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Posts by Empty

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Byte:Force by Malarpuppet, limemine, EmptyStudios How far can you hack it?

Recently finished another jam game: malarpuppet.itch.io/byteforce
It's like hacking minigame warioware, runs in the browser, please give it a try!

I think this is my 12th successful game jam? I might have a problem...
#indiedev #gamejam

1 year ago 2 1 0 0

Is anyone else making a tactics game on bluesky?
I feel like they are kinda rare. Just saw @togeproductions.bsky.social‬/Kriegsfront is here and it made me think about it.

Surely some other people are making x-comlikes?

1 year ago 3 0 3 0

never update anything, that's how they get you

1 year ago 0 0 0 0

in star trek it came from nasa's space program where telemetry is data sent back from in flight spacecraft to ground control!

1 year ago 1 0 1 0

+10% for additive
1.1x for multiplicative.
multiplicative is also way more dangerous so should be used very sparingly

1 year ago 4 0 1 0

you should see another vet next time. dogs absolutely can get strokes, i lost a cat last year to two subsequent strokes.

i don't want to freak you out, i hope your dog recovers well, sounds like the danger has passed

1 year ago 1 0 1 0

i love nakano, i visit every time i'm in the country

1 year ago 1 0 0 0
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bsky seems to have butchered the nice sharp edges on the pixels by converting to jpeg though, sad :(

1 year ago 0 0 0 0
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Nothing too exciting today, just experimenting with applying a shader to areas covered by fog of war, to differentiate them further from areas the player hasn't explored at all.
#sologamedev #godot

1 year ago 5 0 1 0

i thought they expired after 4 years, mine stopped working on my latest trip

1 year ago 1 0 1 0
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EmptyStudios

@ozone.birb.house I'm a game dev please label me
for anyone else who sees this on their timeline hello I make games, I've worked in every studio size from 2 guys to AAA.
This account will be for progress posting!
Currently solo devving, check out my (all free!) games on itch: emptystudios.itch.io

1 year ago 6 0 0 0

team game dev hard too bro the grass is always greener

1 year ago 4 0 0 0

can we get comments too

1 year ago 2 0 0 0

if you want the real experience in a gamr lorns lure has a cave level and it's emotionally damaging, do NOT play chapter 3 if you are claustrophobic

1 year ago 1 0 1 0

im a cool game dev πŸ‘‰πŸ‘ˆ

1 year ago 0 0 1 0

solodev life

1 year ago 2 0 0 0

it was gary gygax or someone like him. Yes they DID want to be encumbered, early tabletop games were about heavy simulation! early video game designers adopted tabletop quirks because they *loved* simulation, later designers copied them, mistaking a love of simulation for generically good mechanics

1 year ago 2 0 0 0
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this is basically what rust is to c++

1 year ago 1 0 0 0

livers really are the best organ
if no organ got me i know liver got me

1 year ago 3 0 0 0
scifi pixel art revolver & assault rifle

scifi pixel art revolver & assault rifle

screenshot displaying the revolver sprite inside the game ui

screenshot displaying the revolver sprite inside the game ui

was gonna just go to bed but i figured the assault rifle would be lonely without a friend so i drew a revolver to go with it
#indiegamedev #pixelart

1 year ago 12 0 0 0
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looks nice in context, v1 had more colors but I found the silhouetted look of the minimal 4 color palette makes it look a bit nicer, I guess the contrast is more dramatic and appealing?

1 year ago 0 0 0 0
Pixel art assault rifle

Pixel art assault rifle

Started work on inventory so have to start doing art again, behold our first inventory sprite!
#indiegamedev

1 year ago 5 1 1 0

as an engineer who understands a decent chunk of tech they aren't that bright *within* their narrow sphere of expertise either

1 year ago 4 0 0 0

even ignoring ai generation, ai upscaled frames etc in games look horrible! i've given it a fair go multiple times and in every game it turns everything into a vaseline blob mess with terrible ghosting!

1 year ago 1 0 1 0

australian english is english and we will fight you

1 year ago 1 0 1 0

spent thurs and friday deep in the netcode trying to figure out a bug just to find it's a character controller bug that looks *exactly* like netcode rubberbanding, and the fix is a change to air control code written pre 2016 this code review is gonna take FOREVER to get approved

1 year ago 0 0 0 0
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may i recommend vintage story, it's kinda like that but actually designed well and is super underrated

1 year ago 2 0 1 0
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Slightly old progress but I'm still super stoked I got it working, real time fog of war taking minimal time to update each frame. Next major task is getting inventories working.
#indiegamedev #gamedev #godot

1 year ago 4 0 0 0

no forgiveness sadly, godot forever now

1 year ago 1 0 1 0

you gotta speedrun minecraft, win a brood war 1v1, perform a BLJ in sm64, beat portal 1 glitchless, catch a shiny (player chooses which pokemon game) and clear minesweeper expert

1 year ago 0 0 0 0