was it in like, a shop or someone's place?
Posts by freya 🪻
fun fact: when i was in my last year of primary school, there was a philips CD-i remote lying around for some reason. yes, in 2013
i need to do more blog writeups about things i find oddly fascinating. blog/forum posts are a great, low-stakes outlet for infodumping. hmm...
ah nice! i need to listen to that album at some point, in the past couple of months i've been on a YMO (and beyond) kick for the first time in years
interesting read! it's a weird trippy OST for sure, and for being so fond of VGM i'm surprised hosono didn't do more of it
the ending theme is by mixmaster morris & jonah sharp, from their quiet logic album. which leaves only the stage and result music as new compositions
It's with immeasurable excitement and pride that I announce that I'm scoring INFINITY LANCER, @tylerchunter.bsky.social's incredible upcoming shmup! Please wishlist the game on Steam and follow Tyler for future updates! 🚀🎶
#gamedev #shmup #chiptune
i've been hooked on new tomodachi life lately. here's who i have on my island! (one is missing but ill show him another time)
this game is so unserious i love it
i've been hooked on new tomodachi life lately. here's who i have on my island! (one is missing but ill show him another time)
this game is so unserious i love it
no results on shazan, youtube content ID, and google gives the wrong track
my guess is that it came from some early 2000s PC software or game, its editing date in the metadata is october 10 2000. it could also be some stock music
one of my long time white whales has been the banner music on the wii backup loader channel
this is on my childhood wii (pic not mine) and i'm curious who actually composed it or where it came from - has a 90s corporate vibe to it?
one day i will make another solo album. i have a bunch of WIPs (many of which i've posted here) that i think are too good to not finish
Metallica: Some Kind of Monster
it's actually crazy how many iconic games hirokazu tanaka composed for in a relatively short period of time. balloon fight, duck hunt, metroid, kid icarus, super mario land, tetris, mother, dr. mario, earthbound and so on
the ironic thing about obscure keitai games is that most of them still have press releases online with release dates and other info provided. meanwhile ppl be scratching their heads on whether an arcade racing game came out in 1989 or 1990
i hear a lot of korg m1/triton usage in some of the tomodachi life living the dream music, wonder who did those
yeah pre-6th gen online stuff on consoles in general feels like a wild west. 6th gen feels like the bridge between that and the online focused consoles of 7th gen onwards
they are like a last hurrah for the pre-iphone world that ended a year later, even if adoption wasnt instant its influence rapidly multiplied
the wii news and forecast channels are an interesting relic
i feel like they were never bound to be widely adopted (ppl using tv or pcs for those already, and later smartphones), yet.. theyre part of the wii's charm, esp the music
a great ost i found lately www.youtube.com/watch?v=070y...
god tucked away all the best game music in obscure dsi/wiiware games
underrated OST
almost like it's projection, even if their hobbies may be less niche
but yeah, i do wish people were more open minded towards more niche hobbies or interests
i think this goes with niche projects in general. lately i saw a post about game texture research and the comments was filled with stuff like "whats the point lmao" "jobless behaviour" "this is insane autism"
even tho you shifted from lower case to proper case with periods, i don't think i'd mistake you for being an LLM. it's difficult to explain but there's still that human touch even ones that try to have personality like grok lack
yeah, the GBA excelled at 2D and stuff like textured 3D worlds was really straining it. even the DS has a bit more 2D games than 3D ones, which i assume is partly due to it being released well after the "3D good 2D bad" philosophy of the 5th gen days
the jaguar, 32X and n-gage roughly fall into this category too, but the GBA gets more attention for obvious reasons
so for the GBA being branded a "portable SNES" for years, its fascinating to see stuff like asterix & obelix or modern experiments (e.g openlara) on it
i feel like the GBA stands out for being a bridge between 4th and 5th gen consoles in terms of hardware. the 2D era meets the 3D era
ofc it's primarily a 2D console - but it can still go further with software 3D than any 4th gen console can, like basic texture mapped 3D worlds
oh hell yeah. funnily enough i got a big load of these stock photo/illustration cds from japan cheap weeks ago
kyoko miyamoto 🤝 akira fujiwara
making cute whimsical GBA/DS music and working on a single digit number amount of games at nintendo before vanishing
www.youtube.com/watch?v=zUdp...
at some point i do want to pick up an xbox. i'd be most interested in playing JSRF
it's a fascinating console to me, it foreshadowed 7th gen ones in a lot of ways (HDD, built in ethernet, xbox live, 720p support, etc)