I've been working on a few #Amiga related side-projects lately...
ko-fi.com/post/A-few-s...
Posts by MiDWaN
Amiberry 8.1.5 is out ๐
โจ 80-bit Softfloat FPU (optional)
โจ๏ธ New ImGui on-screen keyboard
๐๏ธ Adaptive VSync
๐๏ธ Per-config filter settings
๐ macOS full-window fixes
๐ฑ Android controller + UX fixes
๐ฑ iOS groundwork
๐ WinUAE 6100b1 sync
github.com/BlitterStudi...
v5.0 was the last Amiga version, after that they moved on.
Sometimes, you just want to push that old piece of software to the limits, and beyond...
This is from that same old 1990s-era Lightwave 3D 5.0, on the #Amiga (which a bit of modern plugin magic on top)
Current mode: #Amiga hardware debugging
amiga-lw-plugin v0.7.0 is out for LightWave 5.x on AmigaOS: Fresnel/PBR scene-save fixes, LensFlare now supports up to 50 flare sources, and ObjSwap is faster on large sets. Before/after renders below.
github.com/midwan/amiga-lw-plugin
Scanline support for the ZZ9000 is done
Oh interesting - got a link to the server? Does it need an invite?
Working on the #ZZ9000 #Amiga #RTG card next. Time to optimize that performance a bit, since there hasn't been any new firmware or driver updates in quite a while!
#OpenSource
Iโve released LightWave 3D 5.x plugins for AmigaOS: ObjSwap, Fresnel, PBR-lite shading, and LensFlare, built with a GCC m68k-AmigaOS toolchain.
Latest v0.6.7 improves LensFlare for dense specular/reflection scenes.
github.com/midwan/amiga...
I sat down with a friend today, and we decided to have an Amiga hackathon day. A few hours later, a new Lightwave 5.x plugin was born: github.com/midwan/amiga...
#Amiga #RetroComputing #OpenSource #Lightwave #Raytracing
Amiberry v8.1.4 is out. Fixes the macOS Intel JIT startup crash, improves KMSDRM startup, and adds Vulkan multi-threaded rendering plus Android UX polish.
github.com/BlitterStudi...
#Amiga #Emulation #Amiberry
Amiberry v8.1.3 is out: restored Themes panel, improved Vulkan rendering, added JSON game database support, and fixed input scaling, audio, and fullscreen issues.
Download: github.com/BlitterStudi...
#Amiga #Emulation #RetroComputing
A new #Amiberry backers-only update is out: ko-fi.com/post/Backers...
And now for something completely different...
๐ฎ Amiberry v8.1.2 is out! Lower input latency, portable mode toggle, mouse capture hotkey, audio and crash fixes, and more.
Download: github.com/BlitterStudi...
#Amiga #Emulation #RetroComputing
Amiberry + MCP server = your AI assistant can now talk to your Amiga emulator ๐คฏ
Query state, manage configs, automate workflows โ all through any MCP-compatible client.
Open source. Free. Because the Amiga deserves the future. ๐
๐ github.com/BlitterStudio/amiberry-mcp-server
#Amiga #Amiberry
#Amiberry v8.1.1! JIT fix (x86-64), HiDPI scaling, macOS/Windows updater fixes, crash fix, intl filename support, CRT shader fix, disk swapper fix. New: Vulkan renderer Phase 2, LoongArch64, SDL3 in Bookworm .debs. Android polish + 71 tests.
github.com/BlitterStudio/amiberry/releases/tag/v8.1.1
Amiberry now has a formal corporate sponsorship program ๐
Companies shipping products built on Amiberry can now officially support the project โ with logo placement, early release access, and a Certified Partner badge.
amiberry.com/#sponsors
#Amiga #OpenSource #RetroComputing
great work, as always!
#Amiberry v8.1.0 is out!
Highlights:
- Multi-monitor RTG โ use a second display for Picasso96
- .uaem sidecar filesystem metadata
- Multi-mouse support via SDL3
- Native OS file dialogs
- HiDPI text rendering
- Improved autocrop + integer scaling
- 20+ bug fixes
github.com/BlitterStudi...
#Amiga
Also included in the next #Amiberry update: Native filesystem dialogs, where possible (with fallback to the current internal one).
Who wants to play Lemmings with 2-players?
#Amiberry just got support for multiple mice, on Linux and Windows (macOS doesn't support things unfortunately).
This will be part of the upcoming v8.0.1 release, coming soon!
Done! Sorry, I wasn't sure which one is the "right" one :D
For the new #Amiberry GUI, I needed a lightweight, efficient and flexible library that would be easily portable. Dear Imgui worked perfectly for this! I added a theme that resembles that AmigaOS retro feeling and colors. And even a Dark theme option is there!
@ocornut.bsky.social
Will do! No modification to the imgui sources themselves, I keep those up to date with newer versions as they come along. Just some theme code added on top.
Flatpak package out now.
Homebrew package needs a change in Homebrew, since we now have a Universal binary and not two separate ones per arch. Coming ASAP.
#Amiberry v8.0.0 is out! 400+ changes:
SDL3 migration, Windows/Android/Haiku support, auto-updater, Linux package repos, JIT on ARM64+x86-64, OpenGL CRT shaders, networking rewrite, SIMD display pipeline, Libretro core, ImGui GUI.
Full details: ko-fi.com/post/Amiberr...
Almost done with the changes for the upcoming #Amiberry v8 release. I'm considering also merging the upgrade to SDL3 in there, so far I haven't noticed any regressions with it.
Meanwhile, how about some SIMD optimizations to sweeten the deal? :)