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Posts by keepee⚫

that was the daily seed on the 12th. the numbers are year-month-date

1 year ago 2 0 1 0
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sobosuba
my current main project
store.steampowered.com/app/1946560/...

1 year ago 117 5 6 1

metal

1 year ago 0 0 0 0

while !ducks_sorted(): duck_sort()

1 year ago 2 0 0 0

this was the main inspiration :)

1 year ago 1 0 0 0
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alt

1 year ago 21 1 0 0
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aprilshader6

1 year ago 283 20 10 3

the initial idea sparked from a way to get randomly lengthed lines:
multiply uv.y by the amount of lines you want, then floor it for line indices, then use that as a seed for a random float which determines the lines length, which then goes into a step function against the uv.x

1 year ago 2 0 1 0
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duck sorter by keeps prototype for a mouse-only herding game :)

keepee.itch.io/duck-sorter

1 year ago 146 9 2 2
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duck sorter
procedural animations

1 year ago 5802 545 90 26
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aprilshader5

1 year ago 23 0 0 0
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aprilshader4

1 year ago 20 0 0 0
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aprilshader3

1 year ago 11 0 0 0
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aprilshader2

1 year ago 20 0 1 0
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Decided to regain a lost skill and create one shader artwork a day for april. Many are recreations of old ones i did in unity years back, I use godot now!

aprilshader1:

1 year ago 21 2 0 0
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