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Posts by Fosoria ⛏

Thanks 😃

Currently it doesn't have Z-layers. I did play around with the idea though. It does bring some technical challenges, but who knows!

1 week ago 1 0 1 0

Well, not the scope of dwarf fortress 😅

But it does have some influences for sure.

1 week ago 1 0 0 0

Yes! I'm working on a Steampage right now. When the trailer is ready it's going live.

Hopefully real soon!

1 week ago 1 0 0 0
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Working on the final part of the announcement trailer of my upcoming underground base building game. After that the Steampage finally can go live 🚀

Here is a shot of a decent size colony that will be in the trailer.

#gamedev #indiegame

1 week ago 179 23 10 1
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A big part of the underground base building game I'm working on will be customisation and decoration of the rooms you build.

You can easely adapt the walls, floors and some of the furniture to your liking.

#gamedev #indiegame

3 weeks ago 13 4 1 0
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Tons of content is added to the underground base builder I'm working on, and right now a lot of progress is made on the announcement trailer and Steam page.

So hopefully I can share it here very soon 😃

#gamedev #indiegame

1 month ago 16 4 1 0
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🪵🔥 The charcoal pile is used to turn wood in to charcoal by your workers.

This can be used by the artisan in the forge to smelt iron ore intro ignots.

#gamedev #indiegame

5 months ago 11 5 0 0
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It's long overdue, but I'm finally tackling one of the major points that is still open. Building the interface.

Not the most fun, but of major importance.

#gamedev #indiegame

7 months ago 10 3 0 0
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Concept art of the first tier unit in my upcoming base building game: the worker. Workers keep your colony running by performing the most basic, yet important tasks, like:

➡ Hauling supplies
➡ Stocking workshops
➡ Running the marketplace

#conceptart #gamedev #indiegame

8 months ago 17 4 0 0
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While digging there is a change to stumble upon tombs or ruins of ancient civilisations.

🔍 You can make your units explore them to find out what lies inside.

#gamedev #indiegame

8 months ago 25 6 0 0
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If your units encounter natural obstructions like ponds, they need to take the long way around.

🛠️ Fortunately, it is now possible to build bridges!

#gamedev #indiegame

9 months ago 20 3 0 0

The idea is that you are able to build around a cave. A sort of "Central Park" idea.

9 months ago 1 0 0 0
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Working on environments and caves.

When expanding your colony you can stumble on natural caves. You can integrate them in your colony, or build around them.

Caves will also be a great place for your units to forage or catch fish.

#gamedev #indiegame

9 months ago 19 5 1 0
Preview
Fosoria - dig, build, explore! Delve into the world of Fosoria, an enchanting underground colony simulator that invites players to explore the unknown, discover hidden treasures and build their own thriving subterranean society.

Thanks 😃 Not sure what you mean exactly, but maybe the first two sentences on fosoria.com answers your question.

10 months ago 0 0 0 0
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Some early footage of setting op de fundaments of a new colony. Dig rooms, build and decorate chambers and set your units to work.

Please note this is pre-alpha footage, so missing animations, the UI and additional polish are coming soon. 🛠️

#gamedev #indiegame #colonysim

10 months ago 20 7 0 1
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The farmer is no longer idle and hard at work with watering and harvesting crops for the colony. 🥕🌽

#gamedev #indiegame #colonysim

11 months ago 17 5 0 0
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Here is the first draft of a new unit tier. The worker 📦

After some testing it became clear a new unit type for the most basic jobs was necessary. Like hauling supplies, stockpiling rooms and running the market.

#gamedev #indiegame

11 months ago 7 3 0 0

Turned out it was on "Only users that I follow". I changed that, and also followed you back. So it should work now :)

1 year ago 1 0 0 0

Still need to set up an email, but you can definitely reach me through a DM

1 year ago 0 0 1 0

Thanks 😄 I'm working on a discord channel! Coming soon.

1 year ago 1 0 1 0
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Here are some miners, digging out new rooms for the colony. ⛏️

Working on the digging animations, they will be added next.

#gamedev #indiegame #colonysim

1 year ago 29 5 4 0
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Dump in a bunch of units and see how the job system handles it.

I did a small stress test of the job system and it holds up pretty well, but I did found room for some improvement 💡

#gamedev #indiegame

1 year ago 16 4 0 0
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You can’t test early enough, so I brought in the heavyweights for some early pre-alpha testing. 🪲

#gamedev #indiegame

1 year ago 12 2 1 0
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All units pick a job appropriate for their tier. For example:

➡️ An artisan smelts iron ore to ingots.
➡️ Miners dig out and build new rooms.
➡️ And the farmer... doesn’t have a job yet, so hangs out in the dormitory all day 😅

#gamedev #indiegame

1 year ago 28 4 0 0
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Concept art of the third tier unit in my upcoming base building game: the artisan. He likes to keep busy with all kind of crafting jobs inside the colony, like:

➡ Processing resources
➡ Carpentering
➡ Smithing

#conceptart #gamedev #indiegame

1 year ago 14 4 0 0
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A new unit model is added to the game, the farmer 🥕

This guy is responsible for providing your colony with food by foraging and farming.

#gamedev #indiegame

1 year ago 10 1 1 0
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New year, time to gather resources and start working again.

A lot of exciting updates are coming this year, make sure to follow ❤️

#gamedev #indiegame

1 year ago 8 2 0 0
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Entering the end of the year, I got a lot of the systems done for my underground colony builder 🎉

Next year the focus is on content; more units, room types, and a lot of stuff to explore. And finally a Steam page of course.

Hopefully see you then🎆

#gamedev #indiegame

1 year ago 17 1 1 0

Repost, because I realized to late that the quality was very low 🙊

Although the Bluesky compression doesn't do it much justice anyway 😅

1 year ago 1 0 0 0
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Some early interface design concepts for my upcoming game. I aim to deliver a good quality on both the visual aspect as the user experience, since I'm also a designer by trade.

I only just started. A lot can change, and I still need to figure out how to get it in engine 😅

#gamedev #indiegame

1 year ago 12 1 2 0