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Posts by Mr. Vanta πŸŒˆπŸˆβ€β¬›

they do!

1 month ago 1 1 0 0

filler post 101

1 month ago 1 0 0 0

blehhh >:p

3 months ago 4 0 1 0

that can be arranged

3 months ago 1 0 0 0

can i like, kidnap you and put you on my shelf or something?

3 months ago 0 0 1 0
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Love in a bottle, don’t need love when it comes in a bottle ~
πŸˆβ€β¬›β™₯️♠️♦️♣️

4 months ago 947 263 6 0

ow :(

5 months ago 1 0 0 0

YIPPIE (it's probably late now) ENJOY!!

6 months ago 1 0 0 0
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my UNDERTALE fanart

6 months ago 1479 450 9 0
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Nova (an anthropomorphic cat) holding a large ice cream cone with two scoops, vanilla on top and chocolate on the bottom. He smiles and sticks out his tongue.

Nova (an anthropomorphic cat) holding a large ice cream cone with two scoops, vanilla on top and chocolate on the bottom. He smiles and sticks out his tongue.

Summer's almost over, but there's always time for ice cream!
#starutopiaRPG #oc #art #furry

7 months ago 15 3 1 0

hii good mornyan

8 months ago 2 0 0 0

welcome to the club lmao

8 months ago 1 0 0 0
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also this one is purely optional, but you can use calloc for this instead; basically it does a malloc (witht the necessary checks) and then sets every single byte of the freshly allocated memory to zero (which saves you from the hassle of having to set everything to NULL yourself)

8 months ago 1 0 0 0
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thats pretty good, one tip i'd give tho is to make early returns, aka return as soon as something goes wrong so your entire init logic doesn't live in an if statement

8 months ago 2 0 2 0

i mean, stdout has gotta be useful sometimes

8 months ago 1 0 0 0

sorry i wont do it again

9 months ago 1 0 0 0

what the bsky

9 months ago 3 0 3 0
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Dimension Hopping Zipper!
#art

1 year ago 1794 429 12 2
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omg where

1 year ago 2 0 0 0

hiii :3

1 year ago 1 0 1 0
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mrow

1 year ago 7 2 0 0
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Red Eyed

1 year ago 2012 553 0 0

it definitely is.... also i have cookies for him, would he like some?

1 year ago 1 0 0 0

i love him so much it's surreal

1 year ago 2 0 0 0
The pause menu screen.
The top left corner of the screen has a list of options; Item, Skill, Equip, Status, Formation, Options, Save, and Quit. 
The top right corner shows the player's money count. It is currently at zero. Poor
The bottom of the screen shows four characters in a row, along with gauge bars for their Health and Action Points.

The pause menu screen. The top left corner of the screen has a list of options; Item, Skill, Equip, Status, Formation, Options, Save, and Quit. The top right corner shows the player's money count. It is currently at zero. Poor The bottom of the screen shows four characters in a row, along with gauge bars for their Health and Action Points.

The battle screen.
It is currently Nova's turn, as indicated by a portrait of him on the left side of the screen. This changed depending on whose turn it is. The left side of the screen has a list of battle options; Attack, Skill, Boost, Guard, and Item. The cursor is on Skill.
The battle takes place in a first-person view, with icons at the bottom of the screen representing the fighters in your party. In the middle of the screen is a monster.

The battle screen. It is currently Nova's turn, as indicated by a portrait of him on the left side of the screen. This changed depending on whose turn it is. The left side of the screen has a list of battle options; Attack, Skill, Boost, Guard, and Item. The cursor is on Skill. The battle takes place in a first-person view, with icons at the bottom of the screen representing the fighters in your party. In the middle of the screen is a monster.

The game is a first-person dungeon crawler, inspired by the likes of Etrian Odyssey and Shin Megami Tensei. The player navigates various labyrinths in a 3D environment. The player is currently in a dark forest and surrounded by trees. There are many more different labyrinths in the game to explore, and they will get more visually diverse as the game goes on.

The game is a first-person dungeon crawler, inspired by the likes of Etrian Odyssey and Shin Megami Tensei. The player navigates various labyrinths in a 3D environment. The player is currently in a dark forest and surrounded by trees. There are many more different labyrinths in the game to explore, and they will get more visually diverse as the game goes on.

First-Person dungeon crawling screen. The top left corner of the screen has a small minimap. Clicking this brings up a larger map screen. 
The player is currently in a dark forest, surrounded by trees.

First-Person dungeon crawling screen. The top left corner of the screen has a small minimap. Clicking this brings up a larger map screen. The player is currently in a dark forest, surrounded by trees.

#gamedev #rpgmaker #starutopiaRPG

some more screenshots of Star Utopia, the RPG Maker game i'm working on!

1 year ago 37 10 6 0
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Mocha!

1 year ago 163 35 7 0

hiiii :3

1 year ago 0 0 0 0
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My vista deck πŸ”₯πŸ”₯πŸ”₯

1 year ago 4600 379 130 27

mroww

1 year ago 0 0 0 0

pawsome

1 year ago 1 0 0 0