Keep your friends close and your enemies closer so your friends get flanking and have advantage on melee attacks against your enemies.
Posts by Kevin Highwater (née Kuchta)
Whelp. Opus 4.5 can apparently one-shot the backend eng take-home test we used last year. Literally just the prompt “Checkout <link to challenge> - complete it.”
Time to try to rethink this stage of eng interviewing yet *again* lolsob
Homebrew packages are usually pretty safe, but I'm starting to think I shouldn't have `brew install --cask amontillado`
Finops X should absolutely be the 10th installment of a beloved shark-themed action movie and not a lame conference in San Diego
It’s a real term. I know a lot of people in that space- many of them hate that that term won out, but have generally accepted that it has.
Has anyone tried just stamping “Do No Copy” on all their ssh keys?
Taskwarrior seems like it has some nice support for stuff like this, but I need mobile support and the syncing story for task warrior looks pretty awful.
The main use case for me here is a task like “change my furnace filter,” but there are a lot of longer-term things like that that I’ll put off forever without a good system for tracking them.
Seriously considering building my own todo app. I really need something with better support for:
- A recurring task
- …that becomes due every, say, 3 months
- …that becomes more urgent the longer I put it off after 3 months
- …at an adjustable rate.
And I just can’t find a good option here.
My house is under construction. My adjoining neighbor’s house is under construction.
Every day I get to play the game of “is that my phone vibrating or is it just power tools above, below, or beside the room I’m in?”
I was worried I'd have to call the cops or something. Then I finally got close enough to hear the words. 5+ minutes of screaming heard down the street turned out to be: "I want *mommy* to do bedtime!" repeated over and over again.
I heard a child screaming in distress outside last night. It went on for quite a while. It wasn’t moving on (like a family walking might), and really sounded pretty anguished. I put on some clothes and went out to investigate - as did some neighbors. I narrowed it down to an apt across the street.
I met a traveller from an antiquing land
Who sold me two vast and legless trunks of stone
Decided to whip this up and polish it a bit: kttt.io
I know there’s prior art at this point, but it was fun to build.
I think the answer, having played a bunch of games against humans now, is: No. No it’s not. XD
Some fun challenges included:
- Getting the AI to debug multi-user socket errors
- Getting the AI to debug minor UI jank (MCP + playwright was surprisingly unhelpful)
- Getting the AI to stop using emojis absolutely everywhere in the UI
This was an experiment for me. I forced myself to "vibe code" the whole thing - I neither wrote nor read a line of code for this. I'd never want to do that for non-toy code, of course, but I think I got a much better feel for working with the AIs.
My latest side project: Tic Tac Toe as a hidden-information game! Play live vs a friend, a rando, or a bot at kttt.io. Inspired by Zach Wienersmith (of SMBC fame): mastodon.social/@ZachWeiners...
Higher-order mail truck
Eg right now I’ve heard more Form/Structure/Meaning discussion around “AI for software engineering” than I’ve ever wanted. But I’m still searching for good sources of Cheap Turpentine discussion around it.
There’s a poorly-attributed quote that goes, “When art critics get together they talk about Form and Structure and Meaning. When artists get together they talk about where you can buy cheap turpentine.”
I don’t think it’s terribly *true* but I like it as a way to frame different types of discussion
Visiting Seattle and the protest crowd is huge.
Damn. I was pretty excited, some years ago, by RedwoodJS. A graphql-based, full-stack, TS-native, serverless-focused, very rails-like framework. Looks like it died and went into maintenance mode a few months back. :(
I’m replaying some late-90s space trading games. It’s a lot of fun. It’s impressive how thoroughly solved they are. One walkthrough from a decade after release will tell you how to achieve infinite money in exactly 13 hyperspace jumps.
Ok, that’s not strictly true. Sometimes I find it hard to decide *which* buttons to press.
There’s nothing like watching paid movers work to remind me that my job as a professional button pusher is not hard in any real sense.
I always feel a sense of disappointed victory whenever I successfully trick the American medical system into giving me basic medical care.
My equivalent of an old man using outdated terms is going to be “using actual emoticons like :) and :_(“
I wish that Markov chain mashups were still a thing. I feel like a cthulu/ncaa skeetbot named “At The Mountains of March Madness” would crush it.