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Posts by Adrien Louineau

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EVERYBODY STAY CALM! we have realtime area lights in godot, I REPEAT, AREA LIGHTS IN GODOT, this is not a drill 🚨 🗣️

1 month ago 1438 221 30 12
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BALL x PIT is going MOBILE! 📱🏐

🗓️ Launching on iOS & Android March 12

💸 Try-before-you-buy: try it for free, no ads! Love it? Unlock the full game with a single in-app purchase and keep BALLing forever!

Pre-order now on the App Store and Google Play!

1 month ago 59 16 2 4
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Sunset stroll.

#MadeWithUnity #LostInDreams #gamedev #indiedev

2 months ago 686 115 17 3

speaking of cool cheap effects: the shadow from the ceiling fan in Robo Recall is not a real shadow or even a light function or even a decal, it's a rotating translucent mesh

2 months ago 816 157 13 7

Merci infiniment pour l’accueil du dernier findings. Il s’agit du plus grand score de vue sur ma chaine en 24h depuis la création de ma chaîne et pour un temps où les gens regardent youtube un peu moins qu’avant c’est absolument incroyable ! Merci beaucoup :)

2 months ago 1113 65 52 1
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Godot 4.6 Release: It's all about your flow With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.

#Godot 4.6 is out, and all about your flow!

This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.

Less wrestling with UI. More making games.
godotengine.org/releases/4.6

2 months ago 1375 374 28 50
background painting for the opening sequence of Tekkonkinkreet, depicting riverside buildings and signage

background painting for the opening sequence of Tekkonkinkreet, depicting riverside buildings and signage

background painting for the opening sequence of Tekkonkinkreet, depicting riverside buildings and signage

background painting for the opening sequence of Tekkonkinkreet, depicting riverside buildings and signage

background painting for the opening sequence of Tekkonkinkreet, depicting riverside buildings and signage

background painting for the opening sequence of Tekkonkinkreet, depicting riverside buildings and signage

background painting for the opening sequence of Tekkonkinkreet, depicting riverside buildings and signage

background painting for the opening sequence of Tekkonkinkreet, depicting riverside buildings and signage

BG elements for our fly through of Treasure Town (scene 1 cut 6), painted by the great Shinji Kimura, and "perspective mapped" (「パース・マップ」) onto riverside 3D geo.

Staff names in the signage: Michael (me), Nishimi, Uratani, Ando, Kubo...

#Tekkon #鉄コン #木村真二 #anime #アニメ #背景美術

2 months ago 366 64 5 0
Marathon Standard and Deluxe Edition

Marathon Standard and Deluxe Edition

Pre-order Marathon now. Marathon releases March 5, 2026.

Details: bung.ie/4rl5QfF

3 months ago 120 12 4 19
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Marathon Collector's edition

Marathon Collector's edition

The Marathon Collector's Edition takes you through Sekiguchi Genetics' shell-weaving process, revealing a Thief shell deployed to Dire Marsh. Unboxing video:

🎥 youtu.be/JPwr3JClpuQ

Pre-order Marathon on the Bungie Store with the Marathon Collector’s Edition:

🐛 bung.ie/4536xkT

3 months ago 106 14 10 14
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godot 4.6 new theme pic for release page

3 months ago 506 27 15 1

for the past few weeks I've been helping to iron out the new UI theme and together with Yeldham we managed to get it to a pretty good state! Pls give it a test and lmk what you think!

3 months ago 197 14 14 0
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Good morning~😉 朝かららくがき

3 months ago 2329 435 16 2

you're not gonna believe it 🤯

3 months ago 143 11 5 0
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hello :D going to start posting here too, say hello!

