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Posts by Edux

Video

Would you risk exploring the trench?
#gamedev #unity #ForerunnerGame

5 months ago 8 2 0 0
Preview
a close up of a chicken 's mouth with a light coming out of it 's beak . ALT: a close up of a chicken 's mouth with a light coming out of it 's beak .

"If you write throwaway code, you must ensure you’re able to throw it away." - Game Programming Patterns by Robert Nystrom

6 months ago 1 0 0 0
Video

If the charge lands before it's armed, you can pick it up and throw it yourself, or shoot it from a distance
#gamedev #unity #ForerunnerGame

1 year ago 11 3 1 0

I just know you took one bite and the whole thing fell out the other end

1 year ago 1 0 1 0

Thanks! Going to add hands and recoil when I'm done modeling the arms, I'll see about lowering the gun's position for now

1 year ago 1 0 0 0
Video

Guns are feeling nicer now with animations and an ammo counter
#gamedev #unity #ForerunnerGame

1 year ago 9 0 1 0
Video

Working on a revolver fed rifle
#gamedev #unity #ForerunnerGame

1 year ago 3 0 0 0
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Video

While adding some animations to the Repulsor I thought it would be cool to make it affect enemy projectiles.
#gamedev #unity #ForerunnerGame

1 year ago 3 0 0 0
Video

Get repulsor'd idiot

1 year ago 0 0 0 0
Video

And just like that, a bug becomes a feature

1 year ago 1 0 0 0

Not sure where to take it from here, in my head I see a MOBA style game where you buy components instead of items, but that's way out of my scope

1 year ago 0 0 0 0
Video

I was inspired by @codered-dev1.bsky.social to try my hand at a noita-style spell system

1 year ago 2 0 1 0

That's really cool, how are you handling the interaction between spell components?

1 year ago 1 0 1 0