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Posts by wrinkly chicken ๐Ÿ—

The year is 2026 and user ssjlee9 just updated his GameFAQs guide to Pool of Radiance (the 1988 CRPG):
gamefaqs.gamespot.com/pc/564785-po...

The guide has 393 pages and covers EVERYTHING, from character creation, maps & battles to details in the game's code

The Internet is still alive & wonderful

4 days ago 139 31 5 0

Ideally I'd like to draw all the sides too but alas my free time is limited so I gotta keep the sprite tasks manageable ๐Ÿ˜”

Thanks for your input!

5 days ago 1 0 0 0

Nice, someone suggested icons too! It's one of the options I'm considering now, but I'd like to keep the "immersive" retro crawler aesthetic if possible. It's a good idea to fall back to if all else fails!

5 days ago 2 0 0 0

Megaten way:
Place events in a special room. Bump the player out when event ends so they can't do funky turns inside.

5 days ago 1 0 1 0
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The EoB way for reference:
Divide the space into 4. Sprites still face you, but their position changes during turning, which masks the odd static feeling when the sprite is centered.

Cons:
- You can only see objects from two corners while standing on them
- You can't place objects at the center

5 days ago 3 0 1 0
Preview
a bunch of cartoon characters with big eyes are walking on a red surface ALT: a bunch of cartoon characters with big eyes are walking on a red surface

Done!

5 days ago 1 0 1 0

#1 sounds viable! Although it'll lose some of the classic DRPG aesthetic.

Other things like Altars, NPCs, etc will be sharing the same sprite system (and has the same issue) so I'll have to rule out the other options for now.

Thanks, I'll go ponder on this more! ๐Ÿง 

5 days ago 1 0 0 0
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This is new to me ๐Ÿ‘€ I only do 1 pixel length ones at most

5 days ago 4 0 1 0

haha yea! EO being 3D can spin around it nicely too if they wanted ๐Ÿ˜‚

5 days ago 1 0 0 0
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So this has been buggin me for a bit. When you rotate around an object, the sprite remains facing you at all times. It feels odd somehow. What's a good solution without having to draw all sides of the object? ๐Ÿค”

Megaten or EoB way is a bit restrictive so might only use it as last resort.
#JSDungeon

5 days ago 21 0 5 0

3D ANIMATOR FRIENDS!!!

Looking for low poly visdev/environment design!

Please reply with samples!

1 week ago 87 61 1 0
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just published my walk animation templates on itch.io ๐Ÿฅณ

there's a free version and others with some extras

(ignore my level 999 designer skills)

rathaelos.itch.io/isometric-ch...

1 week ago 270 69 6 0

Pointy hat anime looks pretty cool

1 week ago 3 0 0 0
Drawing of a cute chicken with a giant exclamation mark above it's head spotting a tasty chicken wing on ground

Drawing of a cute chicken with a giant exclamation mark above it's head spotting a tasty chicken wing on ground

@hounori.bsky.social I still remember you drew this many years ago on Twitter. Thank you! ๐Ÿ”๐Ÿ‘

4 weeks ago 7 0 0 0

turns out the only thing i did today was recompiling the engine so i could have shadows like this:

#godot #gamedev

1 month ago 262 28 12 1

Colored shadow edges are the best! ๐Ÿ˜

1 month ago 1 0 0 0
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That's quick! ๐Ÿ‘€

1 month ago 1 0 1 0

Haha kind of! Status Effect system is kicking my ass and causing bugs everywhere. Hopefully I'll finish the combat stuff soon! ๐Ÿ’ช๐Ÿ”

1 month ago 1 0 0 0
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A bit of fun with the VHS image filter
hiyameshi-retro-pack.web.app/apps/Heisei-...

#JSDungeon

1 month ago 39 6 3 0

The classic Command & Conquer explosion ๐Ÿ’ฅ

1 month ago 3 0 1 0
64x64 pixel art sprite of Marco Rossi from Metal Slug, in a similar sidescroller perspective to the original Metal Slug sprites.

64x64 pixel art sprite of Marco Rossi from Metal Slug, in a similar sidescroller perspective to the original Metal Slug sprites.

2 months ago 385 53 5 0

Gong Xi Fa Cai! ๐ŸŽ๐Ÿงจ

2 months ago 2 0 1 0
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Someone who's good with Blender cloth sim, your time has come

2 months ago 22 2 0 0
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Battle!
#indiegame #videogames #pixelart #gamedev

2 months ago 406 71 10 1
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Probably don't try this in the real Kamogawa...
Look and feel test for this area inspired by memories of hanging out by the river in Kyoto.
#MadeWithUnity #LostInDreams #gamedev #indiedev

(and yes the video compression is killing me!๐Ÿ˜ญ)

2 months ago 720 148 32 5
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Europan Mining Operations #pixelart

2 months ago 211 48 7 0
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put together a small scene with these sprites for fun
#pixelart

2 months ago 474 83 3 0
Preview
Fen Beatty

After 9+ years at ustwo games I have unfortunately been made redundant.

If you are looking for a stylised 3D generalist with 10+ years experience to have on your team please give me a shout or let others know that I am available for work! I'd love to chat โœจ

fensartden.com
fensartden@gmail.com

2 months ago 589 317 35 3

It took 10 months(!!), but I'm finally back to working on the battle system. Reused whatever code I could and linked it to the new dungeon event system. Still lots to do though... enemy AIs, sprites, action/skills, status effects, damage calculations, player deaths, loot drops... ๐Ÿฅด

#JSDungeon

2 months ago 21 2 0 0
้’ๅฑฑใƒ†ใƒซใƒž feat. SoulJa - ใใฐใซใ„ใ‚‹ใญ / THE FIRST TAKE
้’ๅฑฑใƒ†ใƒซใƒž feat. SoulJa - ใใฐใซใ„ใ‚‹ใญ / THE FIRST TAKE YouTube video by THE FIRST TAKE

This song sounds very familiar and triggered nostalgic feelings, but I have no memory of the title ๐Ÿ‘ด
www.youtube.com/watch?v=BK_D...

2 months ago 1 0 0 0