Most of the discussions did center around iOS and iPadOS. But they did keep mentioning how Liquid Glass was working to unify the platforms across the board. And with things like the Neo using the series chips, and rumors of a touchscreen MacBook coming, it makes sense.
Posts by Danny Bolella (aka Captain SwiftUI)
Ahoy there ⚓️ This is your Captain speaking...
I recently had the privilege of spending 3 full days at the Apple Offices in NYC for the "Let’s Talk Liquid Glass" workshop.
Read about my experience: captainswiftui.substack.com/p/talking-li...
Ahoy there ⚓️ this is your Captain speaking…
I kept coming up empty on topics, until it hit me: "nothing" is something! In this article, I’ll discuss 3 types of Emptiness in SwiftUI.
Let's talk about nothing!
captainswiftui.substack.com/p/emptiness-...
New Swift News out now on my YouTube channel.
- What's new in Swift 6.2
- New era of iOS Dev
- Dark side of iOS Dev
- Foundation Model ideas
- Tik Tok indie marketing origin story???
Video - youtu.be/KIbPHB6FIlo
Ahoy there ⚓️ this is your Captain speaking…
Liquid Glass just introduced three new design principles — Hierarchy, Harmony, and Consistency. 🌊
These are the Northern Stars for Apple’s new design era.
Read here → captainswiftui.substack.com/p/the-northe...
#SwiftUI #LiquidGlass #iOS26
As Apple announces the new #iPhone17 and other “awe dropping” hardware updates, they’re also officially launching the new design system, #LiquidGlass. As developers, it’s all part of The Great Shift in how we approach Apple development.
captainswiftui.substack.com/p/the-great-...
Ahoy there ⚓️ this is your Captain speaking…
This summer hasn’t just been busy — it’s marked a real shift in how we code and design on Apple platforms.
I’m calling it The Great Shift.
captainswiftui.substack.com/p/the-great-...
#ios #ipados #macos #swiftui #swift #iphone #liquidglass
Question for my network: Has anyone been to one of the recent Meet with #Apple Workshops around the new design system?
- What's it like? (format, sessions, etc)
- Is it required to go all 3 days?
- What was the biggest take-away for you and your team?
developer.apple.com/events/view/...
iPadOS windowing is here — and it’s not just about resizing.
🧱 It brings a new micro-state
📏 It can break layouts you haven’t tested
🪟 It demands smarter SwiftUI structure
Check out my initial thoughts and findings: captainswiftui.substack.com/p/windowing-...
#SwiftUI #iPadOS #WWDC25
Spotted this new search pattern in the iOS26 wild — News and Health both use Liquid Glass-style multi-tabbed search.
It’s subtle, but it changes how we structure views, surface context, and think about when users actually need to search.
🧭 I unpacked it here → open.substack.com/pub/captains...
Liquid Glass is not just a material update. Apple 🍏 made it clear it’s a new design system, and we as devs need to jump on board 🚢
Watch as I share my thoughts on LG from the last Office Hours 🕰️: captainswiftui.substack.com/p/thoughts-o...
Ahoy there ⚓️
Part 2 of my WWDC25 dev log is live ⚾️
🧠 Foundation Models generated summaries
🧾 #Playground macro test
🗣️ AVSpeech speaks the scores
🤖 Xcode AI refactored code and added a feature
SwiftUI meets AI → open.substack.com/pub/captains...
#WWDC25 #SwiftUI #FoundationModels #XcodeAI
Join the Captain's Crew 🚢 (with a limited-time discount) and get access to this week's 🕰️ Office Hours: Post-WWDC Edition!
We'll be covering a whole bunch of topics 📋, sharing insights and thoughts, and trying some of the WWDC goodies live!
Subscribe here: captainswiftui.substack.com/e61c7588
“As scenes are vital for ensuring flexibility, adopting UIScene life cycle will soon be mandatory. In the next major release following iOS 26, UIScene life cycle will be required when building with the latest SDK.”
developer.apple.com/videos/play/...
