It's never one thing, there is a lot of small stuff you could try but it's not worth it imo. Unless you want to make a career out of it it's not worth optimizing the fun out of a hobby.
While it's certainly cooler to come across like you don't care about numbers, we all do from time to time.
Posts by silverfang725
Numbers-wise, for fat fetish art I don't think it matters if you lean more towards sex focused art or just general fat art. And as a fellow ace person, your sexuality and the type of porn you draw aren't related imo. It's not "fake" to not fit a stereotype created by people that aren't even ace
I'm glad you're doing a little sequence with her, so many times you draw a cute character in one of your drawing and then we never get another picture of them 😔
I really love her face in this one it came out super cute
Thanks! I tried really hard to make the wg realistic and not look like someone just inflated the base model. I ended up sculpting her at 7 different sizes and blending between them. (Definitely over complicated the process but I learned a lot.)
Working on something 👀
Too fat to fit in peoples bags
Me, @tolerain.bsky.social and @silverfang725.bsky.social are in the 18+ den at Furnal Equinox! Come check us out at table y13!!
Not a fan that you need a spreadsheet to update but nice they even have preputial licenses. If you want to upgrade to EX 5 you would save 10 dollars compared to buying it again. alternatively, 3 and 2 had good upgrades if you just want to update to those I think you can do so on sale right now.
3 part seq for @silverfang725.bsky.social had a lotta fun with this c:
This turned out great! Hard to believe it was your first one
Well I mean I already have the maid outfit... it's not anymore work to just turn it on
Thanks, since I did a painted style for the character textures I wanted to do a painting for the background to try to match and save time compared to modeling and texturing a whole room
I will do my best, thanks again for suggestions and feedback, it help a lot of be able to narrow down what I was trying to address lol
I might have bit off more than I could chew for my second animation but I had a vision I needed to get out there lol
A fat canine model posing dramatically. Turn around in zbrush with default grey mat on. Fatfur work
I'm working on some prints for FE, and I'm pretty happy with how my sona came out (there's a June figure too of course) also I have to thank @silverfang725.bsky.social for help with posing and slicing this
I was super lazy for her and didn't do as much cutting as I do now. Her body is all one piece that was printed laying on her back. The base, cookie tray, tail, and head are all separate parts that were glued on. If I were doing it now I would have cut her upper and lower body apart.
I'd definitely recommend finding people to do a game jam or two with. The ones I did were both fun, and a good (if humbling) example of learning to be realistic with scope. It can be easy to be over ambitious, especially when you are newer to something. It's a good and safe way to work through that.
That said variety is the spice of life. Going from 3d sculpting full time to teaching part time and sculpting part time helped a lot with my burnout. So, maybe the variety of jumping around from different game dev tasks is what you need.
Like chunkerbuns said it hard to start in director or lead writing positions and indie devs have to wear a lot of hats and take care of a lot of the process themselves. So if you don't enjoy the process I worry you'll end up in a similar position you find yourself in with your art.
Ideas are such a small part of compared to the time requirement for everything else that needs to happen to make a game that you really need to enjoy some aspect of the other parts of making a game.
I'm sure you have considered this but I can't help the professor in me. Teaching in the 3d field I often get students that want to work in the games industry and who love games and want to be a part of that, but don't really know what they want to do beyond having visions and ideas.
That's more part of playing them. What part are you most excited about from the perspective of creating them? Or do you mean getting Iost in the world building part?
What part of making games most excites you?
Anna seguirá siendo la gorda. Esto fue solo por diversión.
Even just 3d printing some of the sculptures I did recently gives me an understanding of just how much bigger they are than they looked in 2D. As a fat focused artist who really wants to capture that feeling of size in his 2D work that's my preference for depicting it. It's not a value judgment.
When I say appreciate i just mean understand the true size. It's more of a problem in pictures that IRL since just existing gives you the context to understand the scale of things in real life.
I like size contrast too much. You can't truly apricate how big they are without a point of comparison
(3/3)