Notey is moving along quite nicely. The Credits page is almost done, the note editor revamped (again) and the program almost feels coherent now. What are some features that youd like to see?
Posts by Sir. Gordon Greedman the I.
New Source2 Viewer release featuring:
- GPU driven rendering and meshlet culling
- Support for modern Source 2 lights like omni2 and barn
- Live rendered thumbnail view
- Visibility (VVIS) cluster view
- AnimGraph2 animation playback
s2v.app#changelog
Itll stay seperate as that isnt really a dlc that can just be split up like the rest, so I cant imagine them merging it with pdth
And heres the Preview itself:
youtu.be/h7GumukeQTg
Finally after weeks of forgetting to record. I have finally started uploading the next Preview, since I was sick my voice sounds like im dying and very quiet. Hope yall dont mind. Preview will talk about:
- HLA-NoVR Launcher
- Notey
- HLA Modding in general
Started work on Notey again and the new Note Editor is done. Preview will be done soon I just wanna relax a bit.
New Mustang
ItemReplacer is finally out!
thunderstore.io/c/bonelab/p/...
Go grab it If you have BONELAB and are bored.
Work on Notey has been stopped, coincidentally by the one thing I wanted to prevent (I am playing way too much deadlock LMFAO)
Others will probably added throughout the other Updates. I cant imagine them making so many concept arts and just tossing them.
The reason I talk about this, is because there are a lot of things to consider when making Mods. Especially since I want to move back to Half-Life Alyx and I want to start by doing something simple yet something that'll teach me a lot if done right. More Infos to come on that though.
Planning a project is one of the most important things one can do. Trust me, rewriting Notey 4 Times can teach you a couple of things. (I am currently using Obsidian with some Plugins but I'll actually switch to Notey once its functional using Avalonia.)
Made one under "Tarek" as the Username, I have the Doorman from Deadlock as my Profile picture
It is finally done:
youtu.be/02GIAEHZvxE
Grab the mod here: modworkshop.net/mod/55079
Dont have an Account there but I might make one just for that :P
(Not even joking, you wouldnt even have to gift it since it does look quite cool. Just cant justify spending the money right now :(
OmniStep Version 2 released!
A scriptable first-person controller add-on for Blender.
(free update for all customers)
Now on Superhive / Gumroad!
#blender #b3d
Oh damn, mustve been my model then because I imported some stuff from Hammer. Alright then
Wall Collision? I could collide with some Levels I built in Blender a few days ago though, how does that compare to Omnistep?
What makes Omnistep so much better? If i had the money id buy it but im sort of unsure why i actually would spend 10 Bucks on a blender addon.
Welp, handed it in today. Lets just hope the teacher aint gonna throw bullshit accusations against me ๐
mm I love the night right before handing my research paper away yippee. (I spotted two mistakes in terms of sources, but im too lazy / too tired to reprint all 36 pages).
Yippeee 5 days till my Research paper has to be done (I have gotten all 12 out of 12 pages fulfilled now its just fixing formatting, rewriting stuff and taking screenshots of everything to finish it up)
Happy Valentines day everyone!
youtu.be/YL3ZrofhsXU
Got something new cooking for PAINDAY. Gonna show it tomorrow :P
Sidetrack games really cooking so hard?
10 Days left before im really active again. Once im done with this research paper I will work on finishing up PAINDAY and Notey. (I expect PAINDAY to be done by early beginning of march but I kind of want to wait for the P2P Update.)
Take one in February 11th
And I finally remembered to record PAINDAY:
youtu.be/Mx0EdX5UX_Y