Played with Foundation Models from this years #WWDC25 and I’m EXTREMELY impressed! One thing I’m curious about: how long has an average response been taking on your system?
I’ve been sitting somewhere around 11.2 seconds.
This #WWDC25 session is required viewing. If you want to write better, more performant #SwiftUI, working with Instruments is a huge guiding tool. And the enhancements this year are absolutely fantastic: developer.apple.com/videos/play/...
#WWDC25 dropped some heat — I broke down Day 1 in a fast read:
✅ What rumors came true
🧊 Apple’s Liquid Glass redesign
📐 Real SwiftUI updates
🧠 Foundation Models framework
Dev-first takes here → open.substack.com/pub/captains...
#SwiftUI #AI #AppleDeveloper
Day 1 of WWDC25 is in the books—and I’ve got first impressions from both the Keynote and the PSOTU. From the big reveals to the subtle signals about Apple’s direction, here’s what stood out (and what I’m keeping an eye on next).
📖 Read the full Day 1 recap: open.substack.com/pub/captains...
Craig's key points for Developers at the end of the #WWDC25 Keynote was to take note of:
1️⃣ Foundation Models Framework
2️⃣ App Intents
3️⃣ Visual Intelligence
Really looking forward to diving into these more at the Platforms State of the Union...
🚨 It’s WWDC Day.
The Captain’s locked in — ready for the big reveal.
New APIs? New SwiftUI magic? Who knows. That’s the fun.
First coverage post drops tonight — stay tuned. 🧭
#WWDC25 #SwiftUI
Join us for a special Post-WWDC Office Hours 🕰️ on June 19 at 11 AM EDT!
The Captain and Crew will be gathering to unpack all the exciting announcements Apple 🍎 makes during WWDC.
Join with a new paid subscription—now available with a special WWDC promo:
👉 captainswiftui.substack.com/e61c7588
Less than a week to go until #WWDC25!!!
Get yourself even more hyped by checking out my pre-game analysis and predictions!
open.substack.com/pub/captains...
Still wrestling with SwiftUI’s Form?
I broke down the tradeoffs of using Apple’s built-in container vs. building your own — plus what really happens when you try to style Form yourself.
Catch up here → open.substack.com/pub/captains...
#SwiftUI #iOSDev #UXDesign #CaptainSwiftUI
Well shiver me timbers… we did it! The crew has entered the 1000 club!🎉
🫡 Thank you EVERYONE who’s embarked on this adventure with me 🚢
Come join us on our next voyage! captainswiftui.substack.com
Almost there…
Be the 1000th subscriber by joining here: captainswiftui.substack.com
Ahoy there ⚓️ this is your Captain speaking…
Just dropped a new piece:
🧾 “Forming an Opinion on SwiftUI Forms”
Apple’s Form might save time — or box you in. I explored both sides.
open.substack.com/pub/captains...
#SwiftUI #iOSDev
Ahoy there ⚓️ this is your Captain speaking…
I thought I was building a dynamic SwiftUI container with ForEach(subviews:).
What I got? A redraw tsunami.
What saved me? A secret, hidden old friend…
New post — “A Tale of Two Custom Container APIs”
open.substack.com/pub/captains...
#SwiftUI #iOSDev
Here’s a clip from this weeks Office Hours where I share my thoughts on App Delegate being deprecated!
To join the next Office Hours, start a paid subscription and join the crew!
open.substack.com/pub/captains...
Tomorrow night is the ❗️FIRST❗️ session of Captain SwiftUI's Office Hours 🕰️! I look forward to exploring this new format, meeting new devs, and having great discussions!
Learn more about the session and how you can join: captainswiftui.substack.com/p/may-7th-of...
Ahoy there ⚓️ This is your Captain speaking…
My WWDC25 Pre-Game Analysis & Predictions article just dropped!
This one’s got hot takes, hopeful wishes, and a few dev dreams I’d love to see come true next month.
open.substack.com/pub/captains...
#WWDC25 #SwiftLang #iOSDev #SwiftUI