Hex vs Cubes: Which Actually Makes a Better Planet?
youtu.be/EAsa5VXULm0
Posts by PlanetSmith | Wishlist on Steam!
Backed by Backers is live 🎉
Come play the PlanetSmith demo.
The event is all about games supported by players, so take a look around. There are a lot of cool demos and discounts in there.
store.steampowered.com/developer/Cr...
#BackedByBackers #SteamFestival
We are happy to announce PlanetSmith will be part of the Backed by Backers Steam Festival. It is focused on games shaped by player support.
PlanetSmith is now 900% Funded on Kickstarter!
www.kickstarter.com/projects/inc...
Starts April 14, 10 AM PST 👀
#BackedByBackers #SteamFestival
We hit our first stretch goal in just 3 days! that was fast 🤯
Thank you all so much for the incredible support ❤️
🎉 Unlocked
• 2 New Biomes at Launch
• Printable Survival Guide
🚀 Next Stretch Goal: $150,000
• Ocean Biomes at Launch
• Papercraft Blocks
www.kickstarter.com/projects/inc...
Thanks for the support!
WE’RE FUNDED!
PlanetSmith reached its Kickstarter goal in just 3 HOURS!!
Thank you all so much for the incredible support! We couldn’t have done this without you.
But we’re not done yet… not even close.
First Stretch Goal: $50,000
• 2 New Biomes at Launch
• Printable Survival Guide
Thanks you for the support! Glad i could be an insparation, be sure to tag me or post on our discord if you showing off your game progress.
New devlog! youtu.be/KdntCu6uF7k This could become a powerful modding tool.
🚀 We’re launching a Kickstarter for PlanetSmith!
Expect great rewards, exclusive items, instant Alpha access, and even ways to leave your mark on the game.
We’re planning to launch as soon as we hit 2000 followers so if you haven’t followed yet, now’s the time!
www.kickstarter.com/projects/inc...
We have a new Devlog! www.youtube.com/watch?v=23L0...
PlanetSmith is ready for launch! #paxaus2025 #paxaus
1000 blocks ready for #PaxAus tomorrow! Come by Booth #1840, the NZ CODE booth, and say hi if you want one!
We're into the last day of the PlanetSmith Playtest! Thank you for playing, and please wishlist the game on Steam! #indiedev #indiegames #playtest #wishlist
Sometimes I lose track of time and just chill out exploring the planet in PlanetSmith... #indiedev #indiegame #chill
It's been so cool getting the clouds into PlanetSmith, it completely changes the feel of exploring! #indiedev #indiegame #playtest
Doing some hunting and gathering in the PlanetSmith Playtest! The playtest is live for another few day so come and join in! store.steampowered.com/app/2539340/... #indiedev #indiegame #playtest
We've put the first boss into PlanetSmith! Can you defeat it? Join the playtest on Steam now and find out! #indiegame #gamedev #playtest
A screenshot from PlanetSmith, showing the player with holding a wooden bow and aiming at a deer. There are clouds in the distance.
Have you tried out the hunting bow in the PlanetSmith Playtest? The playtest is live for the next week, celebrating NZ Games Week! Join us on Steam! #indiegames #gamedev #playtest
We have a brand new devlog out now! We're talking all about how we are compressing planet data to fit it into RAM efficiently, the new boss we've been working on, and some of our custom development tools! #indiedev #devlog #gamedev
To celebrate NZ Games Week, we've just launched Playtest 2.5! Head over to Steam to join in and explore PlanetSmith, and make sure you join our Discord to take part in all of the playtest conversation! #indiedev #playtest #gamedev
For NZ Games week we're going to have a new PlanetSmith playtest! It'll run from the 22nd to the 28th of September, so make sure you're signed up on Steam: store.steampowered.com/app/2539340/... and our Discord!: discord.gg/eSS2pYU7Nw #indiegame #indiedev
We've put out a new mini devlog! We changed one line of code and got a massive performance boost, and we wanted to talk about how + why this works! #indiegame #indiedev #optimisation
That's a good idea, it's a bit of an experiment with the style currently. I think I could achieve that with a geometry shader.
A screenshot of PlanetSmith. It features green hills bathed in cloud shadow. The sun pokes out from behind the clouds, dramatically.
I'm really liking how the sun looks when it pokes out from behind the clouds, it's very dramatic. I have to make sure these don't cause any lag though! #indiedev #indiegame
A screenshot of in-development game PlanetSmith. It features a hilly region of grassland, with white clouds obscuring the sun on a blue sky.
Finally putting clouds in the game, what do you think? #indiedev #indiegame
We're excited to announce that we'll be at PAX Australia!
If you're going to PAX and you're a content creator, we'd love to catch up with you to talk PlanetSmith!
PAX Australia is on 10th-12th October. We hope to see you there! #indiegame #indiedev #PAXAus
Just added the second cutest of our new mobs into the game. You can find frogs around wetlands and forests now! #indiedev #devlog #npcs #games