Doom mods will never cease to impress and amuse me.
Full Mechwarrior combat, mech-lab and all? Sure, why not!
Posts by Peter
I'm more of a Theme Park guy
There's this much that can be ""optimized"" when we are talking about a 33 year old game which is single threaded centric, in a world were CPUs have opted for adding more and more cores.
It is a wonder it runs this well.
I became ✨inspired✨ to make a new version of the status bar face for Super Wolfenstein 3D!
Still better than adding the talks in-between the trailers tbh
Can they fusion with him?
2/2
Early Blood monster sprites (1/2)
RAPTOR: Call of the Shadows is 83% off during the Steam Spring Sale.
I guess pinning enemies is too much to ask of ol' janky Build
A ton of info has dropped for the upcoming Chapter 2 of boomer shooter Selaco!
The dev is also looking for testers to go through a remastered version of Chapter 1. The signup link is within the Steam news article.
I just want the harpoon gun
A thumbnail of Icarus pointing like an idiot soyjack at the Death Wish expansion for blood image.
Anyways, here's DEATH WISH 2.0!
twitch.tv/mr_icarus
3/3
2/3 ... NOW I WANT A HARPOON GUN in Blood
Old Blood guns thread 🧵. This is the initial lineup (1/3):
The "Mike" mugshot death animation from early 1996 Blood is gruesome
This is Blood in January 1995
Same!
Checked out, only interested in boomshoots for the channel. Don't want the algo to go crazy.
OJO! No es mía! La pasaron en un Discord o Whats en el que estoy, ahora no recuerdo exactamente
Would you like to know more?
Sorry for the long wait 😭. It's almost ready.
#uzdoom #eldritch #horror #fps #horror #freaky #shitpost #indie
Gave it several tries over the years, but I just couldn't get into it.
Ok. Will just flail it then
Had to do it
Moody beats, coloured smoke and lighting, and industrial sci-fi architecture based on a real-life ironworks.
A 1999 Polish FPS that looks like it use the Quake II engine but in fact runs on its own, and plays more like a stealth game than a run-and-gun.
📺: Pył (Dust), Optimus Nexus (DOS PC)
How SPRAWL Zero Captures the Magic of Early 2000s Shooters.
@sprawlfps.bsky.social Zero is a brutal throwback to the 2000s Golden Age of FPS - and joining us is Maeth’s lead dev and sound architect, Carlos Lizarraga!🎮🔥
➡️ Episode here! youtu.be/QRKfDIojPlU