3 months ago 985 197 38 2
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another blender mapping tip - the quickest vanilla way to call Follow Active Quads is Right Click + F in the UV panel. it lets you continue a tiling texture from active face to newly extruded walls

if the active face is not a rectangle just make it into one by running Unwrap on it first

3 months ago 422 64 7 3
Marathon key art

Marathon key art

A Rook shell standing over a defeated Assassin shell

A Rook shell standing over a defeated Assassin shell

A defeated Vandal shell

A defeated Vandal shell

Marathon releases March 2026 targeting a price of $39.99/€39.99/£34.99.

➡️ New info in today's ViDoc: youtu.be/fjzmhROTv28

▪️Darker sci-fi world
▪️Rook, aka scavenger mode
▪️Dead Runners drop as corpses that decay over time
▪️Solo play
▪️Prox chat
▪️Improved visuals, deeper environmental storytelling

4 months ago 176 29 11 10
Runners at AI Uplink

Runners at AI Uplink

Assassin running past graffiti

Assassin running past graffiti

Runners in a wooded area

Runners in a wooded area

A runner facing down UESC enemies

A runner facing down UESC enemies

Marathon releases March 2026, and everyone will have a chance to play in an open preview weekend before launch.

4 months ago 185 31 4 7
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escapism through channeling a medieval manuscript illustrator

4 months ago 6045 1645 54 2
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Congrats for the third time !! Ahha

5 months ago 2 0 0 0
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Save 25% on Hypogea on Steam Escape from a mysterious underground megastructure in this short atmospheric 3d-platformer.

THE GAME IS OUT, I REPEAT, THE GAME IS OUT

Hopefully I squashed all the bugs, hope everyone enjoys it!

store.steampowered.com/app/2980260/...

5 months ago 492 194 20 22

Wow they really let anyone in these days

5 months ago 22 4 1 0
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Creating Yellow Submarine - ARS Devilfish by Romain Defélix - Discover his profile on IAMAG community : https://itsartm.ag/46oKhSb

5 months ago 5 1 0 0
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Otherskin - Technical Lighting, Adrien Louineau Hey, After nearly 4 years of work at Game Atelier, here we come the Technical Lighting Breakdown of Otherskin. It was intense to create this kind of tools from scratch, but an amazing social experienc...

And for Tech Peeps, here we go for a little breakdown !

www.artstation.com/artwork/8BGnrG

7 months ago 1 0 0 0

Thanks Charlie, you did an amazing job too on Otherksin !

7 months ago 1 0 0 0
Pics from Otherskin game, Alex looks to the horizon of Overgrown Planetoids

Pics from Otherskin game, Alex looks to the horizon of Overgrown Planetoids

Pics from Otherskin game, levels Floating Isles

Pics from Otherskin game, levels Floating Isles

Pics from Otherskin game, Alex looks to a Reactor from Derelict Archives

Pics from Otherskin game, Alex looks to a Reactor from Derelict Archives

Pics from Otherskin game, a part of a level from Cave Of Silence

Pics from Otherskin game, a part of a level from Cave Of Silence

Hey Blusky, I publish my first pro Lighting work ! I hope you will enjoy.
I was in charge of all lighting for this 16 levels ! Both Gameplay and Cinematics.

www.artstation.com/artwork/x3R4Br
www.artstation.com/artwork/3Ez4wB
www.artstation.com/artwork/oJYR9m
www.artstation.com/artwork/L4GVkw

7 months ago 13 3 1 1
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Did you know that the Unreal Engine EULA does not mandate you to show the UE logo at the start of your game? If you want to use it, you actually need to ask us for permission to show it.

You only need to credit UE in your credits, per unrealengine.com/eula.

7 months ago 19 4 3 1
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It's 2am. You're hungry. WDYD

8 months ago 555 123 18 2
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✨Release Date Announcement✨

Henry Halfhead comes to Steam, EGS, PS5 and Switch on:

👁️September 16, 2025 👁️
👃

Tell your friends, family and help us share this post!

8 months ago 549 157 16 11

That's fucking cool already ! If you need help on something 🫡

9 months ago 1 0 0 0
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9 months ago 3843 797 11 4