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Posts by oscail

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assimilation
#indiedev #gamedevelopment #GodotEngine

3 weeks ago 4 1 0 0
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Wouldn't wanna be that guy...
#indiedev #gamedevelopment #GodotEngine

3 weeks ago 7 1 0 0
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Testing out the new guy in a level environment
#indiedev #gamedevelopment #GodotEngine

3 weeks ago 7 3 0 0
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Cleaned up some of the animation issues and added audio
#indiedev #gamedevelopment #GodotEngine

3 weeks ago 9 1 0 0
Preview
Save 10% on Funi Raccoon Game on Steam Explore a series of whimsical, interconnected worlds to steal everything not nailed down. Make a garbage bin a garbage home :)

okay this is faaaaaaaantastic

store.steampowered.com/app/3599690/...

4 weeks ago 99 12 6 4
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Working on blending procedural animations with scripted ones, audio's coming later
#indiedev #gamedevelopment #GodotEngine

4 weeks ago 7 1 0 0

A dubious little creature getting up to mischief.
This is no good.

4 weeks ago 1 0 0 0
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Working on some AI for this lil guy
#indiedev #gamedevelopment #GodotEngine

4 weeks ago 14 1 1 0
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My tank's got 16 gigs of ram
#indiedev #gamedevelopment #GodotEngine

1 month ago 2 1 0 0
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Working on some new environments
#indiedev #gamedevelopment #GodotEngine

1 month ago 7 2 0 0
COMPUTER WORLDS - A New Showcase Celebrating Strange & Distinctive Games
COMPUTER WORLDS - A New Showcase Celebrating Strange & Distinctive Games YouTube video by noclip_2

Everyone's gotta check out Computer Worlds.

Indie game curation is more important than ever in the current landscape, and it serves as a balm for the soreness associated with finding great games to check out.

It's great for the scene for something like it to exist!

www.youtube.com/watch?v=Og6_...

1 month ago 90 30 1 0

Hey thanks Carrie!

1 month ago 1 0 0 0
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ENHANCE!
#indiedev #gamedevelopment #GodotEngine

1 month ago 18 3 2 0
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WIP - Spider bot pounce animation
#indiedev #gamedevelopment #GodotEngine

1 month ago 8 1 0 0
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Set up dynamic charge placement this evening

1 month ago 0 0 0 0
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kaboom
#indiedev #gamedevelopment #GodotEngine

1 month ago 4 1 0 0
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Then to show the finished map on the terminal I just place a 3D sprite with a subviewport texture to display the output of the camera. With a little shader and lighting work to complete the look. 4/4

1 month ago 4 0 1 0
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Then above the pocket terminal I have a camera (within a subviewport) looking down over the player with orthogonal projection to remove perspective, and set to only render objects on the map layer. I also added in the Map UI here using basic 3D sprites and labels. 3/4

1 month ago 3 0 1 0
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I do the same for the player and the enemies, just putting boxes below them to represent their position and orientation. I should probably be using sprites for this rather than meshes but it does the job. 2/4

1 month ago 2 0 1 0
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Cheers, sure thing, it's pretty simple. I just have separate meshes below the assets I want to appear on the map, with the basic outline of the walls. These are set to appear on their own layer so the other cameras in-game won't see them. 1/4

1 month ago 3 0 1 0
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Adding in some new toys
#indiedev #gamedevelopment #GodotEngine

1 month ago 5 1 0 0

Thanks!

1 month ago 0 0 0 0
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Redoing the gun animations with the new hand model
#indiedev #gamedevelopment #GodotEngine

1 month ago 11 1 1 0
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Was it this way?
No no it was that way... maybe?
#indiedev #gamedevelopment #GodotEngine

1 month ago 16 4 1 0
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Where's he off to?
#indiedev #gamedevelopment #GodotEngine

1 month ago 13 2 1 0
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New Godot IK is pretty neat
#indiedev #gamedevelopment #GodotEngine

1 month ago 10 1 0 0
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just a lil guy
#indiedev #gamedevelopment #GodotEngine

2 months ago 3 1 0 0
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Working on some enemy concepts
#indiedev #gamedevelopment #GodotEngine

2 months ago 7 1 0 0
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Friend showed me how to make wires in Blender using curves. Neat trick
#indiedev #gamedevelopment #GodotEngine #Blender

2 months ago 13 2 0 0
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Clicky Clacky
#indiedev #gamedevelopment #GodotEngine

2 months ago 9 1 0 0