This looks incredible, love it
Posts by Lucas
It will be interesting to see if RAM shortage will have any effects on engine dev the comeing years.
Consoles already set the bar for what the limit I guess ( with no page file ).
Still if 8gb would become the norm, we could se a change
Ordered a copy! Just love these books thanks
Ordered!
Switched from Spotify to Apple Music just because you can tell the devs working on music like there environment and Spotify’s are actively fighting it.
Shared pointers are just null pointer dereferences with extra steps.
The things we have, are the things we are going too have
Refracted shadows through stained glass.
STOP DOING SHADERS GPUs WERE NOT SUPPOSED TO RUN CODE YEARS OF GRAPHICS yet NO REAL-WORLD USE FOUND for doing PER-PIXEL TRANSFORMATIONS Wanted to do it anyway for a laugh? We had a tool for that: It was called "SOFTWARE RENDERING" "Yes please give me error C6002: Instruction limit exceeded. Please give me GL_INVALID_OPERATION" - Statements dreamed up by the utterly Deranged LOOK at what Graphics Programmers have been demanding your Respect for all this time: (This is REAL Graphics done by REAL Programmers): shaders triangle example from learnopengl.com - ????? lighting glsl example from learnopengl.com - ??????? "selfie girl" by Inigo Quilez, rendered entirely with SDF primitives, not triangles - https://www.shadertoy.com/view/WsSBzh, https://www.youtube.com/watch?v=8--5LwHRhjk - ?????????????????????? "Hello i would like NORMALMAP.PNG please" They have played us for absolute fools
Revived my 2017 dell XPS 15. The #omarchy experience has been amazing. Perfect weekend project.
Love this laptop to death, the 4k screen and the keyboard is amazing, but years of windows updates hade left it unusable.
I been thinking, is the big thing that’s going to be hard for AI-generated games gong to be multiplayer?
I would say both.
You can be creative with no pre multiple, store color where there is no, combine alpha values based on depth intersections and retain color balance when combine OIT for ex particles.
But if it’s let’s say gui, I go PMA for simplicity.
shounds awesome! havent implement jump flood my self, will check it out. Sounds like you can do summations durring fill? cool stuff
Fascinating! Are you cone steeping the "depthmap" from the first post? If so nice, and how dos flooding filling help you generate the cone ratio?
I guess if it is hlsl you can slap ”inline” infront of it and hope the compiler did so
C# works in mysterious way. Perhaps @khyperia.bsky.social can explain this? So I can sleep at night again
Gpu or Cpu? Guess is 0 but LUT should not be scoped
Heading to bed, brain decides to have breakthrough thoughts on cone tracing pre calculations.
Sleep will be optional tonight
Cool things you need to say to sound like a pro graphics programmer.
1. Micros and Mills ( time )
2. Order of magnitude ( a lot more )
3. Temporal ( over time )
4. Stochastic ( not over time… )
5. Deferred ( not now, but kind of now )
6. Immediate ( not kind of now, but now )
The truth about ECS is that you will only see improvement once your game/system logic bottlenecks on the ”many of the same stuff” problem. A problem you rarely encounter in gameplay for say a demo or small game
I’m staring to wonder if ECS as a concept is oversubscribed. I see a lot of new game devs implementing ECS for there first game projects as if this was a necessity rather than a performance optimization.
This would be extremely popular, especially if you do unity shader lab stuff I bet
More post effect in my ide please. I love of they put more and more DOF in as you get older.
Hot take: Gandalf is the biggest shit starter in middle earth.
Finally got some time and peace of mind to give #odin a shot. So far, this lang rocks
Do it! I have 2 moka brewers, one like that just for me and a huge one for parties.
That’s a super cool idea!
Most of my experience doing binary serialization, but never taught of this as an im problem. Smart!
I got 999 problems but a callback ain’t one
This document is just fantastic, read the ”description” column, there is some true graphics programmering humor gold in it.
docs.google.com/spreadsheets...
Haha this is interesting, would be funny if it’s just a UX designer who taught it looks better that way