is beige colored, and looks half-asleep, while the one on the right is black/white and is leaning on the other with big open eyes
Happy birthday!
That bag filled with tiles feels so tactile
Isso que é sonho
A small plushie of the Godot's Game Engine mascot, sitting outside and enjoying the breeze
I would like to announce I am now the proud owner of a Godot Game Engine.
#godot
hmmm reminds me of this sort of thing, but more... flexible? manual?
I agree that it looks like busywork
Hyperslice releases on January 16 (yes in just 3 days!) on Steam and Itch 🎉
Hyperslice is:
⚡ Fast paced arena roguelite
💨 Your only weapon is your dash
✂ Push & slice EVERYTHING
💀 Destroy enemies, survive hazards, buy upgrades, die and 🔄
Wishlists and retweets appreciated 🥰
This reflective acrylic sheet shows how 1980s illustrators were able to trace real-life objects on the computer. Once it was aligned, it reflected whatever was in front of it over the monitor's display, allowing artists to trace it in a tool like MacPaint or MS Paint. Simple, low tech and effective.
:o
In truth that's how I initially perceived your reaction!
But after reading, I do agree with what you say, even if I myself use the theme
holy
Subpar pool screenshot
Also not sure if it's supposed to happen / already happened before, but the ball shows static sweat. Sometimes.
Screenshot of Holedown, the mobile game
I've been testing holedown on Android, and tbh I don't remember whether this has always been the case, but the balls are showing on top of the worm guy
Everything else is looking fine here. Will give subpar a try as well, I don't own the others though.
Sending here as dms don't support images(?)
I mean, a little detour won't hurt...
It's real!
Ahem ahem...
Introducing 🧩FOLLOW THESE STEPS🧩, a chill puzzle game where you build scenes and things out of colorful pieces, step-by-step instructions provided!
🥵 Working hard on the demo now, so please WISHLIST it so you don't miss it!
store.steampowered.com/app/4002220/
#indiegame #puzzle
Oooh that recontextualizes a lot of it.
Makes sense that it's filled with these alphabet symbols.
Close-up of a lego box showing the lego logo, age range, set id, name of the set, and quantity of pieces
Would it look too weird to have smaller boxes inside the big boxes? Then at least number of pieces, ids would fit better.
Could also try to take inspiration from board games and their in-box organization... I guess I'm not too used to opening boxes and seeing loads of information inside of them 🤔
do not lie brother, I've seen your website
Looks and feels absolutely incredible!
TETRISNT: 2-IN-1 BLOK PAK
Two variations on the classic for #fallingblockjam!
In SCORETRISNT, there are no clears, instead you have 3 scoring objectives that get you points based on block placement.
In MATCHTRISNT, you must connect 3 like pieces to clear them
gamedevbrook.itch.io/tetrisnt
If you are in a playtesting mood, give my #FallingBlockJam game a try! I still have just under 24 hours to fully finish it, but this build is in pretty good shape! Let me know if you have bugs or feedback!
walaga.me/jellywell
As a follow up, the full game is even better, I just learned there are multiple hidden trophies after 100% the game, with even more "you could actually always do this, you just didn't" moments
started making a #FallingBlockJam game but I've run out of time and energy, so please enjoy this little window into what could have been!
Submited my game to the #FallingBlockJam. Play Dino Feast here: verbante.itch.io/dino-feast
#pico8 #gamedev
Due to the amount of people participating in #FallingBlockJam, there's a shortage of blocks, so you're gonna have to make them yourself.
#pico8