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Posts by SkyFell

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Usually, when I post, I have something specific to show off, but this time it's just a general update on how the game is looking. Also, check out the sweet Head Over Wheels remix
#dyztopia #rpgmaker

3 months ago 10 2 0 0
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Phew, after five days it's finally done! A rather enormous city by #RPGMaker at 100 x 110 tiles. I couldn't show the entire capital due to Bsky's 3-min video limit.

Now I need to do the equally enormous arena on the city outskirts.

#indiedev #gamedev #JRPG

4 months ago 18 8 0 0
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Working on some skill trees! Icons and overall UX are still a WIP, to be replaced later on.

We're also in the process of creating a new kickass trailer >:3

Don't forget to ✨wishlist✨ on Steam!

#indiedev #gamedev #JRPG #indiegame

4 months ago 12 8 0 0
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I really need to update more often haha

wip mapping, most detailed area I've tackled yet

#SkyFell #gamedev #rpgmaker #ツクールMV #screenshotsaturday

6 months ago 21 6 0 0
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Still working on the game, been busy with some behind the scenes asset making

Finally got the intro cinematic colored/composited🎉, just needs some sound design

#SkyFell #indierpg #gamedev #rpgmaker #ツクールMV

11 months ago 11 2 0 0
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Silver Daze: A Coming-Of-Age Role Playing Game Collect cards and battle monsters in this retro style coming-of-age JRPG!

WE ARE LIVE! Get in there! Become a part of Silver Daze's legacy! You won't regret it!

www.kickstarter.com/projects/gem...

#JRPG #IndieDev #GameDev #PixelArt #SilverDaze #RPGMaker

1 year ago 29 11 0 2
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With the UI overhaul coming to a close I'm proud to finally share our new victory sequence.
#rpg|#indiedev|#gamedev

1 year ago 14 4 0 0
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The underground city of Vulcan Grotto
#SkyFell #indierpg #gamedev #rpgmaker #ツクールMV

1 year ago 7 2 0 0
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The finished key art for the game!

#SkyFell #gamedev #rpgmaker #ツクールMV

1 year ago 15 4 1 0
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Thanks to Fire Emblem living rent free in my brain, there's a feature to preview the results of an action/the difference between your agility and the enemy's for strategic QoL

1 year ago 6 2 1 0
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Preview of more exploration mechanics and the fifth area

1 year ago 2 0 0 0
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Be not afraid...unless you've awakened a Fallen Angel

When its hp falls below a threshold, it inflicts fear.
If you awaken another before the fear state expires, you get afflicted with terror, which means a high chance your action fails.

1 year ago 2 0 0 0
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Another major battle mechanic, Team Attacks!

These skills are dual element, the damage influenced by the enemy's weakness/resistance to each element and whether the enemy is staggered.

1 year ago 2 1 0 0
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Some wip lore

Might make some illustrations to spice up the lore books but that's a backburner task for now

1 year ago 2 0 0 0
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The ingame tutorial diagram:

1 year ago 0 0 0 0
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Here's one of the major battle mechanics!

Elemental chains are bonus dmg/effects that occur depending on the type of element used after another on an enemy within a turn.

1 year ago 2 0 1 0
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Rough animation for the intro cutscene

1 year ago 2 0 0 0
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Animation process of one of the party members, Pandora

1 year ago 2 0 0 0
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Test animation in Krita to figure out my workflow/visual style for animated cutscenes in the future

1 year ago 1 0 0 0
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wip of another town, Faerie Hollow

1 year ago 0 0 0 0
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The Old Minesite

1 year ago 0 0 0 0
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Here's an exploration mechanic!

In some low visibility dungeons, you can light up small areas by using Pandora's field ability. If you activate all the lamps in a room, the entire room will be lit.

1 year ago 0 0 0 0
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Test run for my log puzzle mechanics

1 year ago 0 0 0 0
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Showcasing treasure chest animations with Moghunter's Treasure popup plugin

1 year ago 0 0 0 0
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Here’s one of Sylphi’s passive abilities!

Glacial Fusillade: With each basic atk, she gets an ice dagger,up to max 3.

Upon using a single target skill, they’ll be consumed for extra dmg.

1 year ago 0 0 0 0
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Here’s Mikhail’s passive ability!
Soul Harvest: If a basic attack defeats an enemy, restore 20% HP to self.

1 year ago 0 0 0 0
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Equip glyphs onto your catalyst to gain access to various elemental skills and exploit weaknesses of enemies.You'll gain more slots throughout the story and gameplay

Inspired by FF7 materia~

1 year ago 1 0 0 0
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Can't be bothered to fight through enemies in an area you're overleveled for anyway?

No problem, they'll just explode into loot

1 year ago 0 0 0 0
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Entrance to Bonfire Thicket, the fourth dungeon

1 year ago 0 0 0 0
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wip of Sanctum, the City of Radiance

1 year ago 0 0 0 0