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Posts by Ta David Yu

Video

I hate how much I enjoyed this

BIG NERD DESIGN ENERGY 🫦

4 months ago 6027 1938 104 195

This this this this this!

If your game has a surprise or twist you want to preserve for the player, it can oftentimes mean you end up with a trailer which isn't representative of the game and/or boring.

This consult I did is a great example of burying the lede.
www.derek-lieu.com/blog/2023/3/...

4 months ago 43 8 1 1
Preview
The Balatro Timeline β€” LocalThunk It’s been approximately 3 years since I began work on Balatro - and in that time I have personally documented almost nothing about the journey. This is something that has bothered me since the game la...

I've had parts of this written down for a while - but I thought it was about time to document the detailed version of what happened during Balatro development

localthunk.com/blog/balatro...

1 year ago 4198 1053 112 103
Image of intersection tests between various shapes

Image of intersection tests between various shapes

I've just released two Lua libraries:

* AVM – array programming & linear algebra
* Geo2D – 100's of functions for computational geometry

Check them out at:
1. github.com/eigenbom/avm
2. github.com/eigenbom/lua...

1 year ago 84 13 5 0
Video

Fire simulation from the game we're working on #gamedev #indiedev

1 year ago 16 3 1 0
Video

Heyo fellow game developers, I am Ta!

I had this account for a while but never used it. Now it seems to be a right time and I need some connections!

Here is a showreel I made last year with some of my personal projects. Enjoy and feel free to share it around :))

#gamedev #indiedev

1 year ago 8 0 0 0