Advertisement · 728 × 90

Posts by SEDOV

I promise we're almost there.

1 year ago 9 0 0 0

I found the memory leak 🫠

1 year ago 2 0 0 0

Memory leaks or garbage collector - pick your poison

1 year ago 2 0 0 0

I can finally get some good night sleep.

1 year ago 2 0 0 0

Ok hear me out:

Voldemort - Benedict Cumberbatch
Snape - Adam Driver
Mad-Eye - Daniel Craig
McGonagall - Tilda Swinton
Mrs. Weasley - Kate Winslet
Bellatrix Lestrange - Eva Green
Dumbledore - Christian Bale
Sirius Black - Edward Norton
Lucius Malfoy - Tom Hiddleston

1 year ago 4 0 0 0

Much needed addition to our social medial

1 year ago 2 0 0 0
KINOGAKI

The current live version at app.kinogaki.com is built using various things like React, OpenGL and a few other small libraries. I've since switched to a desktop app (all using C++ / QT) because I was running into performance issues on the web version (garbage collectors suck)

1 year ago 1 0 1 0
Post image Post image

I can't believe it, but I did #genuary1 fully inside Kinogaki. This spanned a lot of improvements, nodes, ideas and so on. I also added ability to name nodes and write comments so that when you share other people can understand.

1 year ago 11 0 0 1

Never forget the 80/20 rule

1 year ago 2 0 0 0
Post image Post image Post image

Still working on recreating #genuary1. This is an amazing exercise that prompted a lot of good changes. Third screenshot are the nodes inside the For Loop node. Wait until you see what a "Code" node can do :)

1 year ago 10 0 0 0
Advertisement

I had very mixed results with Gelly Roll Moonlight. Uni-ball Signo had been great. (All black paper though)

1 year ago 0 0 0 0

It’s fixing every single tingly thing that makes for perfect product. There is nothing else to it. So next time, when you notice the fleeting glimpse that flew past you at warp speed, don’t be lazy and catch it. Once caught - fix the hell out of it.

1 year ago 1 0 0 0

Our brains are amazing storytellers and will guide us around the problem. But know this - others will notice it. It’s by ignoring these little things, we fill the world with ‘ok’ products, mediocre artworks and build technical debt in our projects.

1 year ago 1 0 1 0

Most of the time the moment after that one you’ll get justification from your brain as to why it’s not important to fix it immediately or why it’s not a big deal at all. The truth is that the problem is real. It’s just small.

1 year ago 1 0 1 0

One important thing that I’ve learned, but have hit or miss applying in real life is this. When you look at your code/product/artwork and get this tingly feeling at the back of your head saying that there is this little thing that’s off, you should always fix it.

1 year ago 5 0 1 0

Didn’t finish Genuary 01 today, but fixed a lot of bugs and workflows issues.

1 year ago 2 0 0 0

What's interesting is the difference between software dictating you what to do vs you dictating the software what you want. Very different dynamic. Because I'm recreating specific things I did for #genuary I need to change/add new workflows to Kinogaki.

1 year ago 1 0 0 0

As means for testing KINOGAKI, I'll power through Genuary once again using only it, just to make sure it's working. Will also publish all of the scene files as well.

1 year ago 5 0 1 0

Doing the little things...

1 year ago 3 0 0 0

I’m moving a long. A lot of improvements, bug fixes and features. Maybe next week I’ll post installers and a few more videos. There is a node that allows you to write code (which compiles to machine code), there are nodes that allow to do for loops as well. Exciting stuff…

1 year ago 2 0 0 0
Advertisement
Video

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Trying new things. #penplotter #drawingmachine

1 year ago 47 5 6 1

BTW, the work is moving along with the plotter.

1 year ago 5 0 0 0

This is the cutes thing

1 year ago 1 0 0 0

My total count of new lines of code for today is a negative number and I’m proud. The simpler everything is the more reliable it is. Can’t wait to share with you all an updated version.

1 year ago 4 0 0 0

Absolutely. There are plans for a whole context to process images and then use them to influence various parameters. Also nodes for color, physics, there are loops. There is also Code node that I’ll record a video on next.

1 year ago 4 1 1 0

Releasing an app that people can install is apparently witchcraft. A lot of waiting on certificates, DUNS number, and what now. Good news - that the desktop version is so stable and fast - it's almost indescribably better experience compared to the web version I published.

1 year ago 8 0 1 0

1 hour of coding features. 9 hours of configuring GitHub Actions to build an installer for Mac and Windows. Still going…

1 year ago 3 0 0 0
Advertisement

Yes

1 year ago 0 0 0 0

I generally dislike using AI when I code. Only use it on boilerplate code (simple in logic but long to type) o3-mini is really good. It started to change my mind. It feels like it’s inspired by the code that’s already there so it looks and reads the way I would’ve written it. Really interesting.

1 year ago 2 0 1 0

This is really cool

1 year ago 11 1 1 0