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Posts by MDTravis

didn't become an espeon

3 days ago 1 0 0 0
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a pixel art of a yellow smiley face with a hand coming out of it . ALT: a pixel art of a yellow smiley face with a hand coming out of it .
1 week ago 1 0 0 0
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YESSSS IT'S HEEEEERE
OH NO THE LIGHT BEACON PALETTE CYCLES TOO I.. was actually expecting that one, no worries

1 week ago 32 9 2 0
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lol

2 weeks ago 14 7 0 0
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the forest is cold

2 weeks ago 3 3 0 0
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some interesting battle environment animations this early on

2 weeks ago 5 3 0 0
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i wouldve preferred placeholder artwork over this

2 weeks ago 6 2 0 0
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i hate it when you step out of your house and there's nothing out there but a void

2 weeks ago 7 1 0 0
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really funky...

2 weeks ago 2 1 0 0
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things are starting to get funky with XY

2 weeks ago 3 1 0 0
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almost reminds me of them

3 weeks ago 1 0 0 0

bsky.app/profile/mdtr...

3 weeks ago 0 0 0 0

(i'll still be mirroring posts to here)

3 weeks ago 1 0 0 1
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okay back to the bird app i guess

3 weeks ago 2 0 2 0
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made a new gif. have fun

3 weeks ago 22 7 0 0
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doing 3ds pokemon compiling again

4 weeks ago 7 3 1 0

the algorithm is why I barely use here besides posting stuff

1 month ago 0 0 0 0
Banwave for using oldtwitter · Issue #1153 · dimdenGD/OldTwitter I just got banned from twitter. I literally never post anything and didn't do anything malicious at all. Is it possible that I got banned for using oldtwitter?

also thinking it was related to this
github.com/dimdenGD/Old...

1 month ago 1 0 1 0

"inauthentic behavior"
thinking it thought I was a bot. hoping support plays nice

1 month ago 1 0 1 0
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about time i abandon the bird place?

1 month ago 8 0 2 0
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1 month ago 2 0 1 0
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(2/2) Commented out is an even earlier title screen similar to the SW97 demo.

1 month ago 3 1 0 0
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(1/2) The Pokemon Gold & Silver source code features a backup of the title screen code from December 1998.

1 month ago 4 1 1 0
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Here's the file location for this one. Other blocksets follow a similar format, just replace the number in the "CEL#".

1 month ago 1 0 0 0
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In the GS SW97 demo, maps outside of demo bounds lack collision due to expecting an older collision map. Thankfully, the source code has updated versions of the collision data which works perfectly with SW97's collision map. Here's Old City's, for instance.

1 month ago 3 1 1 0
English Pokémon GS '97 - Progress Update 3: Silver Version!
English Pokémon GS '97 - Progress Update 3: Silver Version! YouTube video by MDTravis

I'm working on an English translation patch for the Pokémon GS Spaceworld 1997 demo!
youtu.be/_GkJu5_I4L4

1 month ago 12 5 1 0
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Hidden Palace, episode 2: Greatest Hits & Demo Discs Sonic has passed episode 2

Episode 2 of our podcast is now out! Bo sits down with drx, Nic, Saz, and Hwd45 to talk about some of our greatest hits.

Thanks to everyone for the warm reception of our first episode, we hope that we can continue to entertain in the future!

hiddenpalace.substack.com/p/hidden-pal...

1 month ago 15 4 1 1
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Also meant you could do this...
If the map boundary offset wasn't broken, this would've been a softlock.

1 month ago 2 1 0 0
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Here's some unused Skateboard functionality!
These holes found in Route 6 were meant to be crossed with the Skateboard. The source code calls them "SKATE_HOLE".
Fixing the movement code for the skateboard alongside fixing the collision ID it checks for shows this in action.

1 month ago 18 3 1 0
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no :)

1 month ago 0 0 0 0