EVERYBODY STAY CALM! we have realtime area lights in godot, I REPEAT, AREA LIGHTS IN GODOT, this is not a drill 🚨 🗣️
Posts by Adrien Louineau
BALL x PIT is going MOBILE! 📱🏐
🗓️ Launching on iOS & Android March 12
💸 Try-before-you-buy: try it for free, no ads! Love it? Unlock the full game with a single in-app purchase and keep BALLing forever!
Pre-order now on the App Store and Google Play!
Sunset stroll.
#MadeWithUnity #LostInDreams #gamedev #indiedev
speaking of cool cheap effects: the shadow from the ceiling fan in Robo Recall is not a real shadow or even a light function or even a decal, it's a rotating translucent mesh
Merci infiniment pour l’accueil du dernier findings. Il s’agit du plus grand score de vue sur ma chaine en 24h depuis la création de ma chaîne et pour un temps où les gens regardent youtube un peu moins qu’avant c’est absolument incroyable ! Merci beaucoup :)
#Godot 4.6 is out, and all about your flow!
This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.
Less wrestling with UI. More making games.
godotengine.org/releases/4.6
background painting for the opening sequence of Tekkonkinkreet, depicting riverside buildings and signage
background painting for the opening sequence of Tekkonkinkreet, depicting riverside buildings and signage
background painting for the opening sequence of Tekkonkinkreet, depicting riverside buildings and signage
background painting for the opening sequence of Tekkonkinkreet, depicting riverside buildings and signage
BG elements for our fly through of Treasure Town (scene 1 cut 6), painted by the great Shinji Kimura, and "perspective mapped" (「パース・マップ」) onto riverside 3D geo.
Staff names in the signage: Michael (me), Nishimi, Uratani, Ando, Kubo...
#Tekkon #鉄コン #木村真二 #anime #アニメ #背景美術
Marathon Standard and Deluxe Edition
Pre-order Marathon now. Marathon releases March 5, 2026.
Details: bung.ie/4rl5QfF
Marathon Collector's edition
The Marathon Collector's Edition takes you through Sekiguchi Genetics' shell-weaving process, revealing a Thief shell deployed to Dire Marsh. Unboxing video:
🎥 youtu.be/JPwr3JClpuQ
Pre-order Marathon on the Bungie Store with the Marathon Collector’s Edition:
🐛 bung.ie/4536xkT
godot 4.6 new theme pic for release page
for the past few weeks I've been helping to iron out the new UI theme and together with Yeldham we managed to get it to a pretty good state! Pls give it a test and lmk what you think!
Good morning~😉 朝かららくがき
you're not gonna believe it 🤯
hello :D going to start posting here too, say hello!
another blender mapping tip - the quickest vanilla way to call Follow Active Quads is Right Click + F in the UV panel. it lets you continue a tiling texture from active face to newly extruded walls
if the active face is not a rectangle just make it into one by running Unwrap on it first
Marathon key art
A Rook shell standing over a defeated Assassin shell
A defeated Vandal shell
Marathon releases March 2026 targeting a price of $39.99/€39.99/£34.99.
➡️ New info in today's ViDoc: youtu.be/fjzmhROTv28
▪️Darker sci-fi world
▪️Rook, aka scavenger mode
▪️Dead Runners drop as corpses that decay over time
▪️Solo play
▪️Prox chat
▪️Improved visuals, deeper environmental storytelling
Runners at AI Uplink
Assassin running past graffiti
Runners in a wooded area
A runner facing down UESC enemies
Marathon releases March 2026, and everyone will have a chance to play in an open preview weekend before launch.
escapism through channeling a medieval manuscript illustrator
Congrats for the third time !! Ahha
THE GAME IS OUT, I REPEAT, THE GAME IS OUT
Hopefully I squashed all the bugs, hope everyone enjoys it!
store.steampowered.com/app/2980260/...
Wow they really let anyone in these days
Creating Yellow Submarine - ARS Devilfish by Romain Defélix - Discover his profile on IAMAG community : https://itsartm.ag/46oKhSb
Thanks Charlie, you did an amazing job too on Otherksin !
Pics from Otherskin game, Alex looks to the horizon of Overgrown Planetoids
Pics from Otherskin game, levels Floating Isles
Pics from Otherskin game, Alex looks to a Reactor from Derelict Archives
Pics from Otherskin game, a part of a level from Cave Of Silence
Hey Blusky, I publish my first pro Lighting work ! I hope you will enjoy.
I was in charge of all lighting for this 16 levels ! Both Gameplay and Cinematics.
www.artstation.com/artwork/x3R4Br
www.artstation.com/artwork/3Ez4wB
www.artstation.com/artwork/oJYR9m
www.artstation.com/artwork/L4GVkw
Did you know that the Unreal Engine EULA does not mandate you to show the UE logo at the start of your game? If you want to use it, you actually need to ask us for permission to show it.
You only need to credit UE in your credits, per unrealengine.com/eula.
It's 2am. You're hungry. WDYD
✨Release Date Announcement✨
Henry Halfhead comes to Steam, EGS, PS5 and Switch on:
👁️September 16, 2025 👁️
👃
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That's fucking cool already ! If you need help on something 🫡