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Posts by Bay 12 Games

Posted Dwarf Fortress 53.11 yesterday. I've been sick so it's a bit sparse, but there are dwarves should at least enjoy their quality foods more properly now. This is good.

1 month ago 39 1 3 0

Dwarf Fortress 53.09 is up. Lots and lots of routine fixes this time for lag issues, graphical issues, parents trying to pick up their ghostly baby, etc.

3 months ago 30 5 2 0
Bay 12 Games: Dwarf Fortress

Just put up Dwarf Fortress 53.07. Dwarves now have happy thoughts when you manage to defeat a siege. Also, we have hundreds of new animal portraits! And lots of other changes, listed here www.bay12games.com/dwarves/inde...

3 months ago 79 10 2 0

Posted Dwarf Fortress 53.06. New song 'Nabidas'! The freeze/lag associated to rams should be fixed, and rams are more active. Various graphics. Your adventure mode party members no longer develop an instinctual need to hunt and kill other party members whenever you are ambushed by a wild animal.

4 months ago 23 3 0 1

Dwarf Fortress 53.04 is up. We've been improving the siege update. Siege engine list. Rams will be a bit more useful in this one, attacks can happen at different times of the season, support units more useful. New ogre graphics, some new item graphics. Lots of stability fixes.

4 months ago 33 2 1 1
Video

๐Ÿšจ Sound the alarm! ๐Ÿšจ The Dwarf Fortress Siege Update is OUT NOW on Steam and itchio!

5 months ago 145 30 3 15

Dwarf Fortress 52.05 is up. Some routine stability fixes and fixes for various other problems as we continue to work on the siege update.

6 months ago 49 1 0 0

Dwarf Fortress 52.04 is posted. Straightforward one fixing an army bug and some other issues.

7 months ago 25 2 1 0

Dwarf Fortress 52.03 is up. Various lua stabilization, and now dyes can be mixed. Also 68 new outdoor plant dyes in new worlds.

8 months ago 36 5 1 0

52.02 patch up to fix some crashes 'n' things with the lua release.

8 months ago 16 1 0 1
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Dwarf Fortress Lua Creature Generation.

Dwarf Fortress Lua Creature Generation.

โœ Learn how to make Dwarf Fortress mods with Lua written by DPh Kraken:

โ–ถ Video Tutorial 1 (Generating raws)

โ–ถ Video Tutorial 2 (Custom Creatures)
โ–ถ The tutorial on the wiki

8 months ago 65 13 1 0

Just put up Dwarf Fortress 52.01. Thanks to Putnam's work over the last year, we now have lua scripting for procedural creatures, curses, items, etc. The game's existing procedural objects, like forgotten beasts, are all out in the scripts now as well.

8 months ago 217 24 2 3
Sieges, Crossbows and lots of Dye | Bay12Games Interview
Sieges, Crossbows and lots of Dye | Bay12Games Interview YouTube video by Blind

Here is my full conversation with @toadyone.bsky.social creator of Dwarf Fortress.

www.youtube.com/watch?v=2_Ho...

8 months ago 23 1 5 0

Dwarf Fortress 51.12 is live. This one is a ranged weapon update which also has the colorful forgotten beasts.

9 months ago 31 2 3 1
Array of several dwarf fortress forgotten beasts in color

Array of several dwarf fortress forgotten beasts in color

Dwarf Fortress Forgotten Beasts, now in color. Jacob did a great job adding color values and various decoration layers to his original silhouettes. Should be in the next update.

9 months ago 59 17 2 1

Put up 51.11, another routine patch for Dwarf Fortress. Immigrants no longer lose their religions, people leaving no longer lose their room assignments, and several ice-related bugs have been cleaned up.

11 months ago 101 6 5 4

Version 51.09 of Dwarf Fortress is up. This is mostly happy little fixes for fort mode. We'll continue with these patches, and the first behind-the-scenes siege update work will also begin now.

1 year ago 41 2 2 0

Finally migrating the forum over to newer infrastructure. Hopefully it'll be back in about an hour.

1 year ago 21 0 2 0
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This seems to be working as an official Bay 12 Games account. Just released version 51.08 of Dwarf Fortress.

1 year ago 84 7 10 1