Hungry now 😁 looks delicious
Posts by Tabs
Started the Raycaster video~
74/100 Days of 3D
Finished the portfolio exercise for scrolling animations.
72/100 Days of 3D
Finished the imported models video.
It's going to be a boring bare minimum from me for a couple of wears. Bear with me <3
71/100 Days of 3D
Started the Imported models video.
70/100 Days of 3D
Decided I want the game embedded into the back of my website to lead to Atlantis. It's on brand for me to link my own site to the community I love so much xD
69 (nice) /100 Days of 3D
My website's definitely going to have interaction between light and dark modes as a game function sorryyyyy :P
68/100 Days of 3D
Dwelled a bit on a rock-like puzzle for the main room. idk why I'm drawn to some damp underground cavern for an initial setting.
67/100 Days of 3D
Decided to see if there were any escape rooms built with threejs.
Not many in 3D tbh, especially any that seem good to play.
66/100 Days of 3D
Tried to figure out how I want the 'levels' to look on my site but not quite settled on whether I want a different room per page or having them unlock in a sequence.
65/100 Days of 3D
Looked at building games with threejs again. Idk why I was searching for 'maths threejs shader' because I certainly didn't get very far.
64/100 Days of 3D
FINALLY finished up all of the exercises and notes and I'm caught up to where I've been watching videos.
63/100 Days of 3D
Finished exercises and notes for Lights and Shadows and watched the Galaxy generation video.
62/100 Days of 3D
IDE with code loading textures on the left and diamond Minecraft-looking cube on the right
Pearlescent materials on a sphere, plane, and torus
Finished exercises and notes for materials and 3D text sections, and watched the Particles video.
61/100 Days of 3D
Finished the Haunted House video. It was LONG. 😭
60/100 Days of 3D
Started the Haunted House video. >_>
59/100 Days of 3D
Managed to get up to the Textures exercise today :D Notes are complete! Watched other videos.
58/100 Days of 3D
Completed the geometries and the resizing exercises; went ahead with other videos.
57/100 Days of 3D
Cameras and full-screen resizing exercises today. Plus more videos. :D
56/100 Days of 3D
Started three.js exercises; did the transforms and animations. Continued with videos.
55/100 Days of 3D
Watched the videos and did quizzes for the Animations and Cameras chapters during my workout. I spent most of my waking time today on Twitch chatting about OOP patterns, portfolio reviews, and building my own overlays 😆
So code tomorrow!
54/100 Days of 3D
Well, well, well. Look who encountered Pythagoras' Theorem again. And they said we'd never use it ever again :P
I'm trying to understand normalising vectors again 'cause it's been a hot minute :')
53/100 Days of 3D
I'm speed-running a Three.js course. I've done it before so now it's 3x speed + reading the transcript afterwards.
Started taking notes and I'll publish those on my blog when I'm done.
52/100 Days of 3D
Set up the threejs boilerplate for animating the 3D models we made in Blender.
51/100 Days of 3D
Looked up some tips for optimising 3D models for threejs. I did NOT allocate enough time for this today xD
50/100 Days of 3D
Dwelled on my own website for a while trying to figure out what I have to practice for modelling. It'll match my stream overlays to some degree as well.
49/100 Days of 3D
Researched a bit into Blender workflows and some top tips.
40/100 Days of 3D
Watched a video on learning blender in 2026, and it didn't tell me anything I didn't already know :')
Wanted to cover my bases 😭
47/100 Days of 3D
a road with a chocobike and fence
Started adjusting the island to conform to the assets we've got so far.
46/100 Days of 3D
Researched a lil into low-poly candy for some ideas to snazz up the island. It wasn't that fruitful. xD
45/100 Days of 3D