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Posts by Nick Bentley Makes Games

other industries tend to work in a more protective way, so it's no surprise people come to this with wrong assumptions. We have people from the CPG world in our company who are kind of agog about how it works

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Thanks for submitting!

3 days ago 1 0 0 0

I agree

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my hypothesis is games are easier to try on BGA than in person, so a wider variety of people try the game on BGA, and thus a higher fraction of people who were destined not to enjoy it.

3 days ago 4 0 1 0

ah

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try to get the game on BGA before it has a BGG listing. I've not tried that before though, and it might not work because I bet the BGA people look for a listing to validate that the game is a real thing

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BGA players rate games lower than the general public (about a point on average, as far as I can tell)

4 days ago 2 0 1 0

For in-game powers that compound over turns, there's an issue because they're much more valuable if acquired early in the game than late. Quick guesstimate is often to figure out EV if acquired first turn, then EV if acquired last turn, then average the two values together.

5 days ago 1 0 0 0

for prototyping, I use figma exclusively now

6 days ago 1 0 0 0
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this also suggests to me it's a place where serious discussion has the potential to develop

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Bluesky has become my fave spot. I can control my feeds, and therefore set them up so I never see a post that's not about games or game design.

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I feel similarly. I'd rather talk in public.

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I find it very hard to offer advice about specific projects that I haven't played. I don't have enough context for specific advice to be very meaningful most of the time. but I spend lots of time talking about my own 'best practices', for whatever they're worth.

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How can you reliably come up with good game ideas?
How can you reliably come up with good game ideas? YouTube video by Matthew Dunstan

In this week's video, I explore some of the different techniques I use to reliably generate new ideas for board game design!

youtu.be/uo-MAq_7YxI

πŸŽ²βœ‚οΈ

1 week ago 34 8 1 0

That’s wonderful thank you!

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I concur with this view.

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Looking forward to it

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yeah sorry about that. Using Notion for this, but it has oddly named domains.

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If you dread having to explain a rule in your game, that is a giant blinking sign that reads:

CHANGE OR REMOVE THIS RULE
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2 weeks ago 46 6 2 1
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the feel definitely matters

2 weeks ago 0 0 0 0

bsky.app/profile/nick...

2 weeks ago 1 0 1 0

ah that's a great point. will modify the language on the page to reflect that.

Direct answer: at present we don't do IP. A year from now, we will.

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thank you so much. Means a lot to read that.

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truth

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*even though what I do exists in a completely different part of tabletop world

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thanks so much. I was VERY inspired by your document

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I am so, so ready hahahah

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oh! thank you so much!

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go for it

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I really appreciate it!